{1}{[a gnarled old man with a hook replacing one hand looks up at you] [unfriendly] What do you want?}{[a gnarled old man with a hook replacing one hand looks up at you] [unfriendly] What do you want?}{}{}{}{}
{2}{I am @pcname@. Who are you?}{}{8}{}{10}{}
{3}{Me @pcname@. What you do?}{}{-7}{}{10}{}
{4}{Uh...nothing. I will leave now.}{}{8}{}{0}{}
{5}{Me go now. You scare me.}{}{-7}{}{0}{}
{6}{Grud said he could get me in good with the villagers here. Did he talk to you?}{}{8}{game.quests[35].state == qs_completed}{120}{}
{7}{Grud say you be nice to me.}{}{-7}{game.quests[35].state == qs_completed}{120}{}
{10}{None of yer damned business, that's what I say. We keep to ourselves in these parts. Now just go away. You bother me.}{None of yer damned business, that's what I say. We keep to ourselves in these parts. Now just go away. You bother me.}{}{}{}{}
{11}{I...bother you? But I haven't done anything to you.}{}{8}{}{20}{}
{12}{Me not do nothing to you.}{}{-7}{}{20}{}
{13}{I'm new in these parts. Perhaps there is something I can do to help you.}{}{8}{pc.skill_level_get(npc, skill_diplomacy) >= 7}{30}{}
{14}{Me want help you.}{}{-7}{pc.skill_level_get(npc, skill_diplomacy) >= 7}{30}{}
{15}{I sense you are in great pain. How can I help?}{}{8}{pc.skill_level_get(npc, skill_gather_information) >= 10}{40}{}
{16}{Me think you hurt. What happen?}{}{-7}{pc.skill_level_get(npc, skill_gather_information) >= 10}{40}{}
{17}{E:}{}{1}{}{0}{}
{20}{I told you once, now stop botherin' me. I've lived far too long to put up with this. Longer than anyone else in these parts. Now just leave this old man alone, will ya?}{I told you once, now stop botherin' me. I've lived far too long to put up with this. Longer than anyone else in these parts. Now just leave this old man alone, will ya?}{}{}{}{}
{21}{E:}{}{1}{}{0}{}
{22}{You don't seem that old to me.}{}{8}{pc.skill_level_get(npc, skill_sense_motive) >= 8}{50}{}
{23}{Not old, me not think.}{}{-7}{pc.skill_level_get(npc, skill_sense_motive) >= 8}{50}{}
{30}{There ain't nothing you can do to help me. Unless you can cure this damned toothache of mine.}{There ain't nothing you can do to help me. Unless you can cure this damned toothache of mine.}{}{}{}{game.quests[41].state = qs_mentioned}
{31}{Hey, Bertram. Can you fix this guy's tooth?}{}{8}{anyone( pc.group_list(), "has_follower", 8020 )}{0}{game.quests[41].state = qs_accepted; buttin(npc,pc,290)}
{32}{Me think Bertie here can help.}{}{-7}{anyone( pc.group_list(), "has_follower", 8020 )}{0}{game.quests[41].state = qs_accepted; buttin(npc,pc,290)}
{33}{I'm afraid I cannot help with a tooth problem. Is there no one in town who can?}{}{8}{}{80}{}
{34}{No teeth people in town?}{}{-7}{}{80}{}
{35}{E:}{}{1}{}{0}{}
{40}{[looks at you strangely] How'd you know that, boy? Yeah, I gots this tooth. It hurts like hell. Now get lost.}{[looks at you strangely] How'd you know that? Yeah, I gots this tooth. It hurts real bad.}{}{}{}{game.quests[41].state = qs_mentioned}
{41}{E:}{}{1}{}{0}{}
{42}{Hey, Bertram. Can you fix this guy's tooth?}{}{8}{anyone( pc.group_list(), "has_follower", 8020 )}{0}{game.quests[41].state = qs_accepted; buttin(npc,pc,290)}
{43}{Me think Bertie here can help.}{}{-7}{anyone( pc.group_list(), "has_follower", 8020 )}{0}{game.quests[41].state = qs_accepted; buttin(npc,pc,290)}
{44}{Is there no one in town who can help with your toothache?}{}{8}{}{80}{}
{45}{No teeth people in town?}{}{-7}{}{80}{}
{50}{Oh yeah, well I am the oldest man alive. Ain't no one lived more days than me.}{Oh yeah, well I am the oldest man alive. Ain't no one lived more days than me.}{}{}{}{}
{51}{So are you the town elder then?}{}{8}{}{60}{}
{52}{You be town elder man, then?}{}{-7}{}{60}{}
{53}{I better leave you then, before you fall dead on me.}{}{8}{}{0}{}
{54}{Me go then, old man!}{}{-7}{}{0}{}
{60}{Town elder? Yeah, I like the sound of that. That's me all right. The town elder.}{Town elder? Yeah, I like the sound of that. That's me all right. The town elder.}{}{}{}{}
{61}{Then you must know a lot of stuff.}{}{8}{}{70}{}
{62}{You know things?}{}{-7}{}{70}{}
{63}{E:}{}{1}{}{0}{}
{70}{Maybe I do. But I ain't talking no more unless someone fixes this damned tooth of mine!}{Maybe I do. But I ain't talking no more unless someone fixes this damned tooth of mine!}{}{}{}{game.quests[41].state = qs_mentioned}
{71}{Hey, Bertram. Can you fix this guy's tooth?}{}{8}{anyone( pc.group_list(), "has_follower", 8020 )}{0}{game.quests[41].state = qs_accepted; buttin(npc,pc,290)}
{72}{Me think Bertie here can help.}{}{-7}{anyone( pc.group_list(), "has_follower", 8020 )}{0}{game.quests[41].state = qs_accepted; buttin(npc,pc,290)}
{73}{Is there no one in town who can help with your toothache?}{}{8}{}{80}{}
{74}{No teeth people in town?}{}{-7}{}{80}{}
{75}{E:}{}{1}{}{0}{}
{80}{There's one of them river pirates, a guy named Bertram. Dresses real nice. They say he can fix teeth, but he's chargin' me WAY too much. I can't afford him. And he's the only one around.}{There's one of them river pirates, a guy named Bertram. Dresses real nice. They say he can fix teeth, but he's chargin' me WAY too much. I can't afford him. And he's the only one around.}{}{}{}{}
{81}{Well good luck to you. Farewell.}{}{8}{}{0}{}
{82}{Me hope tooth get better. Me go.}{}{-7}{}{0}{}
{83}{Why don't you have enough money?}{}{8}{game.global_flags[320] == 1}{90}{}
{84}{Why you no have money?}{}{-7}{game.global_flags[320] == 1}{90}{}
{85}{Why don't you have enough money?}{}{8}{game.global_flags[320] == 0}{320}{}
{86}{Why you no have money?}{}{-7}{game.global_flags[320] == 0}{320}{}
{90}{[looks down] Well, this is kind of embarrassing. My...um...guild expects me to collect for them. I have to collect from Madam Ophelia down at the Snake Pit. I don’t get paid unless I collect and she doesn’t have the money, know what I mean?}{[looks down] Well, this is kind of embarrassing. My...um...guild expects me to collect for them. I have to collect from Madam Ophelia down at the Snake Pit. I don’t get paid unless I collect and she doesn’t have the money, know what I mean?}{}{}{}{}
{91}{I've taken care of her money problems. You should be able to collect now.}{}{8}{game.quests[33].state == qs_completed or game.quests[34].state == qs_completed}{130}{game.quests[41].state = qs_accepted}
{92}{She have money now. You go collect.}{}{-7}{game.quests[33].state == qs_completed or game.quests[34].state == qs_completed}{130}{game.quests[41].state = qs_accepted}
