// These are the PC one liners by character type
// These are for lines that would be suggested for BG2's Minsc
// This file goes in mes\pcvoice


// Acknowledging an order

{0}{You point, I punch.}
{1}{Sharpened and rearing to go!}
{2}{Full plate and packing steel.}
{3}{You point, I punch.}

// Unable to perform an action

{100}{Swords, not words!}
{101}{Less talk, more fight!}

// Encumbered

{200}{I have had to drop what you gave me.}

// Death Cry

{300}{Ugh.}
{301}{Aarrghh...}

// Near Death

{400}{As you love compassion, I require aid!}

// Death of a party member

{500}{No finer a place to die, than the battle-field.}

// Combat start

{600}{Who wants some?!}
{601}{Butt-kicking for goodness!}
{602}{Jump on my sword while you can, evil, I won't be so gentle.}

// Critical hit BY a party member

{700}{That was a good one!}

// Critical hit ON a party member

{800}{Bah, thats not right!}
{801}{Stand back, for justice!}

// Critical miss BY a party member

{900}{No effect? I need a bigger sword.}

// Accidental damage

{1000}{Fear the backhand of justice.}

// Opening a chest with a lot of gold

{1100}{Woohoo!}

// Entering a map for the first time by Area Number

{1200}{This not a good place.}	// reserved
{1201}{Cities always teem with evil and decay...}		// Hommlet
{1202}{Evil round every corner...}		// Moathouse
{1203}{Cities always teem with evil and decay...}		// Nulb
{1204}{Evil round every corner...}		// Temple exterior
{1205}{[Song]}		// Emridy Meadows
{1206}{Live by the sword, live a good looong time!}		// Imerydis Run
{1207}{Ahhh night-time, good for sneaking up on evil.}		// Abandoned farmhouse
{1208}{The daylight hours are so precious.}		// Cave entrance to Moathouse
{1209}{I prefer the bright of day...}		// Ogre Caves
{1210}{This is the forest primeval... I forget the rest.}		// Deklo Grove
{1211}{Nice day isn't it?}		// Fire node
{1212}{Live by the sword, live a good looong time!}		// Water node
{1213}{I would not want to fall down!}		// Air node
{1214}{None shall see me...}		// Earth node

// Encountering a boss monster

{1300}{The bigger they are, the harder I hit them!}

// Tagged scenery
{1400}{What is this?}
{1401}{I fear those doors.}		// Bronze doors
{1402}{I do not like that statue.}		// Minotaur statue
{1403}{There be safety in numbers.}		// Hall of statues
{1404}{This place is too damp!}		// Hall of Verdigris
{1405}{Through dungeon deep etc.}		// Stairs behind Lubash
{1406}{I think we should leave the dead be.}		// Thrommel's room
{1407}{This place is dusty!}		// Earth Temple
{1408}{Look at those fire pits!}		// Fire Temple
{1409}{I would not want to swim in there!}		// Water Temple
{1410}{It is windy here.}		// Air Temple
{1411}{I will be king some day and sit there.}		// Throne
{1412}{Make way villainy, hero coming through!}		// Greater Temple
{1413}{I have a most cunning plan.}	// Zuggtmoy's level

// Bored...zzz
{1500}{I must rest.}

// Using the power of a deity
{3000}{In the name of some gypsy diety I curse you.}