{0}{Poison level}
{1}{HP}
{2}{Critical miss}
{3}{Scarred}
{4}{Blinded}
{5}{Crippled arm}
{6}{Crippled leg}
{7}{Armor damaged}
{8}{Weapon damaged}
{9}{Ammo lost}
{10}{FT}
{11}{Dodge!}
{12}{Critical Hit!}
{13}{Damage +50%}
{14}{Damage +100%}
{15}{Damage +200%}
{16}{Stunned}
{17}{Unconscious}		   
{18}{Knocked down}
{19}{Weapon dropped}
{20}{Item dropped}
{21}{Armor destroyed}
{22}{Weapon destroyed}
{23}{Weapon broken}
{24}{Armor broken}
{25}{Nonlethal}
{26}{Stabilizes}
{27}{Dying!}
{28}{Exertion}
{29}{Miss!}
{30}{DEAD!}
{31}{Hit!}
{32}{HP} -- The Heal Message... printed as "%d %s", hp_healed, thismessage
{33}{Nonlethal} -- The Heal Nonlethal Message... printed as"%d%s",subdual_healed,      thismessage
{34}{Heal Succeeded!}
{35}{Heal Failed!}
{36}{Cleave!}
{37}{Great Cleave!}
{38}{Unconscious}
{39}{Disabled}
{40}{Held!}
{41}{Invisible}
{42}{Weapon Reloaded}
{43}{Attack of Opportunity}
{44}{Out Of Ammo!}
{45}{Miss (Concealment)!}
{46}{Acid Damage!}
{47}{Sleeping!}
{48}{Flatfooted}
{49}{Surprised}
{50}{Points of Damage Absorbed.} -- temporary HP message... printed as "[%d] %s", damage, thismessage
{51}{Cursed!}
{52}{Afraid!}
{53}{Diseased!}
{54}{Spell Disrupted!}
{55}{Poisoned!}
{56}{Poison Secondary Damage!}
{57}{Miscast (Armor)!}
{58}{Miscast (Defensive Casting)!}
{59}{Arcane Spell Failure due to Armor}
{60}{~Concealment Check~[TAG_CONCEALMENT]}
{61}{Blind-Fight Feat Concealment Reroll}
{62}{Spell Succeeded}
{63}{Prone}
{64}{Summoned}
{65}{Staggered!}
{66}{Slowed!}
{67}{Hastened!}
{68}{Touch Attack Hit!}
{69}{Touch Attack Miss!}
{70}{Holding Charge: }
{71}{Death Touch Failed!}
{72}{Dazed!}
{73}{Charmed!}
{74}{Temp HP: }
{75}{DR Points: }
{76}{Blind!}
{77}{Deaf!}
{78}{Miscast (Deafness)!}
{79}{Spell Failure due to Deafness}
{80}{Courage}
{81}{Fascinated}
{82}{Greatness}
{83}{Competence}
{84}{Afraid}
{85}{Turned}
{86}{Cowering}
{87}{Commanded}
{88}{Grappled}
{89}{Stunned!}
{90}{Sneak Attack!}
{91}{Imprisoned!}
{92}{Endure Elements: }
{93}{Resist Energy: }
{94}{Protection from Energy: }
{95}{Fire Shield}
{96}{Ability Loss}
{97}{Sickened!}
{98}{Concentrating: }
{99}{Entangled!}
{100}{Miscast (Gaseous Form)!}
{101}{Webbed!}
{102}{Success}
{103}{Failure}
{104}{Tripped!}
{105}{Calm.}
{106}{Track Unsucessful}
{107}{Friendly Fire!}
{108}{Call Lightning}
{109}{Mirror Image}
{110}{Blinking!}
{111}{Spell Failure due to Blink}
{112}{Miscast (Blink)!}
{113}{Confused!}
{114}{Spell Failure due to Silence}
{115}{Miscast (Silence)!}
{116}{Silenced!}
{117}{(Polymorphed)}
{118}{(Wild Shape)}
{119}{Spell ~Fails~[ROLL_}
{120}{] to Overcome Spell Resistance}
{121}{Spell ~Overcomes~[ROLL_}
{122}{] Spell Resistance}
{123}{Sanctuary!}
{124}{Unaffected due to Lesser Globe of Invulnerability}
{125}{Temporary Level Loss}
{126}{Permanant Level Loss}
{127}{Raging!}
{128}{Unaffected due to Otiluke's Resilient Sphere}
{129}{Tumble Successful!}
{130}{Tumble Unsuccessful!}
{131}{Movement}
{132}{Feet}
{133}{Primary Attack}
{134}{Secondary Attack}
{135}{Tertiary Attack}
{136}{Quaternary Attack}
{137}{Primary Attack}
{138}{Off Hand Attack}
{139}{Secondary Attack}
{140}{Tertiatry Attack}
{141}{Secondary Off Hand Attack}
{142}{Natural Attack}
{143}{Attempt Succeeds!}
{144}{Attempt Fails}
{145}{gains}
{146}{experience points.}
{147}{(Award reduced due to uneven class levels)}
{148}{gains a level!}
{149}{Paralyzed}
{150}{Nauseated}
{151}{Heat}
{152}{Feint Successful!}
{153}{Feint}
{154}{Attached: }
{155}{Blood Drain}
{156}{Immune to Death Touch}
{157}{Action Readied}
{158}{Action Interrupted}
{159}{~deflects attack!~[TAG_DEFLECT_ARROWS]}
{160}{~grabs missile~[TAG_SNATCH_ARROWS] and counterattacks!}
{161}{~grabs missile~[TAG_SNATCH_ARROWS]!}
{162}{uses ~Manyshot~[TAG_MANYSHOT]!}
{163}{feet}
{164}{attacks}
{165}{activated}
{166}{deactivated}
{167}{Counterspell Failed}
{168}{Counterspell Failed}
{169}{Counterspell}
{170}{Counterspell Succeeded}
{171}{Trip Attack Failed - target cannot be tripped!}
{172}{Encumbered: Medium}		// HTN - 6/25/03, this occurs after text-lock!
{173}{Encumbered: Heavy}		// HTN - 6/25/03, this occurs after text-lock!
{174}{killed by ~Coup de Grace~[TAG_RADIAL_MENU_COUP_DE_GRACE]!}		
{175}{Duration}					// HTN - 7/20/03, this occurs after text-lock!
{176}{Elixir (Hiding)}			// apb - 7/26/03, this occurs after text-lock!
{177}{Elixir (Sneaking)}		// apb - 7/26/03, this occurs after text-lock!
{178}{Elixir (Vision)}			// apb - 7/26/03, this occurs after text-lock!
{179}{Assign '}
{180}{' key to '}
{181}{'?}
{182}{(Key currently unassigned)}
{183}{(Key currently assigned to '}
{184}{')}
{185}{Assign Hotkey}
{186}{Encumbered: Overburdened}		// HTN - 7/28/03, this occurs after text-lock!
{187}{Destroyed!}
{188}{Uses Item!}
{189}{Mind Controlled!}				// HTN - after text lock
{190}{AI Controlled}				// HTN - after text lock
{191}{Assign}
{192}{Spell Failure Chance}
{193}{Miss Chance}
{194}{Pass!}
{195}{Fail!}
{196}{Actions} // for bestow curse indicator floater
{197}{Rolls}

