{1}{G:}{G:}{}{}{}{}
{2}{I'm @pcname@. What's your name?}{}{8}{not npc.has_met( pc ) and pc.stat_level_get( stat_gender ) == gender_male}{10}{}
{3}{Me @pcname@. Who are you?}{}{-7}{not npc.has_met( pc ) and pc.stat_level_get( stat_gender ) == gender_male}{10}{}
{4}{Hello again, Darlia.}{}{8}{npc.has_met( pc ) and pc.stat_level_get( stat_gender ) == gender_male}{20}{}
{5}{Hi Darlia.}{}{-7}{npc.has_met( pc ) and pc.stat_level_get( stat_gender ) == gender_male}{20}{}
{6}{I'm @pcname@. What's your name?}{}{8}{not npc.has_met( pc ) and pc.stat_level_get( stat_gender ) == gender_female}{100}{}
{7}{Me @pcname@. Who are you?}{}{-7}{not npc.has_met( pc ) and pc.stat_level_get( stat_gender ) == gender_female}{100}{}
{8}{Hello again, Darlia.}{}{8}{npc.has_met( pc ) and pc.stat_level_get( stat_gender ) == gender_female}{120}{}
{9}{Hi Darlia.}{}{-7}{npc.has_met( pc ) and pc.stat_level_get( stat_gender ) == gender_female}{120}{}

//male dialogue
{10}{I am Darlia.}{[You shouldn't be reading this.]}{}{}{}{}
{11}{And what, pray tell, do you do here in the city?}{}{8}{game.global_flags[992] == 0 and pc.reputation_has( 24 ) == 0 and not game.quests[45].state == qs_completed and not game.quests[42].state == qs_completed and not game.quests[51].state == qs_completed}{30}{}
{12}{What you do?}{}{-7}{game.global_flags[992] == 0 and pc.reputation_has( 24 ) == 0 and not game.quests[45].state == qs_completed and not game.quests[42].state == qs_completed and not game.quests[51].state == qs_completed}{30}{}
{13}{And what, pray tell, do you do here in the city?}{}{8}{game.global_flags[992] == 0 and pc.reputation_has( 24 ) == 1 or game.quests[45].state == qs_completed or game.quests[42].state == qs_completed or game.quests[51].state == qs_completed}{40}{}
{14}{What you do?}{}{-7}{game.global_flags[992] == 0 and pc.reputation_has( 24 ) == 1 or game.quests[45].state == qs_completed or game.quests[42].state == qs_completed or game.quests[51].state == qs_completed}{40}{}
{15}{And what, pray tell, do you do here in the city?}{}{8}{game.global_flags[992] == 0 and pc.reputation_has( 24 ) == 1 and game.quests[45].state == qs_completed and game.quests[42].state == qs_completed and game.quests[51].state == qs_completed}{50}{}
{16}{What you do?}{}{-7}{game.global_flags[992] == 0 and pc.reputation_has( 24 ) == 1 and game.quests[45].state == qs_completed and game.quests[42].state == qs_completed and game.quests[51].state == qs_completed}{50}{}
{17}{Wilfrick is dead.}{}{8}{game.global_flags[992] == 1 and game.quests[77].state == qs_accepted}{230}{game.quests[77].state = qs_completed}
{18}{Me splat Wilfrick.}{}{-7}{game.global_flags[992] == 1 and game.quests[77].state == qs_accepted}{230}{game.quests[77].state = qs_completed}
{20}{Hello again, @pcname@.}{}{}{}{}{}
{21}{And what, pray tell, do you do here in the city?}{}{8}{game.global_flags[992] == 0 and pc.reputation_has( 24 ) == 0 and not game.quests[45].state == qs_completed and not game.quests[42].state == qs_completed and not game.quests[51].state == qs_completed}{30}{}
{22}{What you do?}{}{-7}{game.global_flags[992] == 0 and pc.reputation_has( 24 ) == 0 and not game.quests[45].state == qs_completed and not game.quests[42].state == qs_completed and not game.quests[51].state == qs_completed}{30}{}
{23}{And what, pray tell, do you do here in the city?}{}{8}{game.global_flags[992] == 0 and pc.reputation_has( 24 ) == 1 or game.quests[45].state == qs_completed or game.quests[42].state == qs_completed or game.quests[51].state == qs_completed}{40}{}
