{1}{[A scantily clad dazed woman stares blankly out at you from under the sheets with another woman] Oh my! You should not be here! [looks around the room nervously]}{[A scantily clad dazed woman stares blankly out at you from under the sheets with another woman] Oh my! You should not be here! [looks around the room nervously]}{}{1}{}{game.global_flags[159] = 1}
{2}{Who are you looking for?}{}{8}{}{0}{LookHedrack(npc,pc,300)}
{3}{Who you look for?}{}{-7}{}{0}{LookHedrack(npc,pc,300)}
{10}{Our master, of course. He will be back shortly I am sure. You should leave while you still can. He would not be happy finding you alone with the Green Coconut [looking at the other woman] and the Curry Leaf.}{Our master, of course. He will be back shortly I am sure. You should leave while you still can. He would not be happy finding you alone with the Green Coconut [looking at the other woman] and the Curry Leaf.}{}{10}{}{}
{11}{I am not afraid of him. I will wait here!}{}{8}{game.global_flags[146] == 0}{30}{}
{12}{Me not scared. Me wait.}{}{-7}{game.global_flags[146] == 0}{30}{}
{13}{Why don't you come with me?}{}{8}{}{40}{}
{14}{You free now. You not have to be here. Let's go.}{}{-7}{}{40}{}
{15}{Hedrack will not be returning. I have killed him.}{}{8}{game.global_flags[146] == 1}{60}{}
{16}{Head Rat not come back. Me kill him.}{}{-7}{game.global_flags[146] == 1}{60}{}
{17}{Then I better leave. Farewell!}{}{8}{}{0}{}
{18}{Me go then. Bye bye.}{}{-7}{}{0}{}
{19}{What say I join you there under the sheets?}{}{8}{pc.stat_level_get( stat_gender ) == gender_male}{50}{}
{20}{Me want you!}{}{-7}{pc.stat_level_get( stat_gender ) == gender_male}{50}{}
{21}{Are you the Green Coconut?! Barkinar would like to arrange for a private meeting with you.}{}{8}{game.global_flags[158] == 1}{200}{}
{22}{You green coco? Barky want some private time with you.}{}{-7}{game.global_flags[158] == 1}{200}{}
{30}{Do what you want. Our master will kill you, of course. I hope you do not bleed too much. I just cleaned this place up.}{Do what you want. Our master will kill you, of course. I hope you do not bleed too much. I just cleaned this place up.}{}{30}{}{}
{31}{Sorry to disappoint you, but the only one bleeding will be your master.}{}{8}{}{0}{}
{32}{Me not bleed. Me make blood come out of your master.}{}{-7}{}{0}{}
{40}{[starts to react quickly and then suddenly falls back into a dazed stare.] I am here to serve our master. I want nothing more.}{[starts to react quickly and then suddenly falls back into a dazed stare.] I am here to serve our master. I want nothing more.}{}{40}{}{}
{41}{Well, it'll be your funeral then.}{}{8}{}{0}{}
{42}{You make bad choice.}{}{-7}{}{0}{}
{43}{Hmm...something doesn't seem right here. Farewell for now.}{}{8}{pc.skill_level_get(npc, skill_sense_motive) >= 12}{0}{}
{44}{Me think something up here. Me check into it.}{}{-7}{pc.skill_level_get(npc, skill_sense_motive) >= 12}{0}{}
{45}{But your master has been slain.}{}{8}{game.global_flags[146] == 1}{60}{}
{46}{Master dead!}{}{-7}{game.global_flags[146] == 1}{60}{}
{50}{[shocked look on her face and then anger] I serve only our master. Now you must go! Our master could be back any minute!}{[shocked look on her face and then anger] I serve only our master. Now you must go! Our master could be back any minute!}{}{50}{}{}
{51}{I'll leave you be, then.}{}{8}{}{0}{}
{52}{Me leave you.}{}{-7}{}{0}{}
{53}{This master of yours does not frighten me.}{}{8}{game.global_flags[146] == 0}{30}{}
{54}{Me not scared of dis master.}{}{-7}{game.global_flags[146] == 0}{30}{}
{55}{I don't think so. I have killed him.}{}{8}{game.global_flags[146] == 1}{60}{}
