{1}{Hey, you there! Hands off my girl!}{Hey, you there! Hands off my girl!}{}{}{}{}
{2}{Your girl just tried to rob me!}{}{8}{}{10}{}
{3}{Me being robbed by your girl!}{}{-7}{}{10}{}
{10}{How dare you insult Dala's honor! [He gestures to the two nearby guards]}{How dare you insult Dala's honor! [He gestures to the two nearby guards]}{}{}{}{}
{11}{Look, buddy, I was prepared to warn her and move on, but if you want to get rough, bring it on.}{}{8}{pc.skill_level_get(npc, skill_intimidate) >= 10}{20}{}
{12}{Me just plan to warn girl, but if you want, me can kill you instead.}{}{-7}{pc.skill_level_get(npc, skill_intimidate) >= 10}{20}{}
{13}{I'm sure no insult was intended, on either side.}{}{8}{pc.skill_level_get(npc, skill_diplomacy) >= 10}{30}{}
{14}{Me no insult Dala, and me sure she no insult me.}{}{-7}{pc.skill_level_get(npc, skill_diplomacy) >= 10}{40}{}
{15}{She is a thief and you are no better! Defend yourself, if you can.}{}{8}{}{0}{npc.attack(pc)}
{16}{She be thief, you be bad too, and me kill you both!}{}{-7}{}{0}{npc.attack(pc)}
{17}{I'm sorry, I'm sorry. Please don't hurt me.}{}{8}{}{80}{}
{18}{Me sorry. Me sure she is nice and you is nice and no one need to be hurt, like me.}{}{-7}{}{80}{}
{20}{[He looks from you to Dala, then back to you] Ok, sir, no harm done. Let's all settle down, and I'll send over a round of drinks.}{[He looks from you to Dala, then back to you] Ok, ma'am, no harm done. Let's all settle down, and I'll send over a round of drinks.}{}{}{}{}
{21}{That's much better.}{}{8}{}{0}{}
{22}{Me say ok to that.}{}{-7}{}{0}{}
{30}{[He gestures to his guards again, and they stop] You are well-spoken, a rarity in these parts.}{[He gestures to his guards again, and they stop] You are well-spoken, a rarity in these parts.}{}{}{}{}
{31}{I simply wish to make the best of the situation.}{}{8}{game.global_flags[91] == 1}{50}{}
{32}{I came here hoping someone would take note of my oratory ability and perhaps offer me employment.}{}{8}{game.global_flags[91] == 0}{60}{}
{40}{[He gestures to his guards again, and they stop] I think I know what you are trying to say, and I am sure we can settle this amicably.}{[He gestures to his guards again, and they stop] I think I know what you are trying to say, and I am sure we can settle this amicably.}{}{}{}{}
{41}{Me just trying to make all happy.}{}{-7}{game.global_flags[91] == 1}{50}{}
{42}{Me like that. Me even look for amicable people to get job from.}{}{-7}{game.global_flags[91] == 0}{60}{}
{50}{Admirable. Then we can each agree to step away from this. Agreed?}{Admirable. Then we can each agree to step away from this. Agreed?}{}{}{}{}
{51}{Agreed.}{}{1}{}{0}{}
{60}{You are seeking work then? I may know of a place that could use some skilled individuals.}{You are seeking work then? I may know of a place that could use some skilled individuals.}{}{}{}{}
{61}{No, I am not interested. But I am glad this unpleasant incident is behind us.}{}{8}{}{50}{}
{62}{Nope, me busy now. But me forget about the stealing stuff.}{}{-7}{}{50}{}
{63}{Yes, I would like to know more.}{}{8}{}{70}{}
{64}{Yes, me want to hear.}{}{-7}{}{70}{}
{70}{Perfect. There are some old ruins near here. I will mark your map with their location. Go there and speak with the guards in the tower in the back. Tell them Rentsch sent you. They'll tell you what to do.}{Perfect. There are some old ruins near here. I will mark your map with their location. Go there and speak with the guards in the tower in the back. Tell them Rentsch sent you. They'll tell you what to do.}{}{}{}{game.areas[4] = 1; game.story_state = 4; game.global_flags[91] = 1}
{71}{A:}{}{1}{}{0}{}