{24}{What you do?}{}{-7}{game.global_flags[992] == 0 and pc.reputation_has( 24 ) == 1 or game.quests[45].state == qs_completed or game.quests[42].state == qs_completed or game.quests[51].state == qs_completed}{40}{}
{25}{And what, pray tell, do you do here in the city?}{}{8}{game.global_flags[992] == 0 and pc.reputation_has( 24 ) == 1 and game.quests[45].state == qs_completed and game.quests[42].state == qs_completed and game.quests[51].state == qs_completed}{50}{}
{26}{What you do?}{}{-7}{game.global_flags[992] == 0 and pc.reputation_has( 24 ) == 1 and game.quests[45].state == qs_completed and game.quests[42].state == qs_completed and game.quests[51].state == qs_completed}{50}{}
{27}{Wilfrick is dead.}{}{8}{game.global_flags[992] == 1}{230}{game.quests[77].state = qs_completed}
{28}{Me splat Wilfrick.}{}{-7}{game.global_flags[992] == 1}{230}{game.quests[77].state = qs_completed}
{29}{E:}{}{1}{}{0}{}
{30}{That is none of your concern. Now be gone.}{}{}{}{}{}
{31}{E:}{}{1}{}{0}{}
{40}{Aren't you the new assassin's guild initiate?}{}{}{}{}{}
{41}{Maybe I am, maybe I'm not. What is it to you?}{}{8}{pc.reputation_has( 24 ) == 0}{60}{}
{42}{Yes, but how would you know that? Are you a member of the guild too?}{}{8}{pc.reputation_has( 24 ) == 1}{60}{}
{43}{Maybe, maybe not. Why you wanna know?}{}{-7}{pc.reputation_has( 24 ) == 0}{60}{}
{44}{Yes, me kill for cash. You do dat too?}{}{-7}{pc.reputation_has( 24 ) == 1}{60}{}
{50}{Your reputation preceeds you. If it were not for the fact that I am still breathing, you would be the best assassin in all of Oerth.}{}{}{}{}{}
{51}{A:}{}{1}{}{200}{}
{52}{Well, your death can certainly be arranged. [Attack]}{}{8}{}{0}{npc.attack( pc )}
{53}{Me kill you. Den me da greatest assassassassin.[Attack]}{}{-7}{}{0}{npc.attack( pc )}
{60}{I'm in charge of this rag tag bunch of miscreants. It's good to have you among our number.}{}{}{}{}{}
{61}{Perhaps you have a job that needs my attention?}{}{8}{}{200}{}
{62}{You got work for me?}{}{-7}{}{200}{}

//female dialogue
{100}{[You shouldn't be reading this.]}{I am Darlia. Are you the scullery maid? Room service, perhaps? A concubine? Or maybe you're just lost?}{}{}{}{}
{101}{Not really, no.}{}{8}{}{120}{}
{102}{Me not maid.}{}{-7}{}{120}{}
{110}{[You shouldn't be reading this.]}{Hello again, @pcname@.}{}{}{}{}
{111}{And what, pray tell, do you do here in the city?}{}{8}{game.global_flags[992] == 0 and pc.reputation_has( 24 ) == 0 and not game.quests[45].state == qs_completed and not game.quests[42].state == qs_completed and not game.quests[51].state == qs_completed}{130}{}
{112}{What you do?}{}{-7}{game.global_flags[992] == 0 and pc.reputation_has( 24 ) == 0 or not game.quests[45].state == qs_completed or not game.quests[42].state == qs_completed or not game.quests[51].state == qs_completed}{130}{}
{113}{And what, pray tell, do you do here in the city?}{}{8}{game.global_flags[992] == 0 and pc.reputation_has( 24 ) == 1 or game.quests[45].state == qs_completed or game.quests[42].state == qs_completed or game.quests[51].state == qs_completed}{140}{}
{114}{What you do?}{}{-7}{game.global_flags[992] == 0 and pc.reputation_has( 24 ) == 1 or game.quests[45].state == qs_completed or game.quests[42].state == qs_completed or game.quests[51].state == qs_completed}{40}{}
{115}{And what, pray tell, do you do here in the city?}{}{8}{game.global_flags[992] == 0 and pc.reputation_has( 24 ) == 1 and game.quests[45].state == qs_completed and game.quests[42].state == qs_completed and game.quests[51].state == qs_completed}{150}{}
{116}{What you do?}{}{-7}{game.global_flags[992] == 0 and pc.reputation_has( 24 ) == 1 and game.quests[45].state == qs_completed and game.quests[42].state == qs_completed and game.quests[51].state == qs_completed}{150}{}