{56}{Me kill dis master of yours.}{}{-7}{game.global_flags[146] == 1}{60}{}
{60}{[She shrieks a very loud scream.] Aaaaeeeeeeeiiii!!! Now the whole of the Temple has been alerted of your most heinous crime. You will never leave here alive!}{[She shrieks a very loud scream.] Aaaaeeeeeeeiiii!!! Now the whole of the Temple has been alerted of your most heinous crime. You will never leave here alive!}{}{60}{}{game.global_flags[144] = 1}
{61}{That is fine. Neither shall you! [attack]}{}{8}{}{0}{npc.attack( pc )}
{62}{You not leave alive, too! [attack]}{}{-7}{}{0}{npc.attack( pc )}
{63}{Then perhaps I should leave now.}{}{8}{}{0}{}
{64}{Me get out of here quick.}{}{-7}{}{0}{}
{70}{[shakes off the charm and breaks down in tears] Oh thank you! That was horrible!}{[shakes off the charm and breaks down in tears] Oh thank you! That was horrible!}{}{70}{}{}
{71}{Who are you?}{}{1}{}{80}{}
{80}{I am Paida. Our caravan was ambushed on the way from Verbobonc. I was captured and led down here. That Hedrack made me do horrible things. I'm so glad to be free.}{I am Paida. Our caravan was ambushed on the way from Verbobonc. I was captured and led down here. That Hedrack made me do horrible things. I'm so glad to be free.}{}{80}{}{}
{81}{Who said anything about free. I will kill you now!}{}{8}{}{0}{npc.attack( pc )}
{82}{Me not free you. Me kill you!}{}{-7}{}{0}{npc.attack( pc )}
{83}{Paida! I thought you were dead! Valden will be SO happy to see you again. This is excellent news!}{}{8}{game.quests[20].state == qs_mentioned or game.quests[20].state == qs_accepted}{100}{}
{84}{Me looking for you! Me think you were dead! Valdy be VERY happy!}{}{-7}{game.quests[20].state == qs_mentioned or game.quests[20].state == qs_accepted}{100}{}
{85}{I'm glad to have found you.}{}{8}{}{90}{}
{86}{Me happy to find you and you OK.}{}{-7}{}{90}{}
{87}{Farewell then and good luck.}{}{8}{}{0}{game.global_flags[149] = 1; run_off( npc, pc )}
{88}{Me leave you now. Bye bye.}{}{-7}{}{0}{game.global_flags[149] = 1; run_off( npc, pc )}
{90}{If you could possibly lead me out of here, I'd be very grateful! I live in Hommlet. Do you know where that is? My husband is the wheel and wainwright there.}{If you could possibly lead me out of here, I'd be very grateful! I live in Hommlet. Do you know where that is? My husband is the wheel and wainwright there.}{}{90}{}{}
{91}{Sure, no problem. I will get you out of here. Follow me.}{}{8}{}{0}{pc.follower_add( npc )}
{92}{Me take you back. You join.}{}{-7}{}{0}{pc.follower_add( npc )}
{93}{I'll come back for you.}{}{8}{}{140}{game.global_flags[149] = 1}
{94}{Me come back later for you.}{}{-7}{}{140}{game.global_flags[149] = 1}
{100}{You have met my husband? Is he OK? If you could please take me back to him in Hommlet, I would appreciate it!}{You have met my husband? Is he OK? If you could please take me back to him in Hommlet, I would appreciate it!}{}{100}{}{}
{101}{Valden is worried, but he is OK. I can take you back there. Follow me.}{}{8}{}{0}{pc.follower_add( npc )}
{102}{Me take you to Valden. Join up.}{}{-7}{}{0}{pc.follower_add( npc )}
{110}{Yes, how can I help?}{Yes, how can I help?}{}{110}{}{}
{111}{I need you to leave now.}{}{8}{npc.area == 1}{120}{}
{112}{Me need you to go.}{}{-7}{npc.area == 1}{120}{}
{113}{Why did they call you the Green Coconut?}{}{8}{}{150}{}
{114}{Why you call Green Coconut?}{}{-7}{}{150}{}
{115}{I need you to leave now.}{}{8}{npc.area != 1}{130}{}
{116}{Me need you to go.}{}{-7}{npc.area != 1}{130}{}
{117}{Barkinar would like you to stay with him.}{}{8}{game.global_flags[158] == 1}{210}{}
{118}{Barky want you.}{}{-7}{game.global_flags[158] == 1}{210}{}
