{1}{G:}{G:}{}{}{}{}
{2}{Hello? Can you speak?}{}{8}{}{20}{}
{3}{Ummm me friend, you friendly?}{}{-7}{}{20}{}
{4}{Don't mind me, I was juuuuust leaving.}{}{1}{}{0}{}
{10}{[The shadow whispers urgently] Help me, please help me...}{[The shadow whispers urgently] Help me, please help me...}{}{}{}{}
{11}{I have the scroll you need.}{}{8}{anyone( pc.group_list(), "has_item", 9037)}{30}{}
{12}{Me got scroll.}{}{-7}{anyone( pc.group_list(), "has_item", 9037)}{30}{}
{14}{What was it you needed again?}{}{1}{game.quests[96].state != qs_accepted}{70}{}
{16}{Sorry, I've had no luck.}{}{1}{game.quests[96].state == qs_accepted}{40}{}
{20}{[A hissing female voice emerges from the dark form] Yes...I am Clarisse. Help me, I beg you!}{[A hissing female voice emerges from the dark form] Yes...I am Clarisse. Help me, I beg you!}{}{}{}{}
{21}{Begone, foul dwimmerlaik! I will not deal with the likes of you!}{}{8}{(game.party_alignment == LAWFUL_GOOD or game.party_alignment == NEUTRAL_GOOD or game.party_alignment == CHAOTIC_GOOD)}{100}{}
{22}{Ugh, me not talk with spooks! Good BYE.}{}{-7}{(game.party_alignment == LAWFUL_GOOD or game.party_alignment == NEUTRAL_GOOD or game.party_alignment == CHAOTIC_GOOD)}{100}{}
{23}{No, no I don't think I'll help you... I think you shall help me! Bow before your new master!}{}{8}{(game.party_alignment == NEUTRAL_EVIL or game.party_alignment == CHAOTIC_EVIL or game.party_alignment == LAWFUL_EVIL)}{0}{npc.attack(pc)}
{24}{Me no help you, you serve me like good spook should! Submit!}{}{-7}{(game.party_alignment == NEUTRAL_EVIL or game.party_alignment == CHAOTIC_EVIL or game.party_alignment == LAWFUL_EVIL)}{0}{npc.attack(pc)}
{25}{Ugh, leave me out of it.}{}{1}{}{0}{}
{26}{Help? How can I possibly help you?}{}{8}{}{50}{}
{27}{Me help? How me help spook?}{}{-7}{}{50}{}
{28}{Hey, I know you, I married your husband!}{}{1}{pc.stat_level_get( stat_gender ) == gender_female and game.global_flags[68] == 1}{40}{}
{30}{Please, give it to me!}{Please, give it to me!}{}{}{}{}
{31}{[Give it to her.]}{}{1}{}{110}{party_transfer_to( npc, 9037 )}
{32}{[Refuse.]}{}{1}{}{100}{}
{40}{[The shadow shimmers and gestures impotently but does not reply.]}{[The shadow shimmers and gestures impotently but does not reply.]}{}{}{}{}
{41}{I'll get back to you.}{}{1}{}{0}{}
{50}{I am cursed! When I was trapped in the accident, slowly dying, I despaired, and cursed the gods with my final breath. Because of this, St. Cuthbert has condemned me to remain between the planes until I can receive his blessing. His justice is merciless...}{I am cursed! When I was trapped in the accident, slowly dying, I despaired, and cursed the gods with my final breath. Because of this, St. Cuthbert has condemned me to remain between the planes until I can receive his blessing. His justice is merciless...}{}{}{}{game.quests[96].state = qs_mentioned}
{51}{Couldn't Laszlo have done this?}{}{8}{}{60}{}
{52}{Why not Laszlo help?}{}{-7}{}{60}{}
{53}{And what do you want me to do?}{}{8}{}{70}{}
{54}{What should me do to fix it?}{}{-7}{}{70}{}
{55}{St Cuthbert's justice is harsh for a reason! People need Law, or society will not function: and Lawbreakers must face the consequences!}{}{8}{pc.stat_level_get( stat_deity ) == 16}{40}{}