{72}{So you are Rentsch?! I have a note to deliver to you from Romag.}{}{8}{game.quests[44].state == qs_accepted and game.global_flags[119] == 0 and game.global_flags[120] == 0}{270}{}
{73}{You Rentsch? Me have note from Romag to give you.}{}{-7}{game.quests[44].state == qs_accepted and game.global_flags[119] == 0 and game.global_flags[120] == 0}{270}{}
{80}{[He looks at you with disgust, but he waves his men back] Get away from me. And don't you ever insult my girl again!}{[He looks at you with disgust, but he waves his men back] Get away from me. And don't you ever insult my girl again!}{}{}{}{}
{81}{Yes, sir.}{}{1}{}{0}{}
{100}{[The burly man turns his scarred face to greet you, and you notice one eye is covered by a patch] Welcome to the Waterside Hostel, sir. I am Rentsch, proprietor.}{[The burly man turns his scarred face to greet you, and you notice one eye is covered by a patch] Welcome to the Waterside Hostel, miss. I am Rentsch, proprietor.}{}{}{}{}
{101}{Hello, I am @pcname@.}{}{8}{}{200}{}
{102}{Hi, me is @pcname@.}{}{-7}{}{200}{}
{103}{I'm @pcname@. If you don't mind my asking. . .}{}{8}{}{110}{}
{104}{Me @pcname@. What happen to face?}{}{-7}{}{110}{}
{105}{Good to meet you, Rentsch. I have been sent to you from Romag. I have a note for you.}{}{8}{game.quests[44].state == qs_accepted and game.global_flags[119] == 0 and game.global_flags[120] == 0}{270}{}
{106}{Nice meet you. Me have note from Romag for you.}{}{-7}{game.quests[44].state == qs_accepted and game.global_flags[119] == 0 and game.global_flags[120] == 0}{270}{}
{110}{My face? I was injured around ten years ago. I used to be a mercenary for hire, until I settled down and bought this place.}{My face? I was injured around ten years ago. I used to be a mercenary for hire, until I settled down and bought this place.}{}{}{}{}
{111}{I see.}{}{8}{}{200}{}
{112}{Oh, me understand.}{}{-7}{}{200}{}
{113}{Was that the Battle of Emridy Meadows?}{}{8}{pc.skill_level_get(npc, skill_gather_information) >= 6}{120}{}
{114}{You be in the big battle at Emridy Meadows?}{}{-7}{pc.skill_level_get(npc, skill_gather_information) >= 6}{120}{}
{120}{[He fingers his scar] Yes, I was in that battle. [He seems to be lost in thought, talking to himself] What a terrible day. We got routed.}{[He fingers his scar] Yes, I was in that battle. [He seems to be lost in thought, talking to himself] What a terrible day. We got routed.}{}{}{}{}
{121}{Hey, I thought we good guys won that battle?}{}{8}{}{130}{}
{122}{Me thought good guys won?}{}{-7}{}{130}{}
{123}{I always thought the Temple side fought valiantly.}{}{8}{pc.skill_level_get(npc, skill_diplomacy) >= 10}{140}{}
{124}{Me thought Temple side fought good.}{}{-7}{pc.skill_level_get(npc, skill_diplomacy) >= 10}{140}{}
{130}{[He looks up suddenly] Yeah, yeah. I meant my group was routed. We won the battle, but my group was decimated. I lost a lot of friends that day.}{[He looks up suddenly] Yeah, yeah. I meant my group was routed. We won the battle, but my group was decimated. I lost a lot of friends that day.}{}{}{}{}
{131}{Well, let's toast them then.}{}{8}{}{200}{}
{132}{Me want to toast them.}{}{-7}{}{200}{}
{133}{Rentsch, I think you're lying. I think you fought for the Temple. Not that I mind in the least.}{}{8}{pc.skill_level_get(npc, skill_sense_motive) >= 10}{150}{}
{134}{Rentsch, you lie. You fought for Temple side, didn't you? But me don't mind.}{}{-7}{pc.skill_level_get(npc, skill_sense_motive) >= 10}{150}{}
{140}{Really? But they got wiped out.}{Really? But they got wiped out.}{}{}{}{}
{141}{I'd have loved to fought next to them.}{}{8}{}{150}{}
{142}{Me would have fought next to them.}{}{-7}{}{150}{}