// Poisons
{300}{Small Centipede}
{301}{Greenblood Oil}
{302}{Spider Venom}
{303}{Blood Root}
{304}{Purple Worm}
{305}{Large Scorpion}
{306}{Wyvern}
{307}{Giant Wasp}
{308}{Black Adder}
{309}{Malyss Root Paste}
{310}{Dragon Bile}
{311}{Sassone Leaf Residue}
{312}{Terinav Root}
{313}{Carrion Crawler Brain Juice}
{314}{Black Lotus Extract}
{315}{Id Moss}
{316}{Striped Toadstool}
{317}{Lich Dust}
{318}{Dark Reaver Powder}
{319}{Burnt Othur Fumes}
{320}{Quasit}
{321}{Violet Fungi}
{322}{Yellow Mold}
{323}{Mystical}
{324}{Other}
{325}{Blue Whinnis}
{326}{Shadow Essence}
{327}{Deathblade}
{328}{Nitharit}
{329}{Oil of Taggit}
{330}{Arsenic}
{331}{Ungol Dust}
{332}{Insanity Mist}

// Diseases
{400}{Blinding Sickness}
{401}{Cackle Fever}
{402}{Demon Fever}
{403}{Devil Chills}
{404}{Filth Fever}
{405}{Mindfire}
{406}{Mummy Rot}
{407}{Red Ache}
{408}{Shakes}
{409}{Slimy Doom}


// Saving Throw Messages
{500}{Fortitude}
{501}{Reflex}
{502}{Will}


// Radial Menu Text
// Groupings
{1000}{Root}
{1001}{Spells}
{1002}{Skills}		
{1003}{Feats}
{1004}{Class}
{1005}{Combat}
{1006}{Items}