{56}{Me serve St Cuthbert's justice! It must prevail!}{}{-7}{pc.stat_level_get( stat_deity ) == 16}{40}{}
{57}{Let me think about it.}{}{1}{}{40}{}
{58}{No, I've got better things to do than worry about the accursed.}{}{8}{}{100}{}
{59}{You on your own, cursed spook.}{}{-7}{}{100}{}
{60}{Nooo! He must not know! It would crush his faith and grieve him worse to know what has become of me!}{Nooo! He must not know! It would crush his faith and grieve him worse to know what has become of me!}{}{}{}{}
{61}{[sing-song] I'm gonna tell Laszlo, I'm gonna tell Laszlo!}{}{1}{(game.party_alignment == NEUTRAL_EVIL or game.party_alignment == CHAOTIC_EVIL or game.party_alignment == CHAOTIC_NEUTRAL or game.party_alignment == LAWFUL_EVIL)}{100}{}
{62}{I won't say anything then.}{}{8}{}{70}{}
{63}{Me say nothing.}{}{-7}{}{70}{}
{64}{We'll see. I need Lila Renton's crystal skull, that's the real issue before us.}{}{8}{(game.party_alignment == NEUTRAL_EVIL or game.party_alignment == CHAOTIC_EVIL or game.party_alignment == CHAOTIC_NEUTRAL or game.party_alignment == LAWFUL_EVIL)}{70}{}
{65}{Maybe. Me need witchy Lila's crystal skull, that real issue before us.}{}{-7}{(game.party_alignment == NEUTRAL_EVIL or game.party_alignment == CHAOTIC_EVIL or game.party_alignment == CHAOTIC_NEUTRAL or game.party_alignment == LAWFUL_EVIL)}{70}{}
{70}{Bring me a blessing from Cuthbert, please! [The shadow quivers frantically]}{Bring me a blessing from Cuthbert, please! [The shadow quivers frantically]}{}{}{}{}
{71}{If I do, will you give me Lila Renton's item?}{}{1}{}{80}{}
{72}{Me get witchy's whatsit?}{}{-7}{}{80}{}
{73}{I follow St Cuthbert, you know.}{}{1}{pc.stat_level_get( stat_deity ) == 16}{90}{}
{80}{Yes!}{Yes!}{}{}{}{game.quests[96].state = qs_accepted}
{81}{I'll be back.}{}{8}{}{0}{}
{82}{Me return.}{}{-7}{}{0}{}
{83}{I can see you are telling the truth, so I will trust you to hold up your end of the bargain. Farewell.}{}{1}{pc.skill_level_get(npc, skill_sense_motive) >= 8}{0}{}
{90}{Then scribe me a blessing! [The shadow grows faintly darker]}{Then scribe me a blessing! [The shadow grows faintly darker]}{}{}{}{game.quests[96].state = qs_accepted}
{91}{Well I can't do it right this second, but I'll look into it.}{}{8}{pc.stat_level_get(stat_level_cleric) >= 1}{40}{}
{92}{Me get right on that.}{}{-7}{pc.stat_level_get(stat_level_cleric) >= 1}{40}{}
{93}{Perhaps a cleric could help you...}{}{1}{pc.stat_level_get(stat_level_cleric) !> 0}{40}{}
{94}{E:}{}{1}{}{0}{}
{100}{Heartless fiend! May you suffer the same fate some day... [The shadow fades away]}{Heartless fiend! May you suffer the same fate some day... [The shadow fades away]}{}{}{}{run_off( npc, pc )}
{101}{Let's get out of here.}{}{1}{}{0}{game.quests[96].state = qs_botched}
{110}{Thank you! [The shadow shimmers brightly, then fades peacefully away]}{Thank you! [The shadow shimmers brightly, then fades peacefully away]}{}{}{}{game.particles( 'sp-Bless Water', npc )}
{111}{Hey my pack feels heavier.}{}{1}{}{0}{create_item_in_inventory(12898,pc); game.quests[96].state = qs_completed;  npc.destroy()}

{10008}{[The shadow gibbers at you threateningly.]}{[The shadow gibbers at you threateningly.]}{}{}{}{}
{10009}{[The shadow gibbers at you threateningly.]}{[The shadow gibbers at you threateningly.]}{}{}{}{}