{143}{Yeah, they sure did. So, how about a drink?}{}{8}{}{200}{}
{144}{Yup, they got smashed. Now me want to be smashed. Me want drink!}{}{-7}{}{200}{}
{150}{You'd have fought on the Temple side?}{You'd have fought on the Temple side?}{}{}{}{}
{151}{Sure! Those uptight Cuthbert priests are always telling everyone what to do.}{}{8}{}{170}{}
{152}{Yup. Them cudgel folks always telling me how to act.}{}{-7}{}{170}{}
{153}{No, I meant I would have loved to kill them.}{}{8}{}{160}{}
{154}{No, me meant me want to kill them.}{}{-7}{}{160}{}
{160}{Ah, I misunderstood you there for a second.}{Ah, I misunderstood you there for a second.}{}{}{}{}
{161}{Well, no loss. How about some drinks?}{}{8}{}{200}{}
{162}{No biggie. But me thirsty now!}{}{-7}{}{200}{}
{170}{So are you interested in working with people who feel that same way? Who are tired of being oppressed and made to feel different?}{So are you interested in working with people who feel that same way? Who are tired of being oppressed and made to feel different?}{}{}{}{}
{171}{Yes indeed. Tell me more.}{}{8}{}{70}{}
{172}{No. What I really want is something to drink.}{}{8}{}{200}{}
{173}{Yup!}{}{-7}{}{70}{}
{174}{Nope. Me want beer.}{}{-7}{}{200}{}
{200}{What would you like to drink?}{What would you like to drink?}{}{}{}{}
{201}{I don't want a drink. I want some action, some adventure.}{}{8}{game.global_flags[91] == 0 and game.quests[43].state == qs_unknown}{220}{}
{202}{Me not want drink! Me want action!}{}{-7}{game.global_flags[91] == 0 and game.quests[43].state == qs_unknown}{220}{}
{203}{I'll have a beer, please.}{}{8}{}{210}{}
{204}{Beer me!}{}{-7}{}{210}{}
{205}{F:}{}{1}{}{0}{}
{206}{No drink. I have a note from Romag to give you.}{}{8}{game.quests[44].state == qs_accepted and game.global_flags[119] == 0 and game.global_flags[120] == 0}{270}{}
{207}{Me not want drink. Me have note from Romag for you.}{}{-7}{game.quests[44].state == qs_accepted and game.global_flags[119] == 0 and game.global_flags[120] == 0}{270}{}
{208}{I'd like a room for the night.}{}{8}{game.global_flags[289] == 0}{310}{}
{209}{Me want room!}{}{-7}{game.global_flags[289] == 0}{310}{}
{210}{A tankard of beer is 5 coppers.}{A tankard of beer is 5 coppers.}{}{}{}{}
{211}{Here's your money.}{}{8}{pc.money_get() >= 5}{340}{pc.money_adj(-5)}
{212}{Can you believe I don't even have 5 coppers?}{}{8}{pc.money_get() < 5}{320}{}
{213}{OK, here copper, now beer me!}{}{-7}{pc.money_get() >= 5}{340}{pc.money_adj(-5)}
{214}{Me not even have 5 coppers. Me so sad.}{}{-7}{pc.money_get() < 5}{320}{}
{215}{F:}{}{1}{}{0}{}
{220}{Action? I've seen enough action in my life.}{Action? I've seen enough action in my life.}{}{}{}{}
{221}{Fine. Then go ahead and give me a beer.}{}{8}{}{210}{}
{222}{Whatever. Me want beer then.}{}{-7}{}{210}{}
{223}{Is that where you got that scar?}{}{8}{}{110}{}
{224}{Is that how you mess up your face?}{}{-7}{}{110}{}
{230}{Shouldn't you be headed to the temple ruins?}{Shouldn't you be headed to the temple ruins?}{}{}{}{}
{231}{Rentsch, I have bad news about Wat.}{}{8}{game.quests[39].state == qs_mentioned and pc.skill_level_get(npc, skill_bluff) >= 10}{240}{}
{232}{Me know something about Wat!}{}{-7}{game.quests[39].state == qs_mentioned and pc.skill_level_get(npc, skill_bluff) >= 10}{240}{}
{233}{I think Wat is planning something!}{}{8}{game.quests[39].state == qs_completed and pc.skill_level_get(npc, skill_bluff) >= 10}{260}{}
{234}{Me think Wat is up to something!}{}{-7}{game.quests[39].state == qs_completed and pc.skill_level_get(npc, skill_bluff) >= 10}{260}{}
{235}{I just wanted a beer.}{}{8}{}{210}{}
{236}{Me thirsty! Want beer!}{}{-7}{}{210}{}