// Root->Skills->Alchemy
{1007}{Alchemy}

{1008}{Movement}
{1009}{Offense}
{1010}{Tactical}
{1011}{Options}
{1012}{Potions}
{1013}{Wands}
{1014}{Scrolls}
{1015}{Copy Scroll}	// wizard class ability
{1016}{Wiz}
{1017}{Sor}
{1018}{Brd}
{1019}{Clr}
{1020}{Pal}
{1021}{Drd}
{1022}{Rgr}
{1023}{Domain}
{1024}{0}
{1025}{1}
{1026}{2}
{1027}{3}
{1028}{4}
{1029}{5}
{1030}{6}
{1031}{7}
{1032}{8}
{1033}{9}

// Options
{5000}{Single Attack}
{5001}{Full Attack}
{5002}{5 Foot Step}
{5003}{Move}
{5004}{Withdraw}
{5005}{Run}
{5006}{Power Attack}
{5007}{Combat Expertise}
{5008}{Heal}
{5009}{Reload}
{5010}{Fight Defensively}
{5011}{Whirlwind Attack}
{5012}{Touch Attack}
{5013}{Cast Defensively}
{5014}{Deal Nonlethal Damage}
{5015}{Deal Normal Damage}
{5016}{Total Defense}
{5017}{Charge Attack}
{5018}{Drop To Prone}
{5019}{Stand Up}
{5020}{Death Touch}
{5021}{Smite}
{5022}{Protective Ward}
{5023}{Feat Of Strength}
{5024}{Good Fortune}
{5025}{Reroll Next Missed Attack}
{5026}{Reroll Next Missed Saving Throw}
{5027}{Reroll Next Missed Critical Confirmation}
{5028}{Turn Undead}
{5029}{Rebuke Undead}
{5030}{Rebuke Fire / Turn Water Creatures}
{5031}{Rebuke Water / Turn Fire Creatures}
{5032}{Rebuke Air / Turn Earth Creatures}
{5033}{Rebuke Earth / Turn Air Creatures}
{5034}{Rebuke Plant Creatures}
{5035}{Greater Turning}
{5036}{Discharge Touch Attack}
{5037}{Coup de Grace}
{5038}{Flurry Of Blows}
{5039}{Bardic Music}
{5040}{Inspire Courage}
{5041}{Inspire Competence}
{5042}{Fascinate}
{5043}{Countersong}
{5044}{Inspire Greatness}
{5045}{Barbarian Rage}
{5046}{Fatigued}
{5047}{Stunning Fist}
{5048}{Spell Resistance}
{5049}{Smite Evil}
{5050}{Aura of Courage}
{5051}{Lay on Hands}
{5052}{Deflect Arrows!}
{5053}{Rapid Shot}
{5054}{Detect Evil}
{5055}{Guidance}
{5056}{+1 to next Attack Roll}
{5057}{+1 to next Saving Throw}
{5058}{+1 to next Skill Check}
{5059}{Sleep Immunity}
{5060}{Stop Concentration}
{5061}{Break Free}
{5062}{Trip Attack}
{5063}{Remove Disease}
// radial menu entry for Skills->Alchemy->Create Item
{5064}{Create Item}
{5065}{Wholeness of Body}
// radial menu entry for Feats->Brew Potion
{5066}{Brew Potion}
// radial menu entry for Feats->Scribe Scroll
{5067}{Scribe Scroll}
// radial menu entry for Feats->Craft Wand
{5068}{Craft Wand}
// radial menu entry for Feats->Craft Rod
{5069}{Craft Rod}
// radial menu entry for Feats->Craft Wondrous Item
{5070}{Craft Wondrous Item}
// radial menu entry for Feats->Craft Magic Arms & Armor
{5071}{Craft Magic Arms & Armor}
// radial menu entry for Skills->Alchemy->Identify Potion
{5072}{Identify Potion}
// radial menu entry for Skills->Use Magic Device: Decipher Script
{5073}{Use Magic Device: Decipher Script}
// radial menu entry for Feats->Track
{5074}{Track}
// radial menu entry for charging the staff of striking
{5075}{Staff of Striking Set Charge}
{5076}{Wild Shape} // druidic class ability
{5077}{Deactivate} // revert to human form after wild shape
{5078}{Activate Defending Weapon} // Activate the defending weapon type
{5079}{Inventory}
{5080}{Disable Device}
{5081}{Search (Concentrated)}
{5082}{Sneak}
{5083}{Stop Sneaking}
{5084}{Autoend Turn}
{5085}{Talk}
{5086}{Open Lock}
{5087}{Sleight of Hand}
{5088}{Throw}	
{5089}{Feint}
{5090}{Ready Vs. Spell}
{5091}{Ready: Counterspell}
{5092}{Ready Vs. Approach}
{5093}{Ready Vs. Withdrawal}
{5094}{Full Attack - Throw}
{5095}{Manyshot}
{5096}{Teleport to air node}
{5097}{Teleport to earth node}
{5098}{Teleport to fire node}
{5099}{Teleport to water node}
{5100}{Barbarian Rage}
{5101}{Dismiss Spells}				// HTN - 8/4/03, after text-lock!!!
{5102}{Flee Combat}
{5103}{Craft Staff}
{5104}{Forge Ring}