{117}{Wilfrick is dead.}{}{8}{game.global_flags[992] == 1 and game.quests[77].state == qs_accepted}{230}{game.quests[77].state = qs_completed}
{118}{Me splat Wilfrick.}{}{-7}{game.global_flags[992] == 1 and game.quests[77].state == qs_accepted}{230}{game.quests[77].state = qs_completed}
{120}{[You shouldn't be reading this.]}{Then what the hell are you doing in MY room?}{}{}{}{}
{121}{Oh, I do apologise. I'm going now.}{[You shouldn't be reading this.]}{8}{}{0}{}
{122}{Me not know this room taken, sorry.}{[You shouldn't be reading this.]}{-7}{}{0}{}
{123}{And what, pray tell, do you do here in the city?}{}{8}{game.global_flags[992] == 0 and pc.reputation_has( 24 ) == 0 and not game.quests[45].state == qs_completed and not game.quests[42].state == qs_completed and not game.quests[51].state == qs_completed}{130}{}
{124}{What you do?}{}{-7}{game.global_flags[992] == 0 and pc.reputation_has( 24 ) == 0 and not game.quests[45].state == qs_completed and not game.quests[42].state == qs_completed and not game.quests[51].state == qs_completed}{130}{}
{125}{And what, pray tell, do you do here in the city?}{}{8}{game.global_flags[992] == 0 and pc.reputation_has( 24 ) == 1 or game.quests[45].state == qs_completed or game.quests[42].state == qs_completed or game.quests[51].state == qs_completed}{140}{}
{126}{What you do?}{}{-7}{game.global_flags[992] == 0 and pc.reputation_has( 24 ) == 1 or game.quests[45].state == qs_completed or game.quests[42].state == qs_completed or game.quests[51].state == qs_completed}{40}{}
{127}{And what, pray tell, do you do here in the city?}{}{8}{game.global_flags[992] == 0 and pc.reputation_has( 24 ) == 1 and game.quests[45].state == qs_completed and game.quests[42].state == qs_completed and game.quests[51].state == qs_completed}{150}{}
{128}{What you do?}{}{-7}{game.global_flags[992] == 0 and pc.reputation_has( 24 ) == 1 and game.quests[45].state == qs_completed and game.quests[42].state == qs_completed and game.quests[51].state == qs_completed}{150}{}
{127}{Wilfrick is dead.}{}{8}{game.global_flags[992] == 1}{230}{game.quests[77].state = qs_completed}
{128}{Me splat Wilfrick.}{}{-7}{game.global_flags[992] == 1}{230}{game.quests[77].state = qs_completed}
{129}{E:}{}{1}{}{0}{}
{130}{[You shouldn't be reading this.]}{That is none of your concern. Now be gone.}{}{}{}{}
{131}{E:}{}{1}{}{0}{}
{140}{[You shouldn't be reading this.]}{I am the best assassin this side of Furyondy. And you're... you're not the new initiate, are you?}{}{}{}{}
{141}{Maybe I am, maybe I'm not. What is it to you?}{}{8}{pc.reputation_has( 24 ) == 0}{160}{}
{142}{Yes, but how would you know that? Are you a member of the guild too?}{}{8}{pc.reputation_has( 24 ) == 1}{160}{}
{143}{Maybe, maybe not. Why you wanna know?}{}{-7}{pc.reputation_has( 24 ) == 0}{160}{}
{144}{Yes, me kill for cash. You do dat too?}{}{-7}{pc.reputation_has( 24 ) == 1}{160}{}
{150}{[You shouldn't be reading this.]}{You're that @pcname@? You can't be, you're a woman! No woman could be as ruthless a killer as they say you are.}{}{}{}{}
{151}{A:}{}{1}{}{160}{}
{152}{Well, your death can certainly be arranged. [Attack]}{}{8}{}{0}{npc.attack( pc )}
{153}{Me kill you. Den me da greatest. [Attack]}{}{-7}{}{0}{npc.attack( pc )}
{160}{[You shouldn't be reading this.]}{I'm in charge of this rag tag bunch of miscreants. And you will be our new cook, cleaner and seamstress. And all for only half the pay of a man. [LAUGHS]}{}{}{}{}
{161}{What do you take me for? A slave? Perhaps you should hold your tongue in front of me, lest I should cut it off and make you eat it. [Attack]}{}{8}{}{0}{npc.attack( pc )}
{162}{You no like women much, huh? Me no like you either. [Attack]}{}{-7}{}{0}{npc.attack( pc )}
{163}{Perhaps you have a job that needs my attention?}{}{8}{}{200}{}
{164}{You got work for me?}{}{-7}{}{200}{}

//unisex dialogue
{200}{Now let me see...}{Hmmm, what would you be able to do?}{}{}{}{}
{201}{Look, have you got work for me or what?}{}{8}{}{210}{}
{202}{Me do stuff now?}{}{-7}{}{210}{}
{203}{I'm still waiting for the right time to finish the job.}{}{8}{game.global_flags[992] == 0 and game.quests[77].state == qs_accepted}{220}{}
{204}{Me need more time to finish job.}{}{-7}{game.global_flags[992] == 0 and game.quests[77].state == qs_accepted}{220}{}
{205}{Wilfrick is no more. Where's my money?}{}{8}{game.global_flags[992] == 1}{230}{game.quests[77].state = qs_completed}
{206}{Wilfrick dead. Payday now?}{}{-7}{game.global_flags[992] == 1}{230}{game.quests[77].state = qs_completed}
{207}{I told Wilfrick of your plot. You're under arrest. [Attack]}{}{8}{game.quests[77].state == qs_botched}{240}{npc.attack( pc )}
{208}{Me tell Wilfrick. You die now. [Attack]}{}{-7}{game.quests[77].state == qs_botched}{240}{npc.attack( pc )}
{209}{E:}{}{1}{}{0}{}
{210}{I've been instructed to arrange an "unfortunate accident" for the Viscount. Make sure he doesn't survive and you'll be paid 50 platinum pieces.}{I've been instructed to arrange an "unfortunate accident" for the Viscount. Make sure he doesn't survive and you'll be paid 50 platinum pieces.}{}{}{}{game.quests[77].state = qs_mentioned}
{211}{As you wish it, so it shall be.}{}{8}{game.global_flags[992] == 0}{0}{game.quests[77].state = qs_accepted}
{212}{I'm on it.}{}{-7}{game.global_flags[992] == 0}{0}{game.quests[77].state = qs_accepted}
{213}{Wilfrick? I don't know about this. Let me think it over.}{}{8}{}{0}{}
{214}{Wilfrick? Me not sure. Me get back to you.}{}{-7}{}{0}{}
{215}{I'm afraid I cannot comply. Wilfrick is a good leader. You however must pay for your treason. [Attack]}{}{8}{}{0}{game.quests[77].state = qs_botched and game.quests[76].state = qs_completed; npc.attack( pc )}
{216}{Me like Wilfrick. Me kill you instead. [Attack]}{}{-7}{}{0}{game.quests[77].state = qs_botched and game.quests[76].state = qs_completed; npc.attack( pc )}
{217}{Wilfrick knows about your plot to kill him. If I were you I would leave town and never return.}{}{8}{game.quests[76].state == qs_mentioned}{240}{}
{218}{Me tell Wilfrick you want him dead. You best be leaving town now.}{}{-7}{game.quests[76].state == qs_mentioned}{240}{}
{220}{Good. Come back for your pay when the job is done.}{Good. Come back for your pay when the job is done.}{}{}{}{}
{221}{E:}{}{1}{}{0}{}
{230}{Excellent news. You can now consider yourself a fully fledged "Cousin" in the Scarlet Brotherhood. You have my thanks and 50 platinum pieces. Now my master can finally seize control of Verbobonc in the name of the Scarlet Brotherhood.}{Excellent news. You can now consider yourself a fully fledged "Cousin" in the Scarlet Brotherhood. You have my thanks and 50 platinum pieces. Now my master can finally seize control of Verbobonc in the name of the Scarlet Brotherhood.}{}{}{}{pc.reputation_add( 25 ); pc.money_adj(50000)}
{231}{E:}{}{1}{}{0}{pc.reputation_add( 19 )}
{240}{You're a fool for coming back and telling me. Now you must pay for double crossing me!}{You're a fool for coming back and telling me. Now you must pay for double crossing me!}{}{}{}{}
{241}{Bring it on! [Attack]}{}{8}{}{0}{npc.attack( pc )}
{242}{We do dis NOW! [Attack]}{}{-7}{}{0}{npc.attack( pc )}