{120}{OK. Thank you for bringing me back to Hommlet. I can find my way back home from here.}{OK. Thank you for bringing me back to Hommlet. I can find my way back home from here.}{}{120}{}{npc.reaction_adj( pc,+30)}
{121}{How sad that you have come this far only to have me slaughter you this close to home!}{}{8}{game.party_alignment == NEUTRAL_EVIL or game.party_alignment == CHAOTIC_EVIL or game.party_alignment == CHAOTIC_NEUTRAL}{0}{game.quests[20].state = qs_botched; pc.follower_remove( npc ); npc.attack( pc )}
{122}{Me kill you now.}{}{-7}{game.party_alignment == NEUTRAL_EVIL or game.party_alignment == CHAOTIC_EVIL or game.party_alignment == CHAOTIC_NEUTRAL}{0}{game.quests[20].state = qs_botched; pc.follower_remove( npc ); npc.attack( pc )}
{123}{Farewell.}{}{8}{}{0}{game.quests[20].state = qs_completed; game.global_flags[38] = 1}
{124}{Bye bye.}{}{-7}{}{0}{game.quests[20].state = qs_completed; game.global_flags[38] = 1}
{130}{Oh, if you could just bring me out to Hommlet, I would appreciate it. I'm not sure I can make it back alone from here.}{Oh, if you could just bring me out to Hommlet, I would appreciate it. I'm not sure I can make it back alone from here.}{}{130}{}{}
{131}{Pardon me, madam, but exactly when was it that I became your servant? Now go!}{}{8}{}{140}{pc.follower_remove( npc ); game.global_flags[149] = 1}
{132}{Me not take you all the way back there. You go now!}{}{-7}{}{140}{pc.follower_remove( npc ); game.global_flags[149] = 1}
{133}{OK, I will take you to Hommlet.}{}{8}{}{0}{}
{134}{Me take you to Omlet.}{}{-7}{}{0}{}
{135}{I'm afraid I have to let you go here. You should be fine.}{}{8}{}{140}{pc.follower_remove( npc ); game.global_flags[149] = 1}
{136}{You must go here and now. You be OK.}{}{-7}{}{140}{pc.follower_remove( npc ); game.global_flags[149] = 1}
{140}{[unhappy, but she looks at you with strong resolve] Fine! I will make it out. On my own, then. Farewell!}{[unhappy, but she looks at you with strong resolve] Fine! I will make it out. On my own, then. Farewell!}{}{140}{}{npc.reaction_adj( pc,-20)}
{141}{Farewell.}{}{8}{}{0}{run_off( npc, pc )}
{142}{Bye bye.}{}{-7}{}{0}{run_off( npc, pc )}
{150}{I'm afraid I do not remember. That whole time is just a blur to me. Which is probably just as well as far as I'm concerned. I know my roommate down there was called the Curry Leaf, but her real name was Murraya. I do not understand this.}{I'm afraid I do not remember. That whole time is just a blur to me. Which is probably just as well as far as I'm concerned. I know my roommate down there was called the Curry Leaf, but her real name was Murraya. I do not understand this.}{}{150}{}{}
{151}{Unfortunately, she was not charmed as were you. She seemed to enjoy it down there.}{}{8}{}{0}{}
{152}{She no have spell on. She really like it there.}{}{-7}{}{0}{}
{160}{[Paida looks up at you angrily] Hello again!}{[Paida looks up at you angrily] Hello again!}{}{160}{}{}
{161}{Paida! Good to see you again! Glad you made it back!}{}{8}{}{180}{}
{162}{Me glad you make it out.}{}{-7}{}{180}{}
{163}{Hey! I did free you from that hell hole. Some people have no gratitude!}{}{8}{}{190}{}
{164}{You no happy me free you?! You not nice lady!}{}{-7}{}{190}{}
{165}{E:}{}{1}{}{0}{}
{170}{G:}{G:}{}{}{}{}
{171}{Good to see you again, Paida! I hope all is well. Farewell!}{}{8}{}{0}{}
{172}{Me happy to see Paida again! Bye bye!}{}{-7}{}{0}{}
{173}{I meant to mention earlier, you have something Lila needs. She sent me to get it.}{}{1}{game.quests[98].state == qs_accepted and game.global_flags[691] != 1}{280}{}
