// This file controls [SPELL] sounds

// it uses sound ids from 6000-19999 (large number because we could potentially have
//     more than 600 spells [including monster/item spells])
//
// only 262 "real" spells are to be implemented
// prefix all soundfiles with relative directory pathname:     spells\

// * Banks of 20 sounds per spells are used from 6000 to 19999
//   the bank consists of the following fields:
//
//   00 - spell begin                (before cast anim)
//   01 - spell end                  (end of spell)
//   02 - spell effect               (after cast anim)
//   03 - spell new round            (spells with duration)
//   04 - spell projectile begin     (only projectile spells)
//   05 - spell projectile end       (only projectile spells)
//   06 - spell projectile in-flight (only projectile spells) ***not implemented yet
//   07 - spell hit                  (sound to play when a spell "hits")
//   08 - spell struck			 (sound to play if shield spell struck)
//   09 - reserved, N/A
//   10 - reserved, N/A
//   11 - reserved, N/A
//   12 - reserved, N/A
//   13 - reserved, N/A
//   14 - reserved, N/A
//   15 - reserved, N/A
//   16 - reserved, N/A
//   17 - reserved, N/A
//   18 - reserved, N/A
//   19 - reserved, N/A

// to figure out your BASE_NUMBER, use this formula:
//     BASE_NUMBER = 6000 + (20 * spell_number)
//
// where spell_number is the spell# associated with a spell (see mes/spells.mes)
// e.g. SPELL_NONE is 0 (6000), SPELL_AID is 1 (5020), SPELL_ZONE_OF_TRUTH is 541 (16820)

// !! SPELL_NONE is not used !!
// * - spells that have NOT had their spell sounds hooked (remove asterisk as spell is completed)

// [0] *[SPELL_NONE]
{6000}{} // spell begin
{6001}{} // spell end
{6002}{} // spell effect
{6003}{} // spell new round
{6004}{} // spell projectile begin
{6005}{} // spell projectile end
{6006}{} // spell projectile in-flight
{6007}{} // reserved, N/A
{6008}{} // reserved, N/A
{6009}{} // reserved, N/A
{6010}{} // reserved, N/A
{6011}{} // reserved, N/A
{6012}{} // reserved, N/A
{6013}{} // reserved, N/A
{6014}{} // reserved, N/A
{6015}{} // reserved, N/A
{6016}{} // reserved, N/A
{6017}{} // reserved, N/A
{6018}{} // reserved, N/A
{6019}{} // reserved, N/A

// [1] *[Aid]
{6020}{spells\sp_Aid_END.wav} // spell begin
{6021}{} // spell end
{6022}{spells\sp_Aid_start.wav} // spell effect
{6023}{} // spell new round
{6024}{} // spell projectile begin
{6025}{} // spell projectile end
{6026}{} // spell projectile in-flight
{6027}{} // spell hit

// [2] *[Air Walk]

// [3] *[Alarm] 

// [4] *[Alter Self] 

// [5] *[Analyze Dweomer]
{6100}{spells\sp_endurance.wav} // spell begin
{6101}{spells\sp_endurance_end.wav} // spell end
{6102}{} // spell effect
{6103}{} // spell new round
{6104}{} // spell projectile begin
{6105}{} // spell projectile end
{6106}{} // spell projectile in-flight
{6107}{} // spell hit

// [6] *[Animal Friendship] 
{6120}{} // spell begin
{6121}{} // spell end
{6122}{spells\sp_Animal_Friendship.wav} // spell effect
{6123}{} // spell new round
{6124}{} // spell projectile begin
{6125}{} // spell projectile end
{6126}{} // spell projectile in-flight
{6127}{} // spell hit

// [7] *[Animal Growth]
{6140}{} // spell begin
{6141}{spells\sp_Animal_GrowthEND.wav} // spell end
{6142}{spells\sp_Animal_Growth.wav} // spell effect
{6143}{} // spell new round
{6144}{} // spell projectile begin
{6145}{} // spell projectile end
{6146}{} // spell projectile in-flight
{6147}{} // spell hit

// [8] *[Animal Messenger]

// [9] *[Animal Shapes]

// [10] *[Animal Trance] 
{6200}{} // spell begin
{6201}{spells\sp_Animal_Trance_End.wav} // spell end
{6202}{} // spell effect
{6203}{} // spell new round
{6204}{} // spell projectile begin
{6205}{} // spell projectile end
{6206}{} // spell projectile in-flight
{6207}{spells\sp_Animal_Trance.wav} // spell hit

// [11] *[Animate Dead] 
{6220}{} // spell begin
{6221}{} // spell end
{6222}{spells\sp_Animate_Dead.wav} // spell effect
{6223}{} // spell new round
{6224}{} // spell projectile begin
{6225}{} // spell projectile end
{6226}{} // spell projectile in-flight
{6227}{} // spell hit

// [12] *[Animate Objects]

// [13] *[Animate Rope]

// [14] *[Antilife Shell]

// [15] *[Antimagic Field]

// [16] *[Antipathy]

// [17] *[Antiplant Shell] 
{6340}{} // spell begin
{6341}{spells\sp_Antiplant_shell_End.wav} // spell end
{6342}{spells\sp_Antiplant_shell.wav} // spell effect
{6343}{} // spell new round
{6344}{} // spell projectile begin
{6345}{} // spell projectile end
{6346}{} // spell projectile in-flight
{6347}{} // spell hit

// [18] *[Arcane Eye] 
{6360}{} // spell begin
{6361}{spells\sp_Arcane_eye_END.wav} // spell end
{6362}{spells\sp_Arcane_eye.wav} // spell effect
{6363}{} // spell new round
{6364}{} // spell projectile begin
{6365}{} // spell projectile end
{6366}{} // spell projectile in-flight
{6367}{} // spell hit

// [19] *[Arcane Lock] 
{6380}{} // spell begin
{6381}{spells\sp_Arcane_Lock_END.wav} // spell end
{6382}{spells\sp_Arcane_Lock.wav} // spell effect
{6383}{} // spell new round
{6384}{} // spell projectile begin
{6385}{} // spell projectile end
{6386}{} // spell projectile in-flight
{6387}{} // spell hit

// [20] *[Arcane Mark]

// [21] *[Astral Projection]

// [22] *[Atonement]

// [23] *[Augury]

// [24] *[Awaken]

// [25] *[Bane]
{6500}{spells\sp_Bane.wav} // spell begin
{6501}{spells\sp_bane_end.WAV} // spell end
{6502}{} // spell effect
{6503}{} // spell new round
{6504}{} // spell projectile begin
{6505}{} // spell projectile end
{6506}{} // spell projectile in-flight
{6507}{} // spell hit

// [26] *[Banishment] 

// [27] *[Barkskin]
{6540}{} // spell begin
{6541}{spells\sp_barkskin_end.WAV} // spell end
{6542}{spells\sp_Barkskin.wav} // spell effect
{6543}{} // spell new round
{6544}{} // spell projectile begin
{6545}{} // spell projectile end
{6546}{} // spell projectile in-flight
{6547}{} // spell hit

// [28] *[Bestow Curse]
{6560}{} // spell begin
{6561}{spells\sp_bestow_curse_end.WAV} // spell end
{6562}{spells\sp_Bestow_Curse.wav} // spell effect
{6563}{} // spell new round
{6564}{} // spell projectile begin
{6565}{} // spell projectile end
{6566}{} // spell projectile in-flight
{6567}{} // spell hit

// [29] *[Bigby's Clenched Fist]

// [30] *[Bigby's Crushing Hand]

// [31] *[Bigby's Forceful Hand]

// [32] *[Bigby's Grasping Hand]

// [33] *[Bigby's Interposing Hand]

// [34] *[Binding]

// [35] *[Blade Barrier]

// [36] *[Blasphemy]
{6720}{spells\sp_blasphemy_begin.mp3} // spell begin
{6721}{spells\sp_mage_hand.wav} // spell end
{6722}{} // spell effect
{6723}{} // spell new round
{6724}{} // spell projectile begin
{6725}{} // spell projectile end
{6726}{} // spell projectile in-flight
{6727}{} // spell hit 

// [37] *[Bless]
{6740}{spells\sp_Bless.wav} // spell begin
{6741}{spells\sp_bless_end.WAV} // spell end
{6742}{} // spell effect
{6743}{} // spell new round
{6744}{} // spell projectile begin
{6745}{} // spell projectile end
{6746}{} // spell projectile in-flight
{6747}{} // spell hit

// [38] *[Bless Water]
{6760}{} // spell begin
{6761}{} // spell end
{6762}{spells\sp_BlessWater.wav} // spell effect
{6763}{} // spell new round
{6764}{} // spell projectile begin
{6765}{} // spell projectile end
{6766}{} // spell projectile in-flight
{6767}{} // spell hit

// [39] *[Bless Weapon]
{6780}{} // spell begin
{6781}{spells\sp_bless_weapon_end.WAV} // spell end
{6782}{spells\sp_bless_weapon.WAV} // spell effect
{6783}{} // spell new round
{6784}{} // spell projectile begin
{6785}{} // spell projectile end
{6786}{} // spell projectile in-flight
{6787}{} // spell hit

// [40] *[Blindness/Deafness]
{6800}{} // spell begin
{6801}{spells\sp_blindness_deafness_end.WAV} // spell end
{6802}{spells\sp_Blindness_deafness.wav} // spell effect
{6803}{} // spell new round
{6804}{} // spell projectile begin
{6805}{} // spell projectile end
{6806}{} // spell projectile in-flight
{6807}{} // spell hit

// [41] *[Blink]
{6820}{} // spell begin
{6821}{spells\sp_blink_end.WAV} // spell end
{6822}{spells\sp_blink.wav} // spell effect
{6823}{} // spell new round
{6824}{} // spell projectile begin
{6825}{} // spell projectile end
{6826}{} // spell projectile in-flight
{6827}{} // spell hit

// [42] *[Blur]
{6840}{} // spell begin
{6841}{spells\sp_blur_end.WAV} // spell end
{6842}{spells\sp_blur.wav} // spell effect
{6843}{} // spell new round
{6844}{} // spell projectile begin
{6845}{} // spell projectile end
{6846}{} // spell projectile in-flight
{6847}{} // spell hit

// [43] *[Break Enchantment]
{6860}{spells\sp_BreakEnchantment_area.wav} // spell begin
{6861}{} // spell end
{6862}{spells\sp_BreakEnchantment_hit.wav} // spell effect
{6863}{} // spell new round
{6864}{} // spell projectile begin
{6865}{} // spell projectile end
{6866}{} // spell projectile in-flight
{6867}{} // spell hit

// [44] *[Bull's Strength]
{6880}{} // spell begin
{6881}{spells\sp_bullstrengthEND.wav} // spell end
{6882}{spells\sp_bullstrength.wav} // spell effect
{6883}{} // spell new round
{6884}{} // spell projectile begin
{6885}{} // spell projectile end
{6886}{} // spell projectile in-flight
{6887}{} // spell hit