{6000}{Animal Companion}
{6001}{Dismiss}
{6002}{Not During Combat!}
{6003}{Are you sure you want to dismiss }
{6004}{?}     
{6005}{Call Familiar}
{6006}{Dismiss}
{6007}{Are you sure you want to dismiss }
{6008}{?  You will not be able to summon another familiar for a year and a day.}
{6009}{OK}
{6010}{CANCEL}
{6011}{Name your familiar}
{6012}{Name your animal companion}
{6013}{Use}
{6014}{Set}

// history interface entries (to be displayed by the help/history system)
{7000}{Undead creature destroyed by disruption}
{7001}{Target is immune to Death Touch}

{10000}{TAG_MELEE_ATTACK} // single attack
{10001}{TAG_FULL_ATTACK} // full attack
{10002}{TAG_5_FOOT_STEP} // 5-foot step
{10003}{TAG_MOVEMENT_ACTION} // move
{10004}{TAG_WITHDRAW} // withdraw
{10005}{TAG_RUN} // run
{10006}{TAG_POWER_ATTACK} // power attack
{10007}{TAG_COMBAT_EXPERTISE} // combat expertise
{10008}{TAG_HEAL} // heal
{10009}{TAG_WEAPONS_CROSSBOW_LIGHT} // reload
{10010}{TAG_RADIAL_MENU_FIGHT_DEFENSIVELY} // fight defensively
{10011}{TAG_WHIRLWIND_ATTACK} // whirlwind attack
{10012}{TAG_TOUCH_ATTACK} // touch attack
{10013}{TAG_RADIAL_MENU_CAST_DEFENSIVELY} // cast defensively
{10014}{TAG_RADIAL_MENU_NONLETHAL_DAMAGE} // deal nonlethal damage
{10015}{TAG_NORMAL_DAMAGE} // deal normal damage
{10016}{TAG_RADIAL_MENU_TOTAL_DEFENSE} // total defense
{10017}{TAG_CHARGE} // charge attack
{10018}{}
{10019}{}
{10020}{TAG_DEATH_D} // death touch
{10021}{TAG_DESTRUCTION_D} // smite
{10022}{TAG_PROTECTION_D} // protective ward
{10023}{TAG_STRENGTH_D} // feat of strength
{10024}{TAG_LUCK_D} // good fortune
{10025}{TAG_LUCK_D} // reroll next missed attack
{10026}{TAG_LUCK_D} // reroll next missed saving throw
{10027}{TAG_LUCK_D} // reroll next missed critical confirmation
{10028}{TAG_CLASS_FEATURES_CLERIC_TURN_REBUKE_UNDEAD} // turn undead
{10029}{TAG_CLASS_FEATURES_CLERIC_TURN_REBUKE_UNDEAD} // rebuke undead
{10030}{TAG_FIRE_D} // Rebuke Fire / Turn Water Creatures
{10031}{TAG_WATER_D} // Rebuke Water / Turn Fire Creatures
{10032}{TAG_AIR_D} // Rebuke Air / Turn Earth Creatures
{10033}{TAG_EARTH_D} // Rebuke Earth / Turn Air Creatures
{10034}{TAG_PLANT_D} // Rebuke Plant creatures
{10035}{TAG_SUN_D} // greater turning
{10036}{TAG_HOLDING_A_CHARGE} // discharge touch attack
{10037}{TAG_RADIAL_MENU_COUP_DE_GRACE} // coup de grace
{10038}{TAG_CLASS_FEATURES_MONK_FLURRY_OF_BLOWS} // flurry of blows
{10039}{TAG_CLASS_FEATURES_BARD_BARDIC_MUSIC} // bardic music
{10040}{TAG_CLASS_FEATURES_BARD_INSPIRE_COURAGE} // inspire courage
{10041}{TAG_CLASS_FEATURES_BARD_INSPIRE_COMPETENCE} // inspire competence
{10042}{TAG_CLASS_FEATURES_BARD_FASCINATE} // fascinate
{10043}{TAG_CLASS_FEATURES_BARD_COUNTERSONG} // countersong
{10044}{TAG_CLASS_FEATURES_BARD_INSPIRE_GREATNESS} // inspire greatness
{10045}{TAG_CLASS_FEATURES_BARBARIAN_RAGE} // barbarian rage
{10046}{TAG_FATIGUED} // fatigued
{10047}{TAG_STUNNING_FIST} // stunning fist
{10048}{TAG_SPECIAL_ABILITIES_SPELL_RESISTANCE} // spell resistance
{10049}{TAG_CLASS_FEATURES_PALADIN_SMITE_EVIL} // smite evil
{10050}{TAG_CLASS_FEATURES_PALADIN_AURA_OF_COURAGE} // aura of courage
{10051}{TAG_CLASS_FEATURES_PALADIN_LAY_ON_HANDS} // lay on hands
{10052}{TAG_DEFLECT_ARROWS} // deflect arrows
{10053}{TAG_RAPID_SHOT} // rapid shot
{10054}{TAG_SPELLS_DETECT_EVIL} // detect evil
{10055}{TAG_SPELLS_GUIDANCE} // guidance
{10056}{TAG_SPELLS_GUIDANCE} // +1 to next attack roll
{10057}{TAG_SPELLS_GUIDANCE} // +1 to next saving throw
{10058}{TAG_SPELLS_GUIDANCE} // +1 to next skill check
{10059}{TAG_ELVES} // sleep immunity
{10060}{TAG_STOP_CONCENTRATION} // stop concentration
{10061}{TAG_RADIAL_MENU_BREAK_FREE} // break free
{10062}{TAG_TRIP} // trip attack
{10063}{TAG_SPELLS_REMOVE_DISEASE} // remove disease
{10064}{TAG_MAGIC_ITEMS} // create items
{10065}{TAG_CLASS_FEATURES_MONK_WHOLENESS_OF_BODY} // wholeness of body
{10066}{TAG_BREW_POTION} // brew potion
{10067}{TAG_SCRIBE_SCROLL} // scribe scroll
{10068}{TAG_CRAFT_WAND} // craft wand
{10069}{TAG_ALERTNESS} // craft rod
{10070}{TAG_CRAFT_WONDROUS} // craft wondrous item
{10071}{TAG_CRAFT_MAA} // craft magic arms and armor
{10072}{TAG_SPELLS_IDENTIFY} // identify potion
{10073}{}
{10074}{TAG_TRACK} // track
{10075}{TAG_RADIAL_MENU_STAFF_OF_STRIKING} // staff of striking-set charge
{10076}{TAG_CLASS_FEATURES_DRUID_WILD_SHAPE} // wild shape
{10077}{TAG_CLASS_FEATURES_DRUID_WILD_SHAPE} // deactivate
{10078}{TAG_RADIAL_MENU_ACTIVATE_DEFENDING_WEAPON} // activate defending weapon
{10079}{TAG_HMU_CHAR_INVENTORY_UI} // inventory
{10080}{TAG_DISABLE_DEVICE} // disable device
{10081}{TAG_SEARCH} // search (concentrated)
{10082}{TAG_RADIAL_MENU_SNEAK} // sneak
{10083}{TAG_RADIAL_MENU_SNEAK} // stop sneaking
{10084}{TAG_RADIAL_MENU_AUTOEND_TURN} // autoend turn
{10085}{TAG_RADIAL_MENU_TALK} // talk
{10086}{TAG_OPEN_LOCK} // open lock
{10087}{TAG_SLEIGHT} // sleight of hand
{10088}{TAG_THROW_WEAPON} // throw
{10089}{TAG_FEINT} // feint
{10090}{TAG_RADIAL_MENU_READY} // ready vs. spell
{10091}{TAG_RADIAL_MENU_READY_COUNTERSPELL} // readying to counterspell
{10092}{TAG_RADIAL_MENU_READY_APPROACH} // ready vs. approach
{10093}{TAG_RADIAL_MENU_READY_WITHDRAWL} // ready vs. withdrawl
{10094}{}                           
{10095}{TAG_MANYSHOT} // manyshot
{10096}{TAG_GOLDEN_SKULL} // teleport to air node
{10097}{TAG_GOLDEN_SKULL} // teleport to earth node
{10098}{TAG_GOLDEN_SKULL} // teleport to fire node
{10099}{TAG_GOLDEN_SKULL} // teleport to water node
{10100}{TAG_CLASS_FEATURES_BARBARIAN_RAGE} // barbarian rage
{10101}{TAG_DISMISS_SPELL} // dismiss spell
{10102}{TAG_CRAFT_STAFF} // craft staff
{10103}{TAG_FORGE_RING} // forge ring