{237}{Rentsch, I've been down to the temple. I met Romag. He has this urgent message for you.}{}{8}{game.quests[44].state == qs_accepted and game.global_flags[119] == 0 and game.global_flags[120] == 0}{270}{game.global_flags[91] = 0}
{238}{Hello again. Me already go to temple and meet Romag. He give me note for you.}{}{-7}{game.quests[44].state == qs_accepted and game.global_flags[119] == 0 and game.global_flags[120] == 0}{270}{game.global_flags[91] = 0}
{239}{E:}{}{1}{}{0}{}
{240}{[He glances suspiciously over at Wat] What about him?}{[He glances suspiciously over at Wat] What about him?}{}{}{}{}
{241}{He's a secret agent from Furyondy!}{}{8}{}{250}{game.quests[39].state = qs_accepted}
{242}{He be a secret guy from Furyondy!}{}{-7}{}{250}{game.quests[39].state = qs_accepted}
{250}{I knew it! I was told there might be an agent here in town! I appreciate you bringing this to my attention, @pcname@. You will be rewarded.}{I knew it! I was told there might be an agent here in town! I appreciate you bringing this to my attention, @pcname@. You will be rewarded.}{}{}{}{}
{251}{A:}{}{1}{}{0}{}
{260}{You leave Wat to me, @pcname@. I'll take care of this.}{You leave Wat to me, @pcname@. I'll take care of this.}{}{}{}{}
{261}{E:}{}{1}{}{0}{}
{270}{[Looks around sharply] Shhh! Not so loud. [whispering] Now show me this note from Romag.}{[Looks around sharply] Shhh! Not so loud. [whispering] Now show me this note from Romag.}{}{}{}{}
{271}{Oh no. I seem to have lost it!}{}{8}{not anyone( pc.group_list(), "has_item", 5807 )}{280}{}
{272}{I will come back and show it to you later.}{}{8}{}{290}{}
{273}{Me lost note.}{}{-7}{not anyone( pc.group_list(), "has_item", 5807 )}{280}{}
{274}{OK. Here's the note.}{}{1}{anyone( pc.group_list(), "has_item", 5807 )}{300}{party_transfer_to( npc, 5807 )}
{275}{Me give you note later.}{}{-7}{}{290}{}
{280}{Idiots! [looks around in panic] You find that note and bring it to me, you hear. Make it quick!}{Idiots! [looks around in panic] You find that note and bring it to me, you hear. Make it quick!}{}{}{}{}
{281}{I'll go look for it now. Farewell.}{}{8}{}{0}{}
{282}{Me find it. Me go look. Me go bye bye.}{}{-7}{}{0}{}
{290}{Then hurry back with that note. If it is from Romag himself, it must be important. I must have it!}{Then hurry back with that note. If it is from Romag himself, it must be important. I must have it!}{}{}{}{}
{291}{E:}{}{1}{}{0}{}
{300}{Thank you for the delivery, @pcname@. Good luck with Romag.}{Thank you for the delivery, @pcname@. Good luck with Romag.}{}{}{}{game.global_flags[120] = 1}
{301}{Thanks. See you later.}{}{8}{}{0}{}
{302}{Me thank you. Me go now.}{}{-7}{}{0}{}
{310}{A room will cost you a gold piece.}{A room will cost you a gold piece.}{}{}{}{}
{311}{Here's a gold.}{}{8}{pc.money_get() >= 100}{330}{pc.money_adj(-100)}
{312}{I don't have any money.}{}{8}{pc.money_get() < 100}{320}{}
{313}{OK, here gold.}{}{-7}{pc.money_get() >= 100}{330}{pc.money_adj(-100)}
{314}{Me have no money. Me poor.}{}{-7}{pc.money_get() < 100}{320}{}
{315}{F:}{}{1}{}{0}{}
{320}{I don't run a charity. Come back when you have gold.}{I don't run a charity. Come back when you have gold.}{}{}{}{}
{321}{E:}{}{1}{}{0}{}
{330}{Fine. Pick any bed upstairs and it's yours for the night. And the management is not responsible for any lost or stolen articles.}{Fine. Pick any bed upstairs and it's yours for the night. And the management is not responsible for any lost or stolen articles.}{}{}{}{set_hostel_flag(npc,pc)}
{331}{A:}{}{1}{}{0}{}
{332}{E:}{}{1}{}{0}{}
{340}{Here's your beer. Drink up.}{Here's your beer. Drink up.}{}{}{}{create_item_in_inventory( 8004, pc )}
{341}{A:}{}{1}{}{0}{}