// [45] *[Burning Hands]
{6900}{spells\sp_burningHands.wav} // spell begin
{6901}{} // spell end
{6902}{spells\sp_burningHands.wav} // spell effect
{6903}{} // spell new round
{6904}{} // spell projectile begin
{6905}{} // spell projectile end
{6906}{} // spell projectile in-flight
{6907}{} // spell hit

// [46] *[Call Lightning]
{6920}{} // spell begin
{6921}{} // spell end
{6922}{spells\sp_callLightning.wav} // spell effect
{6923}{} // spell new round
{6924}{} // spell projectile begin
{6925}{} // spell projectile end
{6926}{} // spell projectile in-flight
{6927}{} // spell hit

// [47] *[Calm Animals]
{6940}{} // spell begin
{6941}{spells\sp_calm_animals_end.WAV} // spell end
{6942}{spells\sp_CalmAnimals.wav} // spell effect
{6943}{} // spell new round
{6944}{} // spell projectile begin
{6945}{} // spell projectile end
{6946}{} // spell projectile in-flight
{6947}{} // spell hit

// [48] *[Calm Emotions]
{6960}{} // spell begin
{6961}{spells\sp_calm_emotions_end.WAV} // spell end
{6962}{spells\sp_CalmEmotions.wav} // spell effect
{6963}{} // spell new round
{6964}{} // spell projectile begin
{6965}{} // spell projectile end
{6966}{} // spell projectile in-flight
{6967}{} // spell hit

// [49] *[Cat's Grace]
{6980}{} // spell begin
{6981}{spells\sp_CatsGrace_End.wav} // spell end
{6982}{spells\sp_CatsGrace.wav} // spell effect
{6983}{} // spell new round
{6984}{} // spell projectile begin
{6985}{} // spell projectile end
{6986}{} // spell projectile in-flight
{6987}{} // spell hit

// [50] *[Cause Fear]
{7000}{} // spell begin
{7001}{spells\sp_cause_fear_end.WAV} // spell end
{7002}{spells\sp_Cause_Fear.wav} // spell effect
{7003}{} // spell new round
{7004}{} // spell projectile begin
{7005}{} // spell projectile end
{7006}{} // spell projectile in-flight
{7007}{} // spell hit

// [51] *[Chain Lightning] 
{7020}{spells\sp_enervation_proj.wav} // spell begin
{7021}{} // spell end
{7022}{} // spell effect
{7023}{} // spell new round
{7024}{} // spell projectile begin
{7025}{} // spell projectile end
{7026}{} // spell projectile in-flight
{7027}{spells\sp_lightning.wav} // spell hit

// [52] *[Change Self]

// [53] *[Changestaff] 

// [54] *[Chaos Hammer]
{7080}{} // spell begin
{7081}{} // spell end
{7082}{spells\sp_chaos_hammer .WAV} // spell effect
{7083}{} // spell new round
{7084}{} // spell projectile begin
{7085}{} // spell projectile end
{7086}{} // spell projectile in-flight
{7087}{} // spell hit

// [55] *[Charm Monster]
{7100}{} // spell begin
{7101}{spells\sp_charm_monster_end.WAV} // spell end
{7102}{spells\sp_Charm_Monster.wav} // spell effect
{7103}{} // spell new round
{7104}{} // spell projectile begin
{7105}{} // spell projectile end
{7106}{} // spell projectile in-flight
{7107}{} // spell hit

// [56] *[Charm Person]
{7120}{} // spell begin
{7121}{spells\sp_charm_person_animal_end.WAV} // spell end
{7122}{spells\sp_Charm_Person_Animal.wav} // spell effect
{7123}{} // spell new round
{7124}{} // spell projectile begin
{7125}{} // spell projectile end
{7126}{} // spell projectile in-flight
{7127}{} // spell hit

// [57] *[Charm Animal]
{7140}{} // spell begin
{7141}{spells\sp_charm_person_animal_end.WAV} // spell end
{7142}{spells\sp_Charm_Person_Animal.wav} // spell effect
{7143}{} // spell new round
{7144}{} // spell projectile begin
{7145}{} // spell projectile end
{7146}{} // spell projectile in-flight
{7147}{} // spell hit

// [58] *[Chill Metal]
{7160}{} // spell begin
{7161}{spells\sp_chill_metal_end.WAV} // spell end
{7162}{spells\sp_Chill_Metal.wav} // spell effect
{7163}{} // spell new round
{7164}{} // spell projectile begin
{7165}{} // spell projectile end
{7166}{} // spell projectile in-flight
{7167}{spells\sp_Chill_Metal.wav} // spell hit

// [59] *[Chill Touch]
{7180}{} // spell begin
{7181}{} // spell end
{7182}{spells\sp_Chill_Touch.wav} // spell effect
{7183}{} // spell new round
{7184}{} // spell projectile begin
{7185}{} // spell projectile end
{7186}{} // spell projectile in-flight
{7187}{spells\sp_Chill_Touch.wav} // spell hit

// [60] *[Circle of Death] 
{7200}{spells\sp_detect_poison.wav} // spell begin
{7201}{} // spell end
{7202}{} // spell effect
{7203}{} // spell new round
{7204}{} // spell projectile begin
{7205}{} // spell projectile end
{7206}{} // spell projectile in-flight
{7207}{} // spell hit

// [61] *[Circle of Doom]
{7220}{} // spell begin
{7221}{} // spell end
{7222}{spells\sp_Circle_of_Doom.wav} // spell effect
{7223}{} // spell new round
{7224}{} // spell projectile begin
{7225}{} // spell projectile end
{7226}{} // spell projectile in-flight
{7227}{spells\sp_Circle_of_Doom_Hit.wav} // spell hit

// [62] *[Clairaudience/Clairvoyance]
{7240}{} // spell begin
{7241}{spells\sp_clairvoyance_end.wav} // spell end
{7242}{spells\sp_clairvoyance.wav} // spell effect
{7243}{spells\sp_clairvoyance_loop.WAV} // spell new round
{7244}{} // spell projectile begin
{7245}{} // spell projectile end
{7246}{} // spell projectile in-flight
{7247}{} // spell hit

// [63] *[Cloak of Chaos] 

// [64] *[Clone] 

// [65] *[Cloudkill]
{7300}{} // spell begin
{7301}{} // spell end
{7302}{spells\sp_cloud_Kill_hit.wav} // spell effect
{7303}{} // spell new round
{7304}{} // spell projectile begin
{7305}{} // spell projectile end
{7306}{} // spell projectile in-flight
{7307}{spells\sp_cloud_Kill_hit.wav} // spell hit

// [66] *[Color Spray]
{7320}{} // spell begin
{7321}{} // spell end
{7322}{spells\sp_ColorSpray.wav} // spell effect
{7323}{} // spell new round
{7324}{} // spell projectile begin
{7325}{} // spell projectile end
{7326}{} // spell projectile in-flight
{7327}{spells\sp_colorSpray.wav} // spell hit

// [67] *[Command]
{7340}{} // spell begin
{7341}{spells\sp_Command_end.wav} // spell end
{7342}{spells\sp_Command.wav} // spell effect
{7343}{} // spell new round
{7344}{} // spell projectile begin
{7345}{} // spell projectile end
{7346}{} // spell projectile in-flight
{7347}{} // spell hit

// [68] *[Command Plants]

// [69] *[Commune]

// [70] *[Commune with Nature]

// [71] *[Comprehend Languages]

// [72] *[Cone of Cold]
{7440}{} // spell begin
{7441}{} // spell end
{7442}{spells\sp_cone_of_cold.wav} // spell effect
{7443}{} // spell new round
{7444}{} // spell projectile begin
{7445}{} // spell projectile end
{7446}{} // spell projectile in-flight
{7447}{} // spell hit

// [73] *[Confusion]
{7460}{} // spell begin
{7461}{spells\sp_confusion_end.WAV} // spell end
{7462}{spells\sp_confusion.wav} // spell effect
{7463}{} // spell new round
{7464}{} // spell projectile begin
{7465}{} // spell projectile end
{7466}{} // spell projectile in-flight
{7467}{spells\sp_confusion_hit.wav} // spell hit

// [74] *[Consecrate]
{7480}{} // spell begin
{7481}{spells\sp_consecrate_end.wav} // spell end
{7482}{spells\sp_consecrate.wav} // spell effect
{7483}{} // spell new round
{7484}{} // spell projectile begin
{7485}{} // spell projectile end
{7486}{} // spell projectile in-flight
{7487}{} // spell hit

// [75] *[Contact Other Plane]

// [76] *[Contagion]
{7520}{} // spell begin
{7521}{spells\sp_disease_sickness_end.wav} // spell end
{7522}{spells\sp_disease_sickness.wav} // spell effect
{7523}{} // spell new round
{7524}{} // spell projectile begin
{7525}{} // spell projectile end
{7526}{} // spell projectile in-flight
{7527}{} // spell hit

// [77] *[Contingency]

// [78] *[Continual Flame]

// [79] *[Control Plants]
{7580}{} // spell begin
{7581}{spells\sp_control_plants_end.wav} // spell end
{7582}{spells\sp_control_plants.wav} // spell effect
{7583}{} // spell new round
{7584}{} // spell projectile begin
{7585}{} // spell projectile end
{7586}{} // spell projectile in-flight
{7587}{} // spell hit

// [80] *[Control Undead]

// [81] *[Control Water]

// [82] *[Control Weather]

// [83] *[Control Winds]

// [84] *[Create Food and Water]

// [85] *[Create Greater Undead]

// [86] *[Create Undead]

// [87] *[Create Water]

// [88] *[Creeping Doom]

// [89] *[Cure Critical Wounds]
{7780}{} // spell begin
{7781}{} // spell end
{7782}{spells\sp_cure_critical.wav} // spell effect
{7783}{} // spell new round
{7784}{} // spell projectile begin
{7785}{} // spell projectile end
{7786}{} // spell projectile in-flight
{7787}{} // spell hit

// [90] *[Cure Light Wounds]
{7800}{} // spell begin
{7801}{} // spell end
{7802}{spells\sp_cure_light.wav} // spell effect
{7803}{} // spell new round
{7804}{} // spell projectile begin
{7805}{} // spell projectile end
{7806}{} // spell projectile in-flight
{7807}{} // spell hit

// [91] *[Cure Minor Wounds]
{7820}{} // spell begin
{7821}{} // spell end
{7822}{spells\sp_cure_minor.wav} // spell effect
{7823}{} // spell new round
{7824}{} // spell projectile begin
{7825}{} // spell projectile end
{7826}{} // spell projectile in-flight
{7827}{} // spell hit

// [92] *[Cure Moderate Wounds]
{7840}{} // spell begin
{7841}{} // spell end
{7842}{spells\sp_cure_moderate.wav} // spell effect
{7843}{} // spell new round
{7844}{} // spell projectile begin
{7845}{} // spell projectile end
{7846}{} // spell projectile in-flight
{7847}{} // spell hit