{180}{It was not easy, but I did make it back here. I suppose I am grateful that you set me free, but I really needed that escort back here.}{It was not easy, but I did make it back here. I suppose I am grateful that you set me free, but I really needed that escort back here.}{}{180}{}{}
{181}{I am sorry. I did what I could. Farewell.}{}{8}{}{0}{}
{182}{Me try me best. Bye bye.}{}{-7}{}{0}{}
{183}{I meant to mention earlier, you have something Lila needs. She sent me to get it.}{}{1}{game.quests[98].state == qs_accepted and game.global_flags[691] != 1 and (pc.skill_level_get(npc,skill_diplomacy) >=9 or pc.skill_level_get(npc,skill_bluff) >= 9)}{280}{}
{190}{I am grateful that you set me free. But you left me in a bad place back there. But all is well now. Good bye, @pcname@.}{I am grateful that you set me free. But you left me in a bad place back there. But all is well now. Good bye, @pcname@.}{}{190}{}{}
{191}{E:}{}{1}{}{0}{}
{192}{I meant to mention earlier, you have something Lila needs. She sent me to get it.}{}{1}{game.quests[98].state == qs_accepted and game.global_flags[691] != 1 and (pc.skill_level_get(npc,skill_diplomacy) >=9 or pc.skill_level_get(npc,skill_bluff) >= 9)}{280}{}
{200}{[stares out at you blankly] I know not this Bark person you speak of. I am here only to serve my master.}{[stares out at you blankly] I know not this Bark person you speak of. I am here only to serve my master.}{}{200}{}{}
{201}{Fine. I'll ask your friend here.}{}{8}{}{0}{}
{202}{Me ask friend here, then.}{}{-7}{}{0}{}
{210}{If you are asking me, then I am not interested. Please, return me to my husband in Hommlet.}{If you are asking me, then I am not interested. Please, return me to my husband in Hommlet.}{}{210}{}{}
{211}{Hmm. Then I will have to work out something else with Barkinar.}{}{8}{}{0}{}
{212}{Me need work something else with Barky, then.}{}{-7}{}{0}{}
{213}{I am not asking you. Leave now!}{}{8}{}{220}{game.global_flags[149] = 1}
{214}{Me not ask. You go to Barky now!}{}{-7}{}{220}{game.global_flags[149] = 1}
{220}{You are not a nice person. But I will make it out of here on my own!}{You are not a nice person. But I will make it out of here on my own!}{}{220}{}{}
{221}{E:}{}{1}{}{0}{pc.follower_remove( npc ); run_off( npc, pc )}
{230}{[The girl is in a state of panic.] You killed him! You killed our master! How could you have done this horrible thing?!}{[The girl is in a state of panic.] You killed him! You killed our master! How could you have done this horrible thing?!}{}{230}{}{}
{231}{Calm down. He was an evil man.}{}{8}{}{60}{}
{232}{You get calm now.}{}{-7}{}{60}{}
{233}{So maybe I did kill him. What's it to you?}{}{8}{}{60}{}
{234}{Why you care if me kill the Head Rat?}{}{-7}{}{60}{}
{280}{Yes, I have a little something I promised to pick up for Lila in Verbobonc, but with everything that has gone on I haven't had a chance to get it to her. You'll take it?}{Yes, I have a little something I promised to pick up for Lila in Verbobonc, but with everything that has gone on I haven't had a chance to get it to her. You'll take it?}{}{}{}{}
{281}{That's why I'm here!}{}{1}{}{290}{game.global_flags[691] = 1}
{282}{Not right away, now you are home I can come back and get it later.}{}{1}{}{0}{}
{290}{Thank you, here it is. [She hands you a pouch]}{Thank you, here it is. [She hands you a pouch]}{}{}{}{}
{291}{Finally.}{}{1}{}{0}{create_item_in_inventory(12897,pc)}
{10008}{Greetings, good sir. How may I be of service to you?}{Greeting, miss. How can I be of service to you?}{}{}{}{}
{10009}{Good day.}{Good day.}{}{}{}{}
{10011}{A pleasure it is to see you again!}{A pleasure it is to see you again!}{}{}{}{}