{93}{I know she's having some problems. I'm working on a way to help her.}{}{8}{game.quests[33].state == qs_accepted or game.quests[34].state == qs_accepted}{100}{game.quests[41].state = qs_accepted}
{94}{Me try to help Madam. You get pay then.}{}{-7}{game.quests[33].state == qs_accepted or game.quests[34].state == qs_accepted}{100}{game.quests[41].state = qs_accepted}
{95}{That's your problem. If you can't collect from her, you're not very good at your job. Farewell.}{}{8}{}{0}{}
{96}{You no good at job. Bye bye.}{}{-7}{}{0}{}
{97}{I suppose I can go talk to Ophelia and find out what's wrong with her. Why do I always get involved in everyone else's messes?}{}{8}{}{110}{game.quests[41].state = qs_accepted}
{98}{Me go talk to Ophelia then.}{}{-7}{}{110}{game.quests[41].state = qs_accepted}
{99}{E:}{}{1}{}{0}{}
{100}{Just words, my friend, until the deal is done. Now go away. All this talkin's made my tooth hurt even more.}{Just words, my friend, until the deal is done. Now go away. All this talkin's made my tooth hurt even more.}{}{}{}{}
{101}{E:}{}{1}{}{0}{}
{110}{That's mighty kind of you, stranger. Mighty kind. Here's a gold piece for your trouble. Now move along.}{That's mighty kind of you, stranger. Mighty kind. Here's a gold piece for your trouble. Now move along.}{}{}{}{}
{111}{E:}{}{1}{}{0}{pc.money_adj(+100)}
{112}{Keep your "generous" offer. Farewell.}{}{8}{}{0}{}
{120}{So you must be the adventurer Grud spoke to me of, eh? Well, then, Preston Wetz at your service. What can I do for you?}{So you must be the adventurer Grud spoke to me of, eh? Well, then, Preston Wetz at your service. What can I do for you?}{}{}{}{game.global_flags[93] = 1}
{121}{R:}{}{1}{}{170}{}
{122}{What can you tell me about the Battle of Emridy Meadows?}{}{8}{}{150}{}
{123}{What you know about Emridy Meadow?}{}{-7}{}{150}{}
{124}{What do you do in town here?}{}{8}{}{140}{}
{125}{What you do?}{}{-7}{}{140}{}
{126}{Nothing right now, thanks.}{}{8}{}{0}{}
{127}{Me just leave. Bye bye.}{}{-7}{}{0}{}
{130}{Great news, kid. Now I can pay to get my tooth fixed. You're a big help, you know. Anything I can do for you?}{Great news, kid. Now I can pay to get my tooth fixed. You're a big help, you know. Anything I can do for you?}{}{}{}{game.quests[41].state = qs_completed; game.global_flags[93] = 1}
{131}{K:}{}{1}{}{170}{}
{132}{E:}{}{1}{}{0}{}
{140}{I am Preston Wetz, the town elder of sorts as I am the eldest member of this town. I work for the local guild. But right now I am the King of Pain. This damned tooth hurts so damned much, I can't even talk no more.}{I am Preston Wetz, the town elder of sorts as I am the eldest member of this town. I work for the local guild. But right now I am the King of Pain. This damned tooth hurts so damned much, I can't even talk no more.}{}{}{}{game.quests[41].state = qs_mentioned}
{141}{Hey, Bertram. Can you fix this guy's tooth?}{}{8}{anyone( pc.group_list(), "has_follower", 8020 )}{0}{game.quests[41].state = qs_accepted; buttin(npc,pc,290)}
{142}{Me think Bertie here can help.}{}{-7}{anyone( pc.group_list(), "has_follower", 8020 )}{0}{game.quests[41].state = qs_accepted; buttin(npc,pc,290)}
{143}{Is there no one in town who can with your toothache?}{}{8}{}{80}{}
{144}{No teeth people in town?}{}{-7}{}{80}{}
{145}{K:}{}{1}{}{170}{}
{146}{E:}{}{1}{}{0}{}
{150}{Not that story, kid. Seems like I tell it to every group that comes through here. It was just a bunch of paladins and other do-gooders come through here on some holy mission. All I know business has been way down since they came through.}{Not that story, kid. Seems like I tell it to every group that comes through here. It was just a bunch of paladins and other do-gooders come through here on some holy mission. All I know business has been way down since they came through.}{}{}{}{}
{151}{What was the battle like?}{}{8}{}{160}{}
{152}{You see fight?}{}{-7}{}{160}{}
{153}{K:}{}{1}{}{170}{}
{154}{E:}{}{1}{}{0}{}
{160}{Those do-gooders tore them bad guys apart. They ripped the whole place up, you know. Ain't much left out there from what I hear. I don't rightly even know. Never been out that way, never want to go, if you ask me.}{Those do-gooders tore them bad guys apart. They ripped the whole place up, you know. Ain't much left out there from what I hear. I don't rightly even know. Never been out that way, never want to go, if you ask me.}{}{}{}{}
{161}{K:}{}{1}{}{170}{}
{162}{E:}{}{1}{}{0}{}
{170}{What do you need, kid?}{What do you need, kid?}{}{}{}{}
{171}{R:}{}{1}{}{170}{}
{172}{What can you tell me about the Battle of Emridy Meadows?}{}{8}{}{150}{}
{173}{What you know about Emridy Meadow?}{}{-7}{}{150}{}
{174}{What do you do in town here?}{}{8}{game.quests[41].state != qs_completed}{140}{}
{175}{What you do?}{}{-7}{game.quests[41].state != qs_completed}{140}{}
{176}{Nothing right now, thanks.}{}{8}{}{0}{}
{177}{Me just leave. Bye bye.}{}{-7}{}{0}{}
{178}{I hear you might be able to sell me a house here in Nulb.}{}{8}{game.quests[41].state == qs_completed and game.global_flags[94] == 0}{260}{}
{179}{You sell me house in Bulb?}{}{-7}{game.quests[41].state == qs_completed and game.global_flags[94] == 0}{260}{}
{180}{Hello there again. Preston Wetz at your service.}{Hello there again. Preston Wetz at your service.}{}{}{}{}
{181}{R:}{}{1}{}{170}{}
{182}{Hey, Bertram. Can you fix this guy's tooth?}{}{8}{(game.quests[41].state == qs_accepted or game.quests[41].state == qs_mentioned) and (anyone( pc.group_list(), "has_follower", 8020 ))}{150}{game.quests[41].state = qs_accepted; buttin(npc,pc,290)}
{183}{Me think Bertie here can help.}{}{-7}{(game.quests[41].state == qs_accepted or game.quests[41].state == qs_mentioned) and (anyone( pc.group_list(), "has_follower", 8020 ))}{150}{game.quests[41].state = qs_accepted; buttin(npc,pc,290)}
{184}{What do you do in town here?}{}{8}{game.quests[41].state != qs_completed}{140}{}
{185}{What you do?}{}{-7}{game.quests[41].state != qs_completed}{140}{}
{186}{I hear you might be able to sell me a house here in Nulb.}{}{8}{game.quests[41].state == qs_completed and game.global_flags[94] == 0}{260}{}
{187}{You sell me house in Bulb?}{}{-7}{game.quests[41].state == qs_completed and game.global_flags[94] == 0}{260}{}
{188}{Madam Ophelia should be able to pay you now. I've taken care of her money problems.}{}{8}{game.quests[41].state != qs_completed and (game.quests[33].state == qs_completed or game.quests[34].state == qs_completed)}{130}{}
{190}{Me take care of Madam so she pay you now.}{}{-7}{game.quests[41].state != qs_completed and (game.quests[33].state == qs_completed or game.quests[34].state == qs_completed)}{130}{}
{191}{What do you know about the Temple of Elemental Evil?}{}{8}{game.story_state >= 4}{230}{}
{192}{What you know of Temple Weevil?}{}{-7}{game.story_state >= 4}{230}{}
{193}{Mona should be able to pay you now. I've helped her out.}{}{8}{game.quests[41].state != qs_completed and game.quests[60].state == qs_completed}{130}{}
{194}{Me help Mona. She pay you now.}{}{-7}{game.quests[41].state != qs_completed and game.quests[60].state == qs_completed}{130}{}
{195}{E:}{}{1}{}{0}{}
{200}{Yup, I'm right here all right. Good to see you again, Bertram. You able to fix up this tooth now?}{Yup, I'm right here all right. Good to see you again, Bertram. You able to fix up this tooth now?}{}{}{}{}
{201}{[give Bertram a knowing smile]}{}{1}{}{0}{buttin(npc,pc,195)}
{210}{Wow! That's much better already. You're right, @pcname@. Thanks!}{Wow! That's much better already. You're right, @pcname@. Thanks!}{}{}{}{game.quests[41].state = qs_completed; game.global_flags[93] = 1}
{211}{No problem, Preston. Glad to help. Farewell.}{}{8}{}{0}{}
{212}{Me happy for Preston. Bye bye.}{}{-7}{}{0}{}
{213}{K:}{}{1}{}{170}{}
{220}{Bertram seems to have gotten away. I don't seem him no where. Thanks for nothing! Now get lost!}{Bertram seems to have gotten away. I don't seem him no where. Thanks for nothing! Now get lost!}{}{}{}{}
{221}{E:}{}{1}{}{0}{}
{230}{That old Temple? Never been there myself, but I hear it got tore up pretty good just after the Battle of Emridy Meadows. Good place to loot stuff, too, I hear. Although it's pretty dangerous. Watch out for ambushes.}{That old Temple? Never been there myself, but I hear it got tore up pretty good just after the Battle of Emridy Meadows. Good place to loot stuff, too, I hear. Although it's pretty dangerous. Watch out for ambushes.}{}{}{}{}
{231}{K:}{}{8}{}{170}{}
{232}{E:}{}{-7}{}{0}{}
{240}{Leave old Preston alone now, will you?}{Leave old Preston alone now, will you?}{}{}{}{}
{241}{Hey, Bertram. Can you fix this guy's tooth?}{}{8}{(game.quests[41].state == qs_accepted or game.quests[41].state == qs_mentioned) and (anyone( pc.group_list(), "has_follower", 8020 ))}{0}{game.quests[41].state = qs_accepted; buttin(npc,pc,290)}
{242}{Me think Bertie here can help.}{}{-7}{(game.quests[41].state == qs_accepted or game.quests[41].state == qs_mentioned) and (anyone( pc.group_list(), "has_follower", 8020 ))}{0}{game.quests[41].state = qs_accepted; buttin(npc,pc,290)}
{243}{Madam Ophelia should be able to pay you now. I've taken care of her money problems.}{}{8}{game.quests[41].state != qs_completed and (game.quests[33].state == qs_completed or game.quests[34].state == qs_completed)}{130}{}
{244}{Me take care of Madam so she pay you now.}{}{-7}{game.quests[41].state != qs_completed and (game.quests[33].state == qs_completed or game.quests[34].state == qs_completed)}{130}{}
{245}{What do you do in town here?}{}{8}{game.quests[41].state != qs_completed}{10}{}
{246}{What you do?}{}{-7}{game.quests[41].state != qs_completed}{10}{}
{247}{Grud said he could get me in good with the villagers here. Did he talk to you?}{}{8}{game.quests[35].state == qs_completed}{120}{}
{248}{Grud say you be nice to me.}{}{-7}{game.quests[35].state == qs_completed}{120}{}
{249}{Mona should be able to pay you now. I've helped her out.}{}{8}{game.quests[41].state != qs_completed and game.quests[60].state == qs_completed}{130}{}
{250}{Me help Mona. She pay you now.}{}{-7}{game.quests[41].state != qs_completed and game.quests[60].state == qs_completed}{130}{}
{251}{E:}{}{1}{}{0}{}
{260}{I've got a little shack right next door here. Might be perfect for you. Locks up tighter than a drum. Safest place you'll find around these parts. What do you say, then?}{I've got a little shack right next door here. Might be perfect for you. Locks up tighter than a drum. Safest place you'll find around these parts. What do you say, then?}{}{}{}{}
{261}{I'll take it. How much?}{}{1}{}{270}{}
{263}{Not right now, Preston. Thanks.}{}{8}{}{290}{}
{264}{Me no want it right now.}{}{-7}{}{290}{}
{265}{Me think in these scary parts not worth more than 500 gold. Me pay that?}{}{-7}{pc.skill_level_get(npc, skill_diplomacy) >= 9 and pc.money_get() >= 50000}{280}{}
{270}{I could see selling it outright to you for the low cost of 800 gold.}{I could see selling it outright to you for the low cost of 800 gold.}{}{}{}{}
{271}{OK! It's a deal!}{}{1}{pc.money_get() >= 80000}{300}{pc.money_adj(-80000)}
{272}{Too rich for my blood, Preston.}{}{8}{}{290}{}
{273}{Me no want it right now.}{}{-7}{}{290}{}
{274}{Nothing in these parts can be worth that much. How much you charging? I'd maybe go as high as 500 gold.}{}{8}{pc.skill_level_get(npc, skill_diplomacy) >= 9 and pc.money_get() >= 50000}{280}{}
{280}{You drive a hard bargain, @pcname@. But I'll sell it to you for 500 gold, then.}{You drive a hard bargain, @pcname@. But I'll sell it to you for 500 gold, then.}{}{}{}{}
{281}{It's a deal!}{}{1}{}{300}{pc.money_adj(-50000)}
{282}{I've changed my mind. Perhaps later.}{}{8}{}{290}{}
{283}{Me come back later. No want now.}{}{-7}{}{290}{}
{290}{Hurry back, then, if you change your mind. I can't hold onto it forever. There's a lot of folk who have interest in that house.}{Hurry back, then, if you change your mind. I can't hold onto it forever. There's a lot of folk who have interest in that house.}{}{}{}{}
{291}{E:}{}{1}{}{0}{}
{292}{I don't think so, Preston. No one's been interested in that house for a very long time, I'll bet.}{}{8}{pc.skill_level_get(npc, skill_sense_motive) >= 8}{310}{}
{293}{Me no think anyone else want it.}{}{-7}{pc.skill_level_get(npc, skill_sense_motive) >= 8}{310}{}
{294}{K:}{}{1}{}{170}{}
{300}{You've got yourself a house in Nulb. Enjoy it!}{You've got yourself a house in Nulb. Enjoy it!}{}{}{}{game.global_flags[94] = 1}
{301}{K:}{}{1}{}{170}{}
{302}{E:}{}{1}{}{0}{}
{310}{All right. So the demand isn't that high right now. Just come back when you are interested.}{All right. So the demand isn't that high right now. Just come back when you are interested.}{}{}{}{}
{311}{K:}{}{1}{}{170}{}
{312}{E:}{}{1}{}{0}{}
{320}{[looks down] Well, this is kind of embarrassing. My...um...guild expects me to collect for them. I have to collect from that mystic Mona, but she's been robbed and she don't have enough left. I don’t get paid unless I collect.}{[looks down] Well, this is kind of embarrassing. My...um...guild expects me to collect for them. I have to collect from that mystic Mona, but she's been robbed and she don't have enough left. I don’t get paid unless I collect.}{}{}{}{}
{321}{I've taken care of her money problems. You should be able to collect now.}{}{8}{game.quests[60].state == qs_completed}{130}{game.quests[41].state = qs_accepted}
{322}{She have money now. You go collect.}{}{-7}{game.quests[60].state == qs_completed}{130}{game.quests[41].state = qs_accepted}
{323}{I know she's having some problems. I'm working on a way to help her.}{}{8}{game.quests[60].state == qs_accepted}{100}{game.quests[41].state = qs_accepted}
{324}{Me try to help Mona. You get pay then.}{}{-7}{game.quests[60].state == qs_accepted}{100}{game.quests[41].state = qs_accepted}
{325}{That's your problem. If you can't collect from her, you're not very good at your job. Farewell.}{}{8}{}{0}{}
{326}{You no good at job. Bye bye.}{}{-7}{}{0}{}
{327}{I suppose I can go talk to this Mona and see if I can help.}{}{8}{game.quests[41].state <= qs_mentioned}{110}{game.quests[41].state = qs_accepted}
{328}{Me go talk to dis Mona then.}{}{-7}{game.quests[41].state <= qs_mentioned}{110}{game.quests[41].state = qs_accepted}
{329}{E:}{}{1}{}{0}{}


{400}{@pcname@! I'm glad I caught you.}{@pcname@! I'm glad I caught you.}{}{}{}{}
{401}{What is it Preston?}{}{8}{}{501}{}
{402}{What Presson needs?}{}{-7}{}{501}{}
{406}{E:}{}{1}{}{}{}

{501}{A day or two ago some very unfriendly men were in town asking lots of questions about you. I didn't talk to them myself, but I heard plenty of rumors.}{A day or two ago some very unfriendly men were in town asking lots of questions about you. I didn't talk to them myself, but I heard plenty of rumors.}{}{}{}{}
{502}{Who were they?}{}{8}{}{701}{}
{503}{Who they?}{}{-7}{}{701}{}
{504}{Where did they go?}{}{8}{}{801}{}
{505}{Where da men goes?}{}{-7}{}{801}{}
{506}{Where in town did they visit?}{}{8}{}{601}{}
{507}{Where da men visits?}{}{-7}{}{601}{}
{508}{E:}{}{1}{}{}{}
{509}{A:}{}{1}{}{}{}

{601}{I heard they were at the Snake Pit and the Brothel... and the Boatman's Tavern.}{I heard they were at the Snake Pit and the Brothel... and the Boatman's Tavern.}{}{}{}{}
{602}{Who were they?}{}{8}{}{701}{}
{603}{Who they?}{}{-7}{}{701}{}
{604}{Where did they go?}{}{8}{}{801}{}
{605}{Where da men goes?}{}{-7}{}{801}{}
{608}{E:}{}{1}{}{}{}
{609}{A:}{}{1}{}{}{}

{701}{I didn't hear no names... All I know is that they were tough men, and folks said it was best to not get in their way.}{I didn't hear no names... All I know is that they were tough men, and folks said it was best to not get in their way.}{}{}{}{}
{704}{Where did they go?}{}{8}{}{801}{}
{705}{Where da men goes?}{}{-7}{}{801}{}
{706}{Where in town did they visit?}{}{8}{}{601}{}
{707}{Where da men visits?}{}{-7}{}{601}{}
{708}{E:}{}{1}{}{}{}
{709}{A:}{}{1}{}{}{}

{801}{I ain't heard. But I'll keep an ear open. If I hear more I will let you know.}{I ain't heard. But I'll keep an ear open. If I hear more I will let you know.}{}{}{}{}
{802}{Who were they?}{}{8}{}{701}{}
{803}{Who they?}{}{-7}{}{701}{}
{806}{Where in town did they visit?}{}{8}{}{601}{}
{807}{Where da men visits?}{}{-7}{}{601}{}
{808}{E:}{}{1}{}{}{}
{809}{A:}{}{1}{}{}{}