// [93] *[Cure Serious Wounds]
{7860}{} // spell begin
{7861}{} // spell end
{7862}{spells\sp_cure_serious.wav} // spell effect
{7863}{} // spell new round
{7864}{} // spell projectile begin
{7865}{} // spell projectile end
{7866}{} // spell projectile in-flight
{7867}{} // spell hit

// [94] *[Curse Water]
{7880}{} // spell begin
{7881}{} // spell end
{7882}{spells\sp_curse_water.wav} // spell effect
{7883}{} // spell new round
{7884}{} // spell projectile begin
{7885}{} // spell projectile end
{7886}{} // spell projectile in-flight
{7887}{} // spell hit

// [95] *[Dancing Lights]

// [96] *[Darkness]
{7920}{} // spell begin
{7921}{spells\sp_darkness_end.WAV} // spell end
{7922}{spells\sp_darkness.wav} // spell effect
{7923}{} // spell new round
{7924}{} // spell projectile begin
{7925}{} // spell projectile end
{7926}{} // spell projectile in-flight
{7927}{} // spell hit

// [97] *[Darkvision]
{7940}{} // spell begin
{7941}{spells\sp_darkvision_end.WAV} // spell end
{7942}{spells\sp_darkvision.wav} // spell effect
{7943}{} // spell new round
{7944}{} // spell projectile begin
{7945}{} // spell projectile end
{7946}{} // spell projectile in-flight
{7947}{} // spell hit

// [98] *[Daylight]
{7960}{} // spell begin
{7961}{spells\sp_daylight_end.WAV} // spell end
{7962}{spells\sp_daylight.wav} // spell effect
{7963}{} // spell new round
{7964}{} // spell projectile begin
{7965}{} // spell projectile end
{7966}{} // spell projectile in-flight
{7967}{} // spell hit

// [99] *[Daze]
{7980}{} // spell begin
{7981}{spells\sp_daze_end.WAV} // spell end
{7982}{spells\sp_daze.wav} // spell effect
{7983}{} // spell new round
{7984}{} // spell projectile begin
{7985}{} // spell projectile end
{7986}{} // spell projectile in-flight
{7987}{} // spell hit

// [100] *[Death Knell]
{8000}{} // spell begin
{8001}{spells\sp_deathknell_end.WAV} // spell end
{8002}{spells\sp_deathknell_cast.wav} // spell effect
{8003}{} // spell new round
{8004}{} // spell projectile begin
{8005}{} // spell projectile end
{8006}{} // spell projectile in-flight
{8007}{spells\sp_deathknell_target.wav} // spell hit

// [101] *[Death Ward]
{8020}{} // spell begin
{8021}{spells\sp_death_ward_end.WAV} // spell end
{8022}{spells\sp_death_ward.wav} // spell effect
{8023}{} // spell new round
{8024}{} // spell projectile begin
{8025}{} // spell projectile end
{8026}{} // spell projectile in-flight
{8027}{} // spell hit

// [102] *[Deathwatch]

// [103] *[Deeper Darkness]
{8060}{} // spell begin
{8061}{spells\sp_deeper_darkness_end.WAV} // spell end
{8062}{spells\sp_deeper_darkness.wav} // spell effect
{8063}{} // spell new round
{8064}{} // spell projectile begin
{8065}{} // spell projectile end
{8066}{} // spell projectile in-flight
{8067}{} // spell hit

// [104] *[Delay Poison]
{8080}{} // spell begin
{8081}{spells\sp_delay_poisn_end.WAV} // spell end
{8082}{spells\sp_delay_pison.wav} // spell effect
{8083}{} // spell new round
{8084}{} // spell projectile begin
{8085}{} // spell projectile end
{8086}{} // spell projectile in-flight
{8087}{} // spell hit

// [105] *[Delayed Blast Fireball]
{8100}{} // spell begin
{8101}{spells\sp_delayed_blast_fireball_end.mp3} // spell end
{8102}{spells\sp_delayed_blast_fireball_effect.mp3} // spell effect
{8103}{} // spell new round
{8104}{} // spell projectile begin
{8105}{} // spell projectile end
{8106}{} // spell projectile in-flight
{8107}{} // spell hit

// [106] *[Demand]

// [107] *[Desecrate]
{8140}{} // spell begin
{8141}{spells\sp_desecrate_end.wav} // spell end
{8142}{spells\sp_desecrate.wav} // spell effect
{8143}{} // spell new round
{8144}{} // spell projectile begin
{8145}{} // spell projectile end
{8146}{} // spell projectile in-flight
{8147}{} // spell hit

// [108] *[Destruction]

// [109] *[Detect Animals or Plants]

// [110] *[Detect Chaos]
{8200}{} // spell begin
{8201}{spells\sp_detect_chaos_end.WAV} // spell end
{8202}{spells\sp_detect_alignchaos.wav} // spell effect
{8203}{} // spell new round
{8204}{} // spell projectile begin
{8205}{} // spell projectile end
{8206}{} // spell projectile in-flight
{8207}{spells\sp_detect_alignChaos.wav} // spell hit

// [111] *[Detect Evil]
{8220}{} // spell begin
{8221}{spells\sp_detect_evil_end.WAV} // spell end
{8222}{spells\sp_detect_alignevil.wav} // spell effect
{8223}{} // spell new round
{8224}{} // spell projectile begin
{8225}{} // spell projectile end
{8226}{} // spell projectile in-flight
{8227}{spells\sp_detect_alignEvil.wav} // spell hit

// [112] *[Detect Good]
{8240}{} // spell begin
{8241}{spells\sp_detect_good_end.WAV} // spell end
{8242}{spells\sp_detect_alignment.wav} // spell effect
{8243}{} // spell new round
{8244}{} // spell projectile begin
{8245}{} // spell projectile end
{8246}{} // spell projectile in-flight
{8247}{spells\sp_detect_alignEvil.wav} // spell hit

// [113] *[Detect Law]
{8260}{} // spell begin
{8261}{spells\sp_detect_law_end.WAV} // spell end
{8262}{spells\sp_detect_alignlaw.wav} // spell effect
{8263}{} // spell new round
{8264}{} // spell projectile begin
{8265}{} // spell projectile end
{8266}{} // spell projectile in-flight
{8267}{spells\sp_detect_alignLaw.wav} // spell hit

// [114] *[Detect Magic]
{8280}{} // spell begin
{8281}{spells\sp_detect_magic_end.WAV} // spell end
{8282}{spells\sp_detect_magic.wav} // spell effect
{8283}{} // spell new round
{8284}{} // spell projectile begin
{8285}{} // spell projectile end
{8286}{} // spell projectile in-flight
{8287}{spells\sp_detect_magic4.wav} // spell hit

// [115] *[Detect Poison]
{8300}{} // spell begin
{8301}{} // spell end
{8302}{spells\sp_detect_poison.wav} // spell effect
{8303}{} // spell new round
{8304}{} // spell projectile begin
{8305}{} // spell projectile end
{8306}{} // spell projectile in-flight
{8307}{spells\sp_detect_poison-hit.wav} // spell hit

// [116] *[Detect Scrying]

// [117] *[Detect Secret Doors]
{8340}{} // spell begin
{8341}{} // spell end
{8342}{spells\sp_detect_secret_door.wav} // spell effect
{8343}{} // spell new round
{8344}{} // spell projectile begin
{8345}{} // spell projectile end
{8346}{} // spell projectile in-flight
{8347}{spells\sp_detect_secret_door.wav} // spell hit

// [118] *[Detect Snares and Pits]

// [119] *[Detect Thoughts]

// [120] *[Detect Undead]
{8400}{} // spell begin
{8401}{spells\sp_detect_undead_end.WAV} // spell end
{8402}{spells\sp_detect_undead.wav} // spell effect
{8403}{} // spell new round
{8404}{} // spell projectile begin
{8405}{} // spell projectile end
{8406}{} // spell projectile in-flight
{8407}{spells\sp_detect_poison-hit.wav} // spell hit

// [121] *[Dictum]

// [122] *[Dimensional Anchor]
{8440}{} // spell begin
{8441}{spells\sp_dimension_anchor_end.WAV} // spell end
{8442}{spells\sp_dimensional_anchor.wav} // spell effect
{8443}{} // spell new round
{8444}{} // spell projectile begin
{8445}{} // spell projectile end
{8446}{} // spell projectile in-flight
{8447}{} // spell hit

// [123] *[Dimension Door]
{8460}{} // spell begin
{8461}{} // spell end
{8462}{spells\sp_dimension_door.wav} // spell effect
{8463}{} // spell new round
{8464}{} // spell projectile begin
{8465}{} // spell projectile end
{8466}{} // spell projectile in-flight
{8467}{} // spell hit

// [124] *[Diminish Plants]

// [125] *[Discern Lies]
{8500}{} // spell begin
{8501}{spells\sp_discern_lies_end.wav} // spell end
{8502}{spells\sp_discern-lies.wav} // spell effect
{8503}{} // spell new round
{8504}{} // spell projectile begin
{8505}{} // spell projectile end
{8506}{} // spell projectile in-flight
{8507}{} // spell hit

// [126] *[Discern Location]

// [127] *[Disintegrate]
{8540}{spells\sp_disintegrate_begin.mp3} // spell begin
{8541}{} // spell end
{8542}{} // spell effect
{8543}{} // spell new round
{8544}{} // spell projectile begin
{8545}{} // spell projectile end
{8546}{} // spell projectile in-flight
{8547}{} // spell hit

// [128] *[Dismissal]
{8560}{} // spell begin
{8561}{} // spell end
{8562}{spells\sp_dismissal.wav} // spell effect
{8563}{} // spell new round
{8564}{} // spell projectile begin
{8565}{} // spell projectile end
{8566}{} // spell projectile in-flight
{8567}{} // spell hit

// [129] *[Dispel Chaos]
{8580}{} // spell begin
{8581}{spells\sp_dispel_chaos_end.wav} // spell end
{8582}{spells\sp_dispel_chaos.wav} // spell effect
{8583}{} // spell new round
{8584}{} // spell projectile begin
{8585}{} // spell projectile end
{8586}{} // spell projectile in-flight
{8587}{spells\sp_dispel_chaos.wav} // spell hit

// [130] *[Dispel Evil]
{8600}{} // spell begin
{8601}{spells\sp_dispel_evil_end.wav} // spell end
{8602}{spells\sp_dispel_evil.wav} // spell effect
{8603}{} // spell new round
{8604}{} // spell projectile begin
{8605}{} // spell projectile end
{8606}{} // spell projectile in-flight
{8607}{spells\sp_dispel_evil.wav} // spell hit

// [131] *[Dispel Good]
{8620}{} // spell begin
{8621}{spells\sp_dispel_good_end.wav} // spell end
{8622}{spells\sp_dispel_good.wav} // spell effect
{8623}{} // spell new round
{8624}{} // spell projectile begin
{8625}{} // spell projectile end
{8626}{} // spell projectile in-flight
{8627}{spells\sp_dispel_good.wav} // spell hit

// [132] *[Dispel Law]
{8640}{} // spell begin
{8641}{spells\sp_dispel_law_end.wav} // spell end
{8642}{spells\sp_dispel_law.wav} // spell effect
{8643}{} // spell new round
{8644}{} // spell projectile begin
{8645}{} // spell projectile end
{8646}{} // spell projectile in-flight
{8647}{spells\sp_dispel_law.wav} // spell hit

// [133] *[Dispel Magic]
{8660}{spells\sp_dispell_magic_area.WAV} // special case: area effect
{8661}{spells\sp_dispell_magic_targeted.WAV} // special case: target single

// [134] *[Displacement]
{8680}{} // spell begin
{8681}{spells\sp_displacement_end.WAV} // spell end
{8682}{spells\sp_displacement.wav} // spell effect
{8683}{} // spell new round
{8684}{} // spell projectile begin
{8685}{} // spell projectile end
{8686}{} // spell projectile in-flight
{8687}{} // spell hit

// [135] *[Disrupt Undead]
{8700}{} // spell begin
{8701}{} // spell end
{8702}{} // spell effect
{8703}{} // spell new round
{8704}{spells\sp_disrupt_undead_proj.wav} // spell projectile begin
{8705}{} // spell projectile end
{8706}{} // spell projectile in-flight
{8707}{spells\sp_disrupt_undead_hit.wav} // spell hit

// [136] *[Divination]

// [137] *[Divine Favor]
{8740}{} // spell begin
{8741}{spells\sp_divine_favor_end.WAV} // spell end
{8742}{spells\sp_divine_favor.wav} // spell effect
{8743}{} // spell new round
{8744}{} // spell projectile begin
{8745}{} // spell projectile end
{8746}{} // spell projectile in-flight
{8747}{} // spell hit

// [138] *[Divine Power]
{8760}{} // spell begin
{8761}{spells\sp_divine_power_end.WAV} // spell end
{8762}{spells\sp_divine_power.wav} // spell effect
{8763}{} // spell new round
{8764}{} // spell projectile begin
{8765}{} // spell projectile end
{8766}{} // spell projectile in-flight
{8767}{} // spell hit

// [139] *[Dominate Animal]
{8780}{} // spell begin
{8781}{spells\sp_dominate_animal_end.WAV} // spell end
{8782}{spells\sp_dominate_animal.wav} // spell effect
{8783}{} // spell new round
{8784}{} // spell projectile begin
{8785}{} // spell projectile end
{8786}{} // spell projectile in-flight
{8787}{} // spell hit

// [140] *[Dominate Monster]

// [141] *[Dominate Person]
{8820}{} // spell begin
{8821}{spells\sp_dominate_person_end.WAV} // spell end
{8822}{spells\sp_dominate_person.wav} // spell effect
{8823}{} // spell new round
{8824}{} // spell projectile begin
{8825}{} // spell projectile end
{8826}{} // spell projectile in-flight
{8827}{} // spell hit

// [142] *[Doom]
{8840}{} // spell begin
{8841}{spells\sp_doom_end.WAV} // spell end
{8842}{spells\sp_doom.wav} // spell effect
{8843}{} // spell new round
{8844}{} // spell projectile begin
{8845}{} // spell projectile end
{8846}{} // spell projectile in-flight
{8847}{} // spell hit

// [143] *[Drawmij's Instant Summons]

// [144] *[Dream]

// [145] *[Earthquake]

// [146] *[Elemental Swarm]

// [147] *[Emotion]
{8940}{} // spell begin
{8941}{spells\sp_emotion_end.WAV} // spell end
{8942}{spells\sp_emotion.wav} // spell effect
{8943}{} // spell new round
{8944}{} // spell projectile begin
{8945}{} // spell projectile end
{8946}{} // spell projectile in-flight
{8947}{} // spell hit

// [148] *[Bear's Endurance]
{8960}{} // spell begin
{8961}{spells\sp_bears_endurance_end.mp3} // spell end
{8962}{spells\sp_bears_endurance_effect.mp3} // spell effect
{8963}{} // spell new round
{8964}{} // spell projectile begin
{8965}{} // spell projectile end
{8966}{} // spell projectile in-flight
{8967}{} // spell hit

// [149] *[Endure Elements]
{8980}{spells\sp_endure_cold.wav} // spell begin
{8981}{spells\sp_endure_cold_end.wav} // spell end
{8982}{spells\sp_endure_cold.wav} // spell effect
{8983}{} // spell new round
{8984}{spells\sp_endure_acid.WAV} // spell projectile begin
{8985}{spells\sp_endure_acid_end.WAV} // spell projectile end
{8986}{spells\sp_endure_cold.WAV} // spell projectile in-flight
{8987}{spells\sp_endure_cold_end.WAV} // spell hit
{8988}{spells\sp_endure_fire.WAV} // spell struck
{8989}{spells\sp_endure_fire_end.WAV}
{8990}{spells\sp_endure_sonic.WAV}
{8991}{spells\sp_endure_sonic_end.WAV}
{8992}{spells\sp_endure_water.WAV}
{8993}{spells\sp_endure_water_end.WAV}

// [150] *[Energy Drain]

// [151] *[Enervation]
{9020}{} // spell begin
{9021}{} // spell end
{9022}{} // spell effect
{9023}{} // spell new round
{9024}{spells\sp_enervation_proj.wav} // spell projectile begin
{9025}{} // spell projectile end
{9026}{} // spell projectile in-flight
{9027}{spells\sp_enervation_hit.wav} // spell hit

// [152] *[Enlarge Person]
{9040}{} // spell begin
{9041}{spells\sp_enlarge_end.WAV} // spell end
{9042}{spells\sp_enlarge.wav} // spell effect
{9043}{} // spell new round
{9044}{} // spell projectile begin
{9045}{} // spell projectile end
{9046}{} // spell projectile in-flight
{9047}{} // spell hit

// [153] *[Entangle]
{9060}{} // spell begin
{9061}{spells\sp_entangle_end.WAV} // spell end
{9062}{spells\sp_entangle.wav} // spell effect
{9063}{} // spell new round
{9064}{} // spell projectile begin
{9065}{} // spell projectile end
{9066}{} // spell projectile in-flight
{9067}{} // spell hit

// [154] *[Enthrall]
{9080}{} // spell begin
{9081}{spells\sp_enthrall_end.wav} // spell end
{9082}{} // spell effect
{9083}{} // spell new round
{9084}{} // spell projectile begin
{9085}{} // spell projectile end
{9086}{} // spell projectile in-flight
{9087}{spells\sp_enthrall_hit.wav} // spell hit

// [155] *[Entropic Shield]
{9100}{} // spell begin
{9101}{} // spell end
{9102}{spells\sp_entropic_shield.wav} // spell effect
{9103}{} // spell new round
{9104}{} // spell projectile begin
{9105}{} // spell projectile end
{9106}{} // spell projectile in-flight
{9107}{} // spell hit
{9108}{spells\sp_entropic_shield_hit.wav} // spell struck

// [156] *[Ethereal Jaunt]

// [157] *[Etherealness]

// [158] *[Evard's Black Tentacles]

// [159] *[Expeditious Retreat]
{9180}{} // spell begin
{9181}{spells\sp_expeditious_retreat_end.WAV} // spell end
{9182}{spells\sp_expeditious_retreat.WAV} // spell effect
{9183}{} // spell new round
{9184}{} // spell projectile begin
{9185}{} // spell projectile end
{9186}{} // spell projectile in-flight
{9187}{} // spell hit
{9188}{} // spell struck

// [160] *[Explosive Runes]

// [161] *[Eyebite]
{9220}{spells\sp_emotion.wav} // spell begin
{9221}{spells\sp_emotion_end.wav} // spell end
{9222}{} // spell effect
{9223}{} // spell new round
{9224}{} // spell projectile begin
{9225}{} // spell projectile end
{9226}{} // spell projectile in-flight
{9227}{} // spell hit
{9228}{} // spell struck

// [162] *[Fabricate]

// [163] *[Faerie Fire]
{9260}{} // spell begin
{9261}{spells\sp_faerie_fire.wav} // spell end
{9262}{spells\sp_faerie_fire.wav} // spell effect
{9263}{} // spell new round
{9264}{} // spell projectile begin
{9265}{} // spell projectile end
{9266}{} // spell projectile in-flight
{9267}{spells\sp_faerie_fire.wav} // spell hit
{9268}{} // spell struck

// [164] *[False Vision]

// [165] *[Fear]
{9300}{} // spell begin
{9301}{spells\sp_fear_hit_end.wav} // spell end
{9302}{spells\sp_fear.wav} // spell effect
{9303}{} // spell new round
{9304}{} // spell projectile begin
{9305}{} // spell projectile end
{9306}{} // spell projectile in-flight
{9307}{spells\sp_fear_hit.wav} // spell hit
{9308}{} // spell struck

// [166] *[Feather Fall]

// [167] *[Feeblemind]
{9340}{} // spell begin
{9341}{spells\sp_feeblemind_end.WAV} // spell end
{9342}{spells\sp_feeblemind.wav} // spell effect
{9343}{} // spell new round
{9344}{} // spell projectile begin
{9345}{} // spell projectile end
{9346}{} // spell projectile in-flight
{9347}{} // spell hit
{9348}{} // spell struck

// [168] *[Find the Path]

// [169] *[Find Traps]
{9380}{} // spell begin
{9381}{} // spell end
{9382}{spells\sp_find_traps.wav} // spell effect
{9383}{} // spell new round
{9384}{} // spell projectile begin
{9385}{} // spell projectile end
{9386}{} // spell projectile in-flight
{9387}{spells\sp_find_traps_trap.wav} // spell hit
{9388}{} // spell struck

// [170] *[Finger of Death]
{9400}{spells\sp_finger_of_death_begin.mp3} // spell begin
{9401}{} // spell end
{9402}{} // spell effect
{9403}{} // spell new round
{9404}{} // spell projectile begin
{9405}{} // spell projectile end
{9406}{} // spell projectile in-flight
{9407}{} // spell hit

// [171] *[Fireball]
{9420}{} // spell begin
{9421}{} // spell end
{9422}{} // spell effect
{9423}{} // spell new round
{9424}{spells\fireball_fire.WAV} // spell projectile begin
{9425}{spells\fireball_land.WAV} // spell projectile end
{9426}{} // spell projectile in-flight
{9427}{} // spell hit

// [172] *[Fire Seeds]

// [173] *[Fire Shield]
{9460}{} // spell begin
{9461}{spells\sp_fire_shield_end.WAV} // spell end
{9462}{spells\sp_fire_shield_warm.wav} // spell effect
{9463}{} // spell new round
{9464}{} // spell projectile begin
{9465}{} // spell projectile end
{9466}{} // spell projectile in-flight
{9467}{} // spell hit
{9468}{} // spell struck

// [174] *[Fire Storm]