{10012}{Good to see you again, @pcname@!}{Good to see you again, @pcname@!}{}{}{}{}
{10014}{I have finished, sir.}{I have finished.}{}{}{}{}
{10015}{You really should head to the traders to pick up some clothing.}{You really should head to the traders to pick up some clothing.}{}{}{}{}
{10016}{I see you are letting your barbarian nature shine through.}{I see you are letting your barbarian nature shine through.}{}{}{}{}
{10017}{Good to see you again. You should be careful with your friends. Not everyone in town will welcome them.}{Good to see you again. You should be careful with your friends. Not everyone in town will welcome them.}{}{}{}{}
{10019}{Oh, it's you. I see you are practising your animal form again.}{Oh, it's you. I see you are practising your animal form again.}{}{}{}{}
{10020}{I see you have multiplied.}{I see you have multiplied.}{}{}{}{}
{10021}{I recognise the voice, but I cannot see you anywhere.}{I recognise the voice, but I cannot see you anywhere.}{}{}{}{}
{11001}{What?}{What?}{}{}{}{}
{11002}{I know we went through much together, but you are no longer welcome here.}{I know we went through much together, but you are no longer welcome here.}{}{}{}{}
{11003}{You have changed since your rescue of me...and not for the better.}{You have changed since your rescue of me...and not for the better.}{}{}{}{}
{11004}{I know we went through much together, but you are no longer welcome here.}{I know we went through much together, but you are no longer welcome here.}{}{}{}{}
{12014}{Tell Valden I will love him forever!}{Tell Valden I will love him forever!}{}{}{}{}
{12020}{Yes.}{Yes.}{}{}{}{}
{12021}{I will not do that.}{I will not do that.}{}{}{}{}
{12022}{Please don't hurt me.}{Please don't hurt me.}{}{}{}{}
{12023}{Well done, sir!}{Well done, miss.}{}{}{}{}
{12024}{Are you OK?}{Are you OK?}{}{}{}{}
{12029}{I must flee!}{I must flee!}{}{}{}{}
{12039}{This does not look very safe.}{This does not look very safe.}{}{}{}{}
{12046}{I can do that for you.}{I can do that for you.}{}{}{}{}
{12054}{I am dying.}{I am dying.}{}{}{}{}
{12055}{I cannot carry this much.}{I cannot carry this much.}{}{}{}{}
{12056}{He was so brave to have saved me.}{She was so brave to have saved me.}{}{}{}{}
{12057}{I will fight if I must!}{I will fight if I must!}{}{}{}{}
{12058}{Ouch!}{Ouch!}{}{}{}{}
{12059}{Look at all of that!}{Look at all of that!}{}{}{}{}
{12060}{What is this place?}{What is this place?}{}{}{}{}
{12071}{This doesn't seem like the way to Hommlet.}{This doesn't seem like the way to Hommlet.}{}{}{}{}
{12072}{I must warn you that I cannot swim.}{I must warn you that I cannot swim.}{}{}{}{}
{12073}{Please return me to my husband.}{Please return me to my husband.}{}{}{}{}
{12074}{If we get into a fight down here, I'm afraid I will not be of much help.}{If we get into a fight down here, I'm afraid I will not be of much help.}{}{}{}{}
{12080}{Aieee! What is that?}{Aieee! What is that?}{}{}{}{}
{12090}{What could that be?}{What could that be?}{}{}{}{}
{12098}{This seems like some sort of evil temple.}{This seems like some sort of evil temple.}{}{}{}{}
{12099}{Oooh! Don't get too close to that water!}{Oooh! Don't get too close to that water!}{}{}{}{}
{12101}{What does that throne do? It seems out of place up here?}{What does that throne do? It seems out of place up here?}{}{}{}{}
{12102}{I think I may never see my little Tamika again.}{I think I may never see my little Tamika again.}{}{}{}{}
{12103}{I don't think we should be here.}{I don't think we should be here.}{}{}{}{}
{12200}{Can you get me back to Hommlet soon, please?}{Can you get me back to Hommlet soon, please?}{}{}{}{}