{1}{[a large woman eyes you suspiciously as a thin man cowers behind her] And by the hells just what do you want?}{[a large woman eyes you suspiciously as a thin man cowers behind her] And by the hells just what do you want?}{}{}{}{}
{2}{Who are you people?}{}{8}{}{0}{banter(npc,pc,10)}
{3}{Who you be?}{}{-7}{}{0}{banter(npc,pc,10)}
{4}{Hmmm, you two look like Mandy and Whitman. Lila Renton tells me you have her bat's wing, now hand it over.}{}{1}{game.quests[98].state == qs_accepted}{5}{}
{5}{[the large woman hesitates] If I do, will you let us out of here?}{[the large woman hesitates] If I do, will you let us out of here?}{}{}{}{}
{6}{Yup.}{}{1}{}{8}{}
{7}{Maybe.}{}{1}{}{8}{}
{8}{I'll just have to trust that you really are friends of Lila's [she looks at you somewhere between fear and hope, and hands you a small pouch]}{I'll just have to trust that you really are friends of Lila's [she looks at you somewhere between fear and hope, and hands you a small pouch]}{}{}{}{}
{9}{Thanks. Now, what shall we do with you two...}{}{1}{}{0}{create_item_in_inventory(12896,pc); banter(npc,pc,10)}
{10}{Nevermind all that. I'm getting out of here now. And fast! [makes for the door]}{Nevermind all that. I'm getting out of here now. And fast! [makes for the door]}{}{}{}{}
{11}{E:}{}{1}{}{0}{game.global_flags[169] = 1; run_off( npc, pc ); get_rep( npc, pc )}
{12}{Not so fast. You should not be free.}{}{8}{}{50}{}
{13}{Me not want you free.}{}{-7}{}{50}{}
{20}{[the woman shouts at the man] Stop pretending you're not hiding behind me you coward! They're probably just here to eat us, too!}{[the woman shouts at the man] Stop pretending you're not hiding behind me you coward! They're probably just here to eat us, too!}{}{}{}{}
{21}{Um, no. I am not.}{}{8}{}{0}{banter(npc,pc,20)}
{22}{Me no want to eat people. Yuk!}{}{-7}{}{0}{banter(npc,pc,20)}
{23}{You seem to have your own problems to work out. Farewell. [locking the door behind you when you leave]}{}{8}{}{50}{}
{24}{Me not get involved here. [lock the door behind you when you leave]}{}{-7}{}{50}{}
{30}{Stop grovelling to them, Whitman! They're here to let us go, not shower us with gold. Alas poor old Charlie! Another day and he'd have seen freedom, too. [She bows respectfully to you.] We be mighty grateful to you folk. Farewell!}{Stop grovelling to them, Whitman! They're here to let us go, not shower us with gold. Alas poor old Charlie! Another day and he'd have seen freedom, too. [She bows respectfully to you.] We be mighty grateful to you folk. Farewell!}{}{}{}{}
{31}{Good luck to you! Farewell!}{}{8}{}{0}{game.global_flags[169] = 1; run_off( npc, pc ); get_rep( npc, pc )}
{32}{Good luck! Bye bye!}{}{-7}{}{0}{game.global_flags[169] = 1; run_off( npc, pc ); get_rep( npc, pc )}
{33}{No, I am here to shower you with gems. Here is 1,000 gold. Now go! And spend it wisely!}{}{8}{game.party_alignment == LAWFUL_GOOD or game.party_alignment == CHAOTIC_GOOD or game.party_alignment == NEUTRAL_GOOD and pc.money_get() >= 100000}{60}{pc.money_adj(-100000)}
{34}{Me give you a golden shower if you want.}{}{-7}{}{70}{}
{35}{Who's Charlie?}{}{1}{}{80}{}
{36}{R:}{}{1}{}{100}{}
{40}{[the woman looks at you] You let that little weasel get out of here? He'll be dead in five minutes! Love him or hate him, I better get out and help him. He'll be lost out there without me. Farewell!}{[the woman looks at you] You let that little weasel get out of here? He'll be dead in five minutes! Love him or hate him, I better get out and help him. He'll be lost out there without me. Farewell!}{}{}{}{}
{41}{E:}{}{1}{}{0}{run_off( npc, pc ); get_rep( npc, pc )}