// [175] *[Fire Trap]
{9500}{} // spell begin
{9501}{} // spell end
{9502}{spells\sp_fire_shield_warm.wav} // spell effect
{9503}{} // spell new round
{9504}{} // spell projectile begin
{9505}{} // spell projectile end
{9506}{} // spell projectile in-flight
{9507}{} // spell hit
{9508}{} // spell struck

// [176] *[Flame Arrow]

// [177] *[Flame Blade]
{9540}{} // spell begin
{9541}{spells\sp_flame_blade_end.WAV} // spell end
{9542}{spells\sp_flame_blade.wav} // spell effect
{9543}{} // spell new round
{9544}{} // spell projectile begin
{9545}{} // spell projectile end
{9546}{} // spell projectile in-flight
{9547}{} // spell hit
{9548}{} // spell struck

// [178] *[Flame Strike]
{9560}{} // spell begin
{9561}{} // spell end
{9562}{spells\sp_flame_strike.wav} // spell effect
{9563}{} // spell new round
{9564}{} // spell projectile begin
{9565}{} // spell projectile end
{9566}{} // spell projectile in-flight
{9567}{} // spell hit
{9568}{} // spell struck

// [179] *[Flaming Sphere]
{9580}{} // spell begin
{9581}{spells\sp_flaming_sphere_end.WAV} // spell end
{9582}{spells\sp_flaming_sphere.wav} // spell effect
{9583}{} // spell new round
{9584}{} // spell projectile begin
{9585}{} // spell projectile end
{9586}{} // spell projectile in-flight
{9587}{} // spell hit
{9588}{} // spell struck

// [180] *[Flare]
{9600}{} // spell begin
{9601}{} // spell end
{9602}{spells\sp_flare.wav} // spell effect
{9603}{} // spell new round
{9604}{} // spell projectile begin
{9605}{} // spell projectile end
{9606}{} // spell projectile in-flight
{9607}{} // spell hit
{9608}{} // spell struck

// [181] *[Flesh to Stone]

// [182] *[Fly]

// [183] *[Fog Cloud]
{9660}{} // spell begin
{9661}{spells\sp_fog_cloud_end.WAV} // spell end
{9662}{spells\sp_fog_cloud.WAV} // spell effect
{9663}{} // spell new round
{9664}{} // spell projectile begin
{9665}{} // spell projectile end
{9666}{} // spell projectile in-flight
{9667}{spells\sp_fog_cloud_hit.WAV} // spell hit
{9668}{} // spell struck

// [184] *[Forbiddance]

// [185] *[Forcecage]

// [186] *[Foresight]

// [187] *[Freedom]

// [188] *[Freedom of Movement]
{9760}{} // spell begin
{9761}{spells\sp_freedom_of_movement_end.WAV} // spell end
{9762}{spells\sp_freedom_of_movement.wav} // spell effect
{9763}{} // spell new round
{9764}{} // spell projectile begin
{9765}{} // spell projectile end
{9766}{} // spell projectile in-flight
{9767}{} // spell hit
{9768}{} // spell struck

// [189] *[Gaseous Form]
{9780}{} // spell begin
{9781}{spells\sp_gaseous_form_end.wav} // spell end
{9782}{spells\sp_gaseous_form.wav} // spell effect
{9783}{} // spell new round
{9784}{} // spell projectile begin
{9785}{} // spell projectile end
{9786}{} // spell projectile in-flight
{9787}{} // spell hit
{9788}{} // spell struck

// [190] *[Gate]

// [191] *[Geas/Quest]

// [192] *[Gentle Repose]

// [193] *[Ghost Sound]

// [194] *[Ghoul Touch]
{9880}{} // spell begin
{9881}{spells\sp_goul_touch.WAV} // spell end
{9882}{spells\sp_goul_touch_end .WAV} // spell effect
{9883}{} // spell new round
{9884}{} // spell projectile begin
{9885}{} // spell projectile end
{9886}{} // spell projectile in-flight
{9887}{spells\sp_goul_touch.WAV} // spell hit
{9888}{} // spell struck

// [195] *[Giant Vermin]
{9900}{} // spell begin
{9901}{spells\sp_giant_vermin_end.WAV} // spell end
{9902}{spells\sp_giant_vermin.wav} // spell effect
{9903}{} // spell new round
{9904}{} // spell projectile begin
{9905}{} // spell projectile end
{9906}{} // spell projectile in-flight
{9907}{} // spell hit
{9908}{} // spell struck

// [196] *[Glitterdust]
{9920}{} // spell begin
{9921}{spells\sp_glitter_dust_end.WAV} // spell end
{9922}{spells\sp_glitter_dust.wav} // spell effect
{9923}{} // spell new round
{9924}{} // spell projectile begin
{9925}{} // spell projectile end
{9926}{} // spell projectile in-flight
{9927}{spells\sp_glitter_dust_hit.wav} // spell hit
{9928}{} // spell struck

// [197] *[Globe of Invulnerability]

// [198] *[Glyph of Warding]
{9960}{} // spell begin
{9961}{spells\sp_glyph_of_warding_end.wav} // spell end
{9962}{spells\sp_glyph_of_warding.wav} // spell effect
{9963}{} // spell new round
{9964}{} // spell projectile begin
{9965}{} // spell projectile end
{9966}{} // spell projectile in-flight
{9967}{spells\sp_glyph_of_warding_hit.wav} // spell hit
{9968}{} // spell struck

// [199] *[Goodberry]
{9980}{} // spell begin
{9981}{} // spell end
{9982}{spells\sp_goodberry.wav} // spell effect
{9983}{} // spell new round
{9984}{} // spell projectile begin
{9985}{} // spell projectile end
{9986}{} // spell projectile in-flight
{9987}{} // spell hit
{9988}{} // spell struck

// [200] *[Grease]
{10000}{spells\sp_grease.wav} // spell begin
{10001}{spells\sp_grease_hit.wav} // spell end
{10002}{} // spell effect
{10003}{} // spell new round
{10004}{} // spell projectile begin
{10005}{} // spell projectile end
{10006}{} // spell projectile in-flight
{10007}{} // spell hit
{10008}{} // spell struck

// [201] *[Greater Command]
{10020}{} // spell begin
{10021}{spells\sp_greater_command_end.WAV} // spell end
{10022}{spells\sp_greater_command.wav} // spell effect
{10023}{} // spell new round
{10024}{} // spell projectile begin
{10025}{} // spell projectile end
{10026}{} // spell projectile in-flight
{10027}{} // spell hit
{10028}{} // spell struck

// [202] *[Greater Dispelling]

// [203] *[Greater Glyph of Warding]

// [204] *[Greater Magic Fang]
{10080}{} // spell begin
{10081}{spells\sp_greater_magic_fang_end.WAV} // spell end
{10082}{spells\sp_greater_magic_fang.wav} // spell effect
{10083}{} // spell new round
{10084}{} // spell projectile begin
{10085}{} // spell projectile end
{10086}{} // spell projectile in-flight
{10087}{} // spell hit
{10088}{} // spell struck

// [205] *[Greater Magic Weapon]
{10100}{} // spell begin
{10101}{spells\sp_great_magic_weapon_end.WAV} // spell end
{10102}{spells\sp_greater_magic_weapon.WAV} // spell effect
{10103}{} // spell new round
{10104}{} // spell projectile begin
{10105}{} // spell projectile end
{10106}{} // spell projectile in-flight
{10107}{} // spell hit
{10108}{} // spell struck

// [206] *[Greater Planar Ally]

// [207] *[Greater Planar Binding]

// [208] *[Greater Restoration]

// [209] *[Greater Scrying]

// [210] *[Greater Shadow Conjuration]

// [211] *[Greater Shadow Evocation]

// [212] *[Guards and Wards]

// [213] *[Guidance]
{10260}{} // spell begin
{10261}{spells\sp_guidance_end} // spell end
{10262}{spells\sp_guidance.wav} // spell effect
{10263}{} // spell new round
{10264}{} // spell projectile begin
{10265}{} // spell projectile end
{10266}{} // spell projectile in-flight
{10267}{} // spell hit
{10268}{} // spell struck

// [214] *[Gust of Wind]
{10280}{} // spell begin
{10281}{} // spell end
{10282}{spells\sp_gust_of_wind.wav} // spell effect
{10283}{} // spell new round
{10284}{} // spell projectile begin
{10285}{} // spell projectile end
{10286}{} // spell projectile in-flight
{10287}{} // spell hit
{10288}{} // spell struck

// [215] *[Hallow]

// [216] *[Hallucinatory Terrain]

// [217] *[Halt Undead]
{10340}{} // spell begin
{10341}{spells\sp_halt_undead_end.wav} // spell end
{10342}{spells\sp_halt_undead.wav} // spell effect
{10343}{} // spell new round
{10344}{} // spell projectile begin
{10345}{} // spell projectile end
{10346}{} // spell projectile in-flight
{10347}{} // spell hit
{10348}{} // spell struck

// [218] *[Harm] - not the one used in-game

// [219] *[Haste]
{10380}{spells\sp_haste_begin.mp3} // spell begin
{10381}{spells\sp_haste_end.mp3} // spell end
{10382}{} // spell effect
{10383}{} // spell new round
{10384}{} // spell projectile begin
{10385}{} // spell projectile end
{10386}{} // spell projectile in-flight
{10387}{} // spell hit
{10388}{} // spell struck

// [220] *[Heal] - not the one used in-game

// [221] *[Mass Cure Light Wounds]
{10420}{spells\sp_mass_cure_light_begin.mp3} // spell begin
{10421}{} // spell end
{10422}{} // spell effect
{10423}{} // spell new round
{10424}{} // spell projectile begin
{10425}{} // spell projectile end
{10426}{} // spell projectile in-flight
{10427}{spells\sp_healing_circle_undead_hit.wav} // spell hit
{10428}{} // spell struck

// [222] *[Heal Mount]

// [223] *[Heat Metal]
{10460}{} // spell begin
{10461}{spells\sp_heat_metal_end.wav} // spell end
{10462}{spells\sp_heat_metal.wav} // spell effect
{10463}{} // spell new round
{10464}{} // spell projectile begin
{10465}{} // spell projectile end
{10466}{} // spell projectile in-flight
{10467}{} // spell hit
{10468}{} // spell struck

// [224] *[Helping Hand]

// [225] *[Heroes' Feast]
{10500}{spells\sp_greater_heroism_end.wav} // spell begin
{10501}{spells\sp_greater_heroism.wav} // spell end
{10502}{} // spell effect
{10503}{} // spell new round
{10504}{} // spell projectile begin
{10505}{} // spell projectile end
{10506}{} // spell projectile in-flight
{10507}{} // spell hit

// [226] *[Hold Animal]
{10520}{} // spell begin
{10521}{spells\sp_hold_animal_end.WAV} // spell end
{10522}{spells\sp_hold_animal.wav} // spell effect
{10523}{} // spell new round
{10524}{} // spell projectile begin
{10525}{} // spell projectile end
{10526}{} // spell projectile in-flight
{10527}{} // spell hit
{10528}{} // spell struck

// [227] *[Hold Monster]
{10540}{} // spell begin
{10541}{spells\sp_hold_monster_end.WAV} // spell end
{10542}{spells\sp_hold_Monster.wav} // spell effect
{10543}{} // spell new round
{10544}{} // spell projectile begin
{10545}{} // spell projectile end
{10546}{} // spell projectile in-flight
{10547}{} // spell hit
{10548}{} // spell struck

// [228] *[Hold Person]
{10560}{} // spell begin
{10561}{spells\sp_hold_person_end.WAV} // spell end
{10562}{spells\sp_hold_Person.wav} // spell effect
{10563}{} // spell new round
{10564}{} // spell projectile begin
{10565}{} // spell projectile end
{10566}{} // spell projectile in-flight
{10567}{} // spell hit
{10568}{} // spell struck

// [229] *[Hold Portal]
{10580}{} // spell begin
{10581}{spells\sp_hold_portal_end.WAV} // spell end
{10582}{spells\sp_hold_portal.wav} // spell effect
{10583}{} // spell new round
{10584}{} // spell projectile begin
{10585}{} // spell projectile end
{10586}{} // spell projectile in-flight
{10587}{} // spell hit
{10588}{} // spell struck

// [230] *[Holy Aura]

// [231] *[Holy Smite]
{10620}{} // spell begin
{10621}{} // spell end
{10622}{spells\sp_holy_smite.wav} // spell effect
{10623}{} // spell new round
{10624}{} // spell projectile begin
{10625}{} // spell projectile end
{10626}{} // spell projectile in-flight
{10627}{spells\sp_holy_smite_hit.wav} // spell hit
{10628}{} // spell struck

// [232] *[Holy Sword]
{10640}{} // spell begin
{10641}{spells\sp_bless_weapon_end.wav} // spell end
{10642}{spells\sp_bless_weapon.wav} // spell effect
{10643}{} // spell new round
{10644}{} // spell projectile begin
{10645}{} // spell projectile end
{10646}{} // spell projectile in-flight
{10647}{} // spell hit
{10648}{} // spell struck

// [233] *[Holy Word]
{10660}{spells\sp_holy_word_begin.mp3} // spell begin
{10661}{spells\sp_bless_weapon_loop.wav} // spell end
{10662}{} // spell effect
{10663}{} // spell new round
{10664}{} // spell projectile begin
{10665}{} // spell projectile end
{10666}{} // spell projectile in-flight
{10667}{} // spell hit

// [234] *[Horrid Wilting]
{10680}{spells\sp_Summon_Swarm.wav} // spell begin
{10681}{} // spell end
{10682}{} // spell effect
{10683}{} // spell new round
{10684}{} // spell projectile begin
{10685}{} // spell projectile end
{10686}{} // spell projectile in-flight
{10687}{} // spell hit

// [235] *[Hypnotic Pattern]
{10700}{} // spell begin
{10701}{spells\sp_hypnotic_pattern_end.wav} // spell end
{10702}{spells\sp_hypnotic_pattern.wav} // spell effect
{10703}{} // spell new round
{10704}{} // spell projectile begin
{10705}{} // spell projectile end
{10706}{} // spell projectile in-flight
{10707}{spells\sp_hypnotic_pattern_hit.wav} // spell hit
{10708}{} // spell struck

// [236] *[Hypnotism]
{10720}{} // spell begin
{10721}{spells\sp_hypnotism_end.WAV} // spell end
{10722}{spells\sp_hypnotism.wav} // spell effect
{10723}{} // spell new round
{10724}{} // spell projectile begin
{10725}{} // spell projectile end
{10726}{} // spell projectile in-flight
{10727}{} // spell hit
{10728}{} // spell struck

// [237] *[Ice Storm]
{10740}{} // spell begin
{10741}{} // spell end
{10742}{spells\sp_ice_storm.wav} // spell effect
{10743}{} // spell new round
{10744}{} // spell projectile begin
{10745}{} // spell projectile end
{10746}{} // spell projectile in-flight
{10747}{} // spell hit
{10748}{} // spell struck

// [238] *[Identify]
{10760}{spells\sp_identify_begin.mp3} // spell begin
{10761}{} // spell end
{10762}{} // spell effect
{10763}{} // spell new round
{10764}{} // spell projectile begin
{10765}{} // spell projectile end
{10766}{} // spell projectile in-flight
{10767}{} // spell hit
{10768}{} // spell struck

// [239] *[Illusory Script]

// [240] *[Illusory Wall]

// [241] *[Imbue with Spell Ability]

// [242] *[Implosion]

// [243] *[Imprisonment]

// [244] *[Greater Invisibility]
{10880}{} // spell begin
{10881}{spells\sp_improved_invisibilty_end.WAV} // spell end
{10882}{spells\sp_improved_invisibility.wav} // spell effect
{10883}{} // spell new round
{10884}{} // spell projectile begin
{10885}{} // spell projectile end
{10886}{} // spell projectile in-flight
{10887}{} // spell hit
{10888}{} // spell struck

// [245] *[Incendiary Cloud]

// [246] *[Inflict Critical Wounds]
{10920}{} // spell begin
{10921}{} // spell end
{10922}{spells\sp_inflict_critical_wounds.wav} // spell effect
{10923}{} // spell new round
{10924}{} // spell projectile begin
{10925}{} // spell projectile end
{10926}{} // spell projectile in-flight
{10927}{} // spell hit
{10928}{} // spell struck

// [247] *[Inflict Light Wounds]
{10940}{} // spell begin
{10941}{} // spell end
{10942}{spells\sp_inflict_light_wounds.wav} // spell effect
{10943}{} // spell new round
{10944}{} // spell projectile begin
{10945}{} // spell projectile end
{10946}{} // spell projectile in-flight
{10947}{} // spell hit
{10948}{} // spell struck

// [248] *[Inflict Minor Wounds]
{10960}{} // spell begin
{10961}{} // spell end
{10962}{spells\sp_inflict_Minor_wounds.wav} // spell effect
{10963}{} // spell new round
{10964}{} // spell projectile begin
{10965}{} // spell projectile end
{10966}{} // spell projectile in-flight
{10967}{} // spell hit
{10968}{} // spell struck

// [249] *[Inflict Moderate Wounds]
{10980}{} // spell begin
{10981}{} // spell end
{10982}{spells\sp_inflict_moderate_wound.WAV} // spell effect
{10983}{} // spell new round
{10984}{} // spell projectile begin
{10985}{} // spell projectile end
{10986}{} // spell projectile in-flight
{10987}{} // spell hit
{10988}{} // spell struck

// [250] *[Inflict Serious Wounds]
{11000}{} // spell begin
{11001}{} // spell end
{11002}{spells\sp_inflict_serious_wounds.wav} // spell effect
{11003}{} // spell new round
{11004}{} // spell projectile begin
{11005}{} // spell projectile end
{11006}{} // spell projectile in-flight
{11007}{} // spell hit
{11008}{} // spell struck

// [251] *[Insanity]
{11020}{} // spell begin
{11021}{} // spell end
{11022}{spells\sp_detect_poison-hit.wav} // spell effect
{11023}{} // spell new round
{11024}{} // spell projectile begin
{11025}{} // spell projectile end
{11026}{} // spell projectile in-flight
{11027}{} // spell hit

// [252] *[Insect Plague]
{11040}{} // spell begin
{11041}{spells\sp_insect_plague_end.wav} // spell end
{11042}{spells\sp_insect_plague_hit.wav} // spell effect
{11043}{} // spell new round
{11044}{} // spell projectile begin
{11045}{} // spell projectile end
{11046}{} // spell projectile in-flight
{11047}{spells\sp_insect_plague_hit1.wav} // spell hit
{11048}{} // spell struck

// [253] *[Invisibility]
{11060}{} // spell begin
{11061}{spells\sp_invisibilty_end.wav} // spell end
{11062}{spells\sp_invisibilty.wav} // spell effect
{11063}{} // spell new round
{11064}{} // spell projectile begin
{11065}{} // spell projectile end
{11066}{} // spell projectile in-flight
{11067}{} // spell hit
{11068}{} // spell struck

// [254] *[Invisibility Purge]
{11080}{} // spell begin
{11081}{spells\sp_invisibilty_purge_end.WAV} // spell end
{11082}{spells\sp_invisibilty_purge.WAV} // spell effect
{11083}{} // spell new round
{11084}{} // spell projectile begin
{11085}{} // spell projectile end
{11086}{} // spell projectile in-flight
{11087}{} // spell hit
{11088}{} // spell struck

// [255] *[Invisibility Sphere]
{11100}{} // spell begin
{11101}{spells\sp_invisibilty_sphere_end.WAV} // spell end
{11102}{spells\sp_invisibilty_sphere.WAV} // spell effect
{11103}{} // spell new round
{11104}{} // spell projectile begin
{11105}{} // spell projectile end
{11106}{} // spell projectile in-flight
{11107}{} // spell hit
{11108}{spells\sp_invisibilty_sphere_hit.WAV} // spell struck

// [256] *[Hide From Animals]
{11120}{} // spell begin
{11121}{spells\sp_invisibilty_animals_end.WAV} // spell end
{11122}{spells\sp_invisibilty_to_animals.WAV} // spell effect
{11123}{} // spell new round
{11124}{} // spell projectile begin
{11125}{} // spell projectile end
{11126}{} // spell projectile in-flight
{11127}{} // spell hit
{11128}{} // spell struck

// [257] *[Hide From Undead]
{11140}{} // spell begin
{11141}{spells\sp_invisibilty_to_undead_end.WAV} // spell end
{11142}{spells\sp_invisibilty_to_undead.WAV} // spell effect
{11143}{} // spell new round
{11144}{} // spell projectile begin
{11145}{} // spell projectile end
{11146}{} // spell projectile in-flight
{11147}{} // spell hit
{11148}{} // spell struck

// [258] *[Iron Body]

// [259] *[Ironwood]

// [260] *[Jump]

// [261] *[Keen Edge]
{11220}{} // spell begin
{11221}{spells\sp_great_magic_weapon_end.WAV} // spell end
{11222}{spells\sp_greater_magic_weapon.WAV} // spell effect
{11223}{} // spell new round
{11224}{} // spell projectile begin
{11225}{} // spell projectile end
{11226}{} // spell projectile in-flight
{11227}{} // spell hit
{11228}{} // spell struck

// [262] *[Knock]
{11240}{} // spell begin
{11241}{} // spell end
{11242}{spells\sp_knock.wav} // spell effect
{11243}{} // spell new round
{11244}{} // spell projectile begin
{11245}{} // spell projectile end
{11246}{} // spell projectile in-flight
{11247}{} // spell hit
{11248}{} // spell struck

// [263] *[Know Direction]

// [264] *[Legend Lore]

// [265] *[Leomund's Secret Chest]
{11300}{} // spell begin
{11301}{} // spell end
{11302}{spells\sp_leo_secret_chest.wav} // spell effect
{11303}{} // spell new round
{11304}{} // spell projectile begin
{11305}{} // spell projectile end
{11306}{} // spell projectile in-flight
{11307}{} // spell hit
{11308}{} // spell struck

// [266] *[Leomund's Secure Shelter]

// [267] *[Leomund's Tiny Hut]

// [268] *[Leomund's Trap]

// [269] *[Lesser Geas]

// [270] *[Lesser Planar Ally]

// [271] *[Lesser Planar Binding]

// [272] *[Lesser Restoration]
{11440}{} // spell begin
{11441}{} // spell end
{11442}{spells\sp_lesser_restoration.wav} // spell effect
{11443}{} // spell new round
{11444}{} // spell projectile begin
{11445}{} // spell projectile end
{11446}{} // spell projectile in-flight
{11447}{} // spell hit
{11448}{} // spell struck

// [273] *[Levitate]

// [274] *[Light]

// [275] *[Lightning Bolt]
{11500}{} // spell begin
{11501}{} // spell end
{11502}{spells\sp_lightning_bolt.WAV} // spell effect
{11503}{} // spell new round
{11504}{} // spell projectile begin
{11505}{} // spell projectile end
{11506}{} // spell projectile in-flight
{11507}{} // spell hit
{11508}{} // spell struck

// [276] *[Limited Wish]

// [277] *[Liveoak]

// [278] *[Locate Creature]

// [279] *[Locate Object]

// [280] *[Mage Armor]
{11600}{} // spell begin
{11601}{spells\sp_mage_armor_end.WAV} // spell end
{11602}{spells\sp_mage_armor.wav} // spell effect
{11603}{} // spell new round
{11604}{} // spell projectile begin
{11605}{} // spell projectile end
{11606}{} // spell projectile in-flight
{11607}{} // spell hit
{11608}{} // spell struck

// [281] *[Mage Hand]
{11620}{} // spell begin
{11621}{} // spell end
{11622}{spells\sp_mage_hand.wav} // spell effect
{11623}{} // spell new round
{11624}{} // spell projectile begin
{11625}{} // spell projectile end
{11626}{} // spell projectile in-flight
{11627}{} // spell hit
{11628}{} // spell struck

// [282] *[Magic Circle against Chaos]
{11640}{} // spell begin
{11641}{spells\sp_magic_circle_chaos_end.wav} // spell end
{11642}{spells\sp_magic_circle_chaos_out.wav} // spell effect
{11643}{} // spell new round
{11644}{} // spell projectile begin
{11645}{} // spell projectile end
{11646}{} // spell projectile in-flight
{11647}{} // spell hit
{11648}{} // spell struck

// [283] *[Magic Circle against Evil]
{11660}{} // spell begin
{11661}{spells\sp_magic_circle_evil_end.wav} // spell end
{11662}{spells\sp_magic_circle_evil_out.wav} // spell effect
{11663}{} // spell new round
{11664}{} // spell projectile begin
{11665}{} // spell projectile end
{11666}{} // spell projectile in-flight
{11667}{} // spell hit
{11668}{} // spell struck

// [284] *[Magic Circle against Good]
{11680}{} // spell begin
{11681}{spells\sp_magic_circle_good_end.wav} // spell end
{11682}{spells\sp_magic_circle_good_out.wav} // spell effect
{11683}{} // spell new round
{11684}{} // spell projectile begin
{11685}{} // spell projectile end
{11686}{} // spell projectile in-flight
{11687}{} // spell hit
{11688}{} // spell struck

// [285] *[Magic Circle against Law]
{11700}{} // spell begin
{11701}{spells\sp_magic_circle_law_end.wav} // spell end
{11702}{spells\sp_magic_circle_law_out.wav} // spell effect
{11703}{} // spell new round
{11704}{} // spell projectile begin
{11705}{} // spell projectile end
{11706}{} // spell projectile in-flight
{11707}{} // spell hit
{11708}{} // spell struck

// [286] *[Magic Fang]
{11720}{} // spell begin
{11721}{spells\sp_magic_fang_end.wav} // spell end
{11722}{spells\sp_magic_fang.wav} // spell effect
{11723}{} // spell new round
{11724}{} // spell projectile begin
{11725}{} // spell projectile end
{11726}{} // spell projectile in-flight
{11727}{} // spell hit
{11728}{} // spell struck

// [287] *[Magic Jar]

// [288] *[Magic Missile]
{11760}{} // spell begin
{11761}{} // spell end
{11762}{} // spell effect
{11763}{} // spell new round
{11764}{spells\magic_missile_firing.WAV} // spell projectile begin
{11765}{spells\magic_missile_hit.WAV} // spell projectile end
{11766}{} // spell projectile in-flight
{11767}{} // spell hit

// [289] *[Magic Mouth]

// [290] *[Magic Stone]
{11800}{} // spell begin
{11801}{} // spell end
{11802}{spells\sp_magic_stone.wav} // spell effect
{11803}{} // spell new round
{11804}{spells\sp_magic_stone.wav} // spell projectile begin
{11805}{spells\sp_magic_stone.wav} // spell projectile end
{11806}{} // spell projectile in-flight
{11807}{} // spell hit
{11808}{} // spell struck

// [291] *[Magic Vestment]
{11820}{} // spell begin
{11821}{spells\sp_great_magic_weapon_end.WAV} // spell end
{11822}{spells\sp_greater_magic_weapon.WAV} // spell effect
{11823}{} // spell new round
{11824}{} // spell projectile begin
{11825}{} // spell projectile end
{11826}{} // spell projectile in-flight
{11827}{} // spell hit
{11828}{} // spell struck

// [292] *[Magic Weapon]
{11840}{} // spell begin
{11841}{spells\sp_great_magic_weapon_end.WAV} // spell end
{11842}{spells\sp_greater_magic_weapon.WAV} // spell effect
{11843}{} // spell new round
{11844}{} // spell projectile begin
{11845}{} // spell projectile end
{11846}{} // spell projectile in-flight
{11847}{} // spell hit
{11848}{} // spell struck

// [293] *[Major Creation]

// [294] *[Major Image]

// [295] *[Make Whole]

// [296] *[Mark of Justice]

// [297] *[Mass Charm Monster]
{11940}{spells\sp_rarys_mnemonic_enhan.wav} // spell begin
{11941}{spells\sp_rarys_mnemonic_enhan_end.wav} // spell end
{11942}{} // spell effect
{11943}{} // spell new round
{11944}{} // spell projectile begin
{11945}{} // spell projectile end
{11946}{} // spell projectile in-flight
{11947}{} // spell hit

// [298] *[Mass Haste]

// [299] *[Mass Heal]
{11980}{spells\sp_mass_heal_begin.mp3} // spell begin
{11981}{} // spell end
{11982}{} // spell effect
{11983}{} // spell new round
{11984}{} // spell projectile begin
{11985}{} // spell projectile end
{11986}{} // spell projectile in-flight
{11987}{} // spell hit

// [300] *[Mass Invisibility]

// [301] *[Mass Suggestion]

// [302] *[Maze]

// [303] *[Meld Into Stone]
{12060}{} // spell begin
{12061}{spells\sp_deeper_darkness_end.wav} // spell end
{12062}{spells\sp_deeper_darkness.wav} // spell effect
{12063}{} // spell new round
{12064}{} // spell projectile begin
{12065}{} // spell projectile end
{12066}{} // spell projectile in-flight
{12067}{} // spell hit

// [304] *[Melf's Acid Arrow]
{12080}{} // spell begin
{12081}{} // spell end
{12082}{} // spell effect
{12083}{} // spell new round
{12084}{spells\sp_melf_acid_arrow_proj.wav} // spell projectile begin
{12085}{spells\sp_melfs_acid_proj_hit.wav} // spell projectile end
{12086}{spells\sp_melf_acid_arrow_proj.wav} // spell projectile in-flight
{12087}{spells\sp_melfs_acid_proj_hit.wav} // spell hit
{12088}{spells\sp_melfs_acid_proj_hit.wav} // spell struck

// [305] *[Mending]

// [306] *[Message]

// [307] *[Meteor Swarm]

// [308] *[Mind Blank]

// [309] *[Mind Fog]
{12180}{} // spell begin
{12181}{spells\sp_mind_fog_end.WAV} // spell end
{12182}{spells\sp_mind_fog.wav} // spell effect
{12183}{} // spell new round
{12184}{} // spell projectile begin
{12185}{} // spell projectile end
{12186}{} // spell projectile in-flight
{12187}{spells\sp_mind_hit.wav} // spell hit
{12188}{} // spell struck

// [310] *[Minor Creation]

// [311] *[Lesser Globe of Invulnerability]
{12220}{} // spell begin
{12221}{spells\sp_minor_globe_invun_end.wav} // spell end
{12222}{spells\sp_minor_globe_invuner.WAV} // spell effect
{12223}{} // spell new round
{12224}{} // spell projectile begin
{12225}{} // spell projectile end
{12226}{} // spell projectile in-flight
{12227}{} // spell hit
{12228}{} // spell struck

// [312] *[Minor Image]

// [313] *[Miracle]
{12260}{spells\sp_miracle_begin.mp3} // spell begin
{12261}{} // spell end
{12262}{} // spell effect
{12263}{} // spell new round
{12264}{} // spell projectile begin
{12265}{} // spell projectile end
{12266}{} // spell projectile in-flight
{12267}{} // spell hit
{12268}{} // spell struck

// [314] *[Mirage Arcana]

// [315] *[Mirror Image]
{12300}{} // spell begin
{12301}{spells\sp_mirror_image_loss.wav} // spell end
{12302}{spells\sp_mirror_image.wav} // spell effect
{12303}{} // spell new round
{12304}{} // spell projectile begin
{12305}{} // spell projectile end
{12306}{} // spell projectile in-flight
{12307}{} // spell hit
{12308}{spells\sp_mirror_image_loss.wav} // spell struck

// [316] *[Misdirection]

// [317] *[Mislead]

// [318] *[Modify Memory]

// [319] *[Mordenkainen's Disjunction]

// [320] *[Mordenkainen's Faithful Hound]
{12400}{} // spell begin
{12401}{spells\sp_mord_faith_hound_end.wav} // spell end
{12402}{spells\sp_mord_faith_hound.wav} // spell effect
{12403}{} // spell new round
{12404}{} // spell projectile begin
{12405}{} // spell projectile end
{12406}{} // spell projectile in-flight
{12407}{} // spell hit
{12408}{} // spell struck

// [321] *[Mordenkainen's Lucubration]

// [322] *[Mordenkainen's Magnificent Mansion]

// [323] *[Mordenkainen's Sword]
{12460}{} // spell begin
{12461}{spells\sp_mordenkainens_sword_end.mp3} // spell end
{12462}{spells\sp_mordenkainens_sword_effect.mp3} // spell effect
{12463}{} // spell new round
{12464}{} // spell projectile begin
{12465}{} // spell projectile end
{12466}{} // spell projectile in-flight
{12467}{} // spell hit
{12468}{} // spell struck