{50}{You see, Whitman. They are just here to eat us. Or might as well be. Farewell, then, you pack of slime!}{You see, Whitman. They are just here to eat us. Or might as well be. Farewell, then, you pack of slime!}{}{}{}{}
{51}{E:}{}{1}{}{0}{}
{52}{Oh, all right. You are free to go.}{}{8}{}{0}{game.global_flags[169] = 1; run_off( npc, pc ); get_rep( npc, pc )}
{53}{Me let you go. Me not really care.}{}{-7}{}{0}{game.global_flags[169] = 1; run_off( npc, pc ); get_rep( npc, pc )}
{60}{[The woman stares at you dumbfounded] What? This cannot be! [now she too falls on her knees before you] Thank you! You have given us newfound hope. Farewell and good luck!}{[The woman stares at you dumbfounded] What? This cannot be! [now she too falls on her knees before you] Thank you! You have given us newfound hope. Farewell and good luck!}{}{}{}{}
{61}{Good luck to you as well! Farewell!}{}{8}{}{0}{game.global_flags[169] = 1; run_off( npc, pc ); get_rep( npc, pc )}
{62}{Me wish best for you. Bye bye.}{}{-7}{}{0}{game.global_flags[169] = 1; run_off( npc, pc ); get_rep( npc, pc )}
{63}{R:}{}{1}{}{100}{}
{70}{[She gives you a confused look] Uh, no thanks. But thank you for the offer. We shall be off now. Farewell!}{[She gives you a confused look] Uh, no thanks. But thank you for the offer. We shall be off now. Farewell!}{}{}{}{}
{71}{Good luck to you as well! Farewell!}{}{8}{}{0}{game.global_flags[169] = 1; run_off( npc, pc ); get_rep( npc, pc )}
{72}{Me wish best for you. Bye bye.}{}{-7}{}{0}{game.global_flags[169] = 1; run_off( npc, pc ); get_rep( npc, pc )}
{73}{R:}{}{1}{}{100}{}
{80}{Alas poor Charlie. He was our good friend and neighbour who was captured along with us and thrown into the dungeon with us down here. Those goblins over there got hungry about two days back and they ripped him apart and ate him.}{Alas poor Charlie. He was our good friend and neighbour who was captured along with us and thrown into the dungeon with us down here. Those goblins over there got hungry about two days back and they ripped him apart and ate him.}{}{}{}{}
{81}{That sounds awful. Well good luck to you now. Farewell!}{}{8}{}{0}{game.global_flags[169] = 1; run_off( npc, pc ); get_rep( npc, pc )}
{82}{That no good. Me leave now. Bye bye.}{}{-7}{}{0}{game.global_flags[169] = 1; run_off( npc, pc ); get_rep( npc, pc )}
{83}{R:}{}{1}{}{100}{}
{90}{[sarcastic] Hooray! Our brave rescuers have returned to taunt us further!}{[sarcastic] Hooray! Our brave rescuers have returned to taunt us further!}{}{}{}{}
{91}{You haven't been eaten yet? Soon, I am guessing...soon. [lock the door as you leave]}{}{8}{}{0}{}
{92}{Me just checking in. Me go now. [lock the door as you leave]}{}{-7}{}{0}{}
{93}{Go on and get out of here. You're free!}{}{8}{}{0}{game.global_flags[169] = 1; run_off( npc, pc ); get_rep( npc, pc )}
{94}{You go now. You free!}{}{-7}{}{0}{game.global_flags[169] = 1; run_off( npc, pc ); get_rep( npc, pc )}
{95}{R:}{}{1}{}{110}{}
{100}{[hurrying away] I need to get out of here and quick! Thanks again for setting us free!}{[hurrying away] I need to get out of here and quick! Thanks again for setting us free!}{}{}{}{}
{101}{E:}{}{1}{}{0}{game.global_flags[169] = 1; run_off( npc, pc ); get_rep( npc, pc )}
{110}{Now will you let us go?}{Now will you let us go?}{}{}{}{}
{111}{No. I may need you for more information later on.}{}{8}{}{0}{}
{112}{Me not free you yet. Bye.}{}{-7}{}{0}{}
{113}{Sure. You are free to go. Get out of here.}{}{8}{}{0}{game.global_flags[169] = 1; run_off( npc, pc ); get_rep( npc, pc )}
{114}{Me let you go now. Bye bye.}{}{-7}{}{0}{game.global_flags[169] = 1; run_off( npc, pc ); get_rep( npc, pc )}