// [324] *[Mount]

// [325] *[Move Earth]

// [326] *[Negative Energy Protection]
{12520}{} // spell begin
{12521}{spells\sp_neg_enrergy_protct_end.wav} // spell end
{12522}{spells\sp_negative_energy_protect.wav} // spell effect
{12523}{} // spell new round
{12524}{} // spell projectile begin
{12525}{} // spell projectile end
{12526}{} // spell projectile in-flight
{12527}{} // spell hit
{12528}{spells\sp_neg_enrergy_protct_hit.wav} // spell struck

// [327] *[Neutralize Poison]
{12540}{} // spell begin
{12541}{} // spell end
{12542}{spells\sp_neutralize_poison.wav} // spell effect
{12543}{} // spell new round
{12544}{} // spell projectile begin
{12545}{} // spell projectile end
{12546}{} // spell projectile in-flight
{12547}{} // spell hit
{12548}{} // spell struck

// [328] *[Nightmare]

// [329] *[Nondetection]

// [330] *[Nystul's Magic Aura]

// [331] *[Nystul's Undetectable Aura]

// [332] *[Obscure Object]

// [333] *[Obscuring Mist]
{12660}{} // spell begin
{12661}{spells\sp_obscuring_mist_end.WAV} // spell end
{12662}{spells\sp_obscuring_mist.wav} // spell effect
{12663}{} // spell new round
{12664}{} // spell projectile begin
{12665}{} // spell projectile end
{12666}{} // spell projectile in-flight
{12667}{} // spell hit
{12668}{} // spell struck

// [334] *[Open/Close]
{12680}{} // spell begin
{12681}{} // spell end
{12682}{spells\sp_open_close.wav} // spell effect
{12683}{} // spell new round
{12684}{} // spell projectile begin
{12685}{} // spell projectile end
{12686}{} // spell projectile in-flight
{12687}{} // spell hit
{12688}{} // spell struck

// [335] *[Order's Wrath]
{12700}{spells\sp_antiplant_shell.wav} // spell begin
{12701}{} // spell end
{12702}{} // spell effect
{12703}{} // spell new round
{12704}{} // spell projectile begin
{12705}{} // spell projectile end
{12706}{} // spell projectile in-flight
{12707}{} // spell hit
{12708}{} // spell struck

// [336] *[Otiluke's Freezing Sphere]

// [337] *[Otiluke's Resilient Sphere]
{12740}{} // spell begin
{12741}{spells\sp_otilukes_sphere_end.wav} // spell end
{12742}{spells\sp_otilukes_sphere.wav} // spell effect
{12743}{} // spell new round
{12744}{} // spell projectile begin
{12745}{} // spell projectile end
{12746}{} // spell projectile in-flight
{12747}{} // spell hit
{12748}{spells\sp_otilukes_sphere_hit.wav} // spell struck

// [338] *[Otiluke's Telekinetic Sphere]

// [339] *[Otto's Irresistible Dance]

// [340] *[Passwall]

// [341] *[Pass without Trace]

// [342] *[Permanency]

// [343] *[Permanent Image]

// [344] *[Persistent Image]

// [345] *[Phantasmal Killer]
{12900}{} // spell begin
{12901}{} // spell end
{12902}{spells\sp_phantasmal_killer.wav} // spell effect
{12903}{} // spell new round
{12904}{} // spell projectile begin
{12905}{} // spell projectile end
{12906}{} // spell projectile in-flight
{12907}{} // spell hit
{12908}{} // spell struck

// [346] *[Phantom Steed]

// [347] *[Phase Door]

// [348] *[Planar Ally]

// [349] *[Planar Binding]

// [350] *[Plane Shift]

// [351] *[Plant Growth]

// [352] *[Poison]
{13040}{} // spell begin
{13041}{spells\sp_poison_end.WAV} // spell end
{13042}{spells\sp_poison.wav} // spell effect
{13043}{} // spell new round
{13044}{} // spell projectile begin
{13045}{} // spell projectile end
{13046}{} // spell projectile in-flight
{13047}{} // spell hit
{13048}{} // spell struck

// [353] *[Polymorph Any Object]

// [354] *[Polymorph Other]
{13080}{} // spell begin
{13081}{spells\sp_polymorph_other_end.WAV} // spell end
{13082}{spells\sp_polymorph_other.wav} // spell effect
{13083}{} // spell new round
{13084}{} // spell projectile begin
{13085}{} // spell projectile end
{13086}{} // spell projectile in-flight
{13087}{} // spell hit
{13088}{} // spell struck

// [355] *[Polymorph Self]
{13100}{} // spell begin
{13101}{spells\sp_polymorph_self_end.WAV} // spell end
{13102}{spells\sp_polymorph_self.wav} // spell effect
{13103}{} // spell new round
{13104}{} // spell projectile begin
{13105}{} // spell projectile end
{13106}{} // spell projectile in-flight
{13107}{} // spell hit
{13108}{} // spell struck

// [356] *[Power Word, Blind]
{13120}{} // spell begin
{13121}{} // spell end
{13122}{spells\sp_emotion_friendship_hit.wav} // spell effect
{13123}{} // spell new round
{13124}{} // spell projectile begin
{13125}{} // spell projectile end
{13126}{} // spell projectile in-flight
{13127}{} // spell hit

// [357] *[Power Word, Kill]
{13140}{} // spell begin
{13141}{} // spell end
{13142}{spells\sp_emotion_hope_hit.wav} // spell effect
{13143}{} // spell new round
{13144}{} // spell projectile begin
{13145}{} // spell projectile end
{13146}{} // spell projectile in-flight
{13147}{} // spell hit

// [358] *[Power Word, Stun]
{13160}{} // spell begin
{13161}{spells\sp_polymorph_other_end.wav} // spell end
{13162}{spells\sp_polymorph_other.wav} // spell effect
{13163}{} // spell new round
{13164}{} // spell projectile begin
{13165}{} // spell projectile end
{13166}{} // spell projectile in-flight
{13167}{} // spell hit

// [359] *[Prayer]
{13180}{spells\sp_prayer_burst_favor.wav} // spell begin
{13181}{spells\sp_prayer_burst_disfavor.wav} // spell end
{13182}{} // spell effect
{13183}{} // spell new round
{13184}{} // spell projectile begin
{13185}{} // spell projectile end
{13186}{} // spell projectile in-flight
{13187}{} // spell hit
{13188}{} // spell struck

// [360] *[Prestidigitation]

// [361] *[Prismatic Sphere]

// [362] *[Prismatic Spray]
{13240}{} // spell begin
{13241}{} // spell end
{13242}{spells\sp_prismatic_spray_effect.mp3} // spell effect
{13243}{} // spell new round
{13244}{} // spell projectile begin
{13245}{} // spell projectile end
{13246}{} // spell projectile in-flight
{13247}{} // spell hit
{13248}{} // spell struck

// [363] *[Prismatic Wall]

// [364] *[Produce Flame]
{13280}{} // spell begin
{13281}{} // spell end
{13282}{spells\sp_Produce_flame.wav} // spell effect
{13283}{} // spell new round
{13284}{} // spell projectile begin
{13285}{} // spell projectile end
{13286}{spells\sp_Produce_flame_proj.wav} // spell projectile in-flight
{13287}{spells\sp_Produce_flame_hit.wav} // spell hit
{13288}{} // spell struck

// [365] *[Programmed Image]

// [366] *[Project Image]

// [367] *[Protection from Arrows]
{13340}{} // spell begin
{13341}{spells\sp_protect _fr_arrow_end.wav} // spell end
{13342}{spells\sp_protect from_arrows.wav} // spell effect
{13343}{} // spell new round
{13344}{} // spell projectile begin
{13345}{} // spell projectile end
{13346}{} // spell projectile in-flight
{13347}{} // spell hit
{13348}{spells\sp_protect fr_arrows_hit.wav} // spell struck

// [368] *[Protection from Chaos]
{13360}{} // spell begin
{13361}{spells\sp_protect_from_chaos_end.wav} // spell end
{13362}{spells\sp_protect_from_chaos.wav} // spell effect
{13363}{} // spell new round
{13364}{} // spell projectile begin
{13365}{} // spell projectile end
{13366}{} // spell projectile in-flight
{13367}{} // spell hit
{13368}{} // spell struck

// [369] *[Protection from Energy]
{13380}{} // spell begin
{13381}{spells\sp_protect_fr_el_fire_end.wav} // spell end
{13382}{spells\sp_protect_fr_el_fire.wav} // spell effect
{13383}{} // spell new round
{13384}{spells\sp_protect_fr_el_acid.WAV} // spell projectile begin
{13385}{spells\sp_protect_fr_el_acid_end.WAV} // spell projectile end
{13386}{spells\sp_protect_fr_el_cold.WAV} // spell projectile in-flight
{13387}{spells\sp_protect_fr_el_cold_end.WAV} // spell hit
{13388}{spells\sp_protect_fr_el_fire.WAV} // spell struck
{13389}{spells\sp_protect_fr_el_fire_end.WAV}
{13390}{spells\sp_protect_fr_el_sonic.WAV}
{13391}{spells\sp_protect_fr_el_sonic_end.WAV}
{13392}{spells\sp_protect_fr_el_water.WAV}
{13393}{spells\sp_protect_fr_el_water_end.WAV}

// [370] *[Protection from Evil]
{13400}{} // spell begin
{13401}{spells\sp_protection_fr_evil_end.WAV} // spell end
{13402}{spells\sp_protection_from_evil.wav} // spell effect
{13403}{} // spell new round
{13404}{} // spell projectile begin
{13405}{} // spell projectile end
{13406}{} // spell projectile in-flight
{13407}{} // spell hit
{13408}{} // spell struck

// [371] *[Protection from Good]
{13420}{} // spell begin
{13421}{spells\sp_protection_fr_good_end.wav} // spell end
{13422}{spells\sp_protection_fr_good.wav} // spell effect
{13423}{} // spell new round
{13424}{} // spell projectile begin
{13425}{} // spell projectile end
{13426}{} // spell projectile in-flight
{13427}{} // spell hit
{13428}{} // spell struck

// [372] *[Protection from Law]
{13440}{} // spell begin
{13441}{spells\sp_protection_fr_law_end.wav} // spell end
{13442}{spells\sp_protection_fr_law.wav} // spell effect
{13443}{} // spell new round
{13444}{} // spell projectile begin
{13445}{} // spell projectile end
{13446}{} // spell projectile in-flight
{13447}{} // spell hit
{13448}{} // spell struck

// [373] *[Protection from Spells]

// [374] *[Prying Eyes]

// [375] *[Purify Food and Drink]

// [376] *[Pyrotechnics]
{13520}{} // spell begin
{13521}{spells\sp_pyrotechnics_end.WAV} // spell end
{13522}{spells\sp_pyrotechnics_fireworks.wav} // spell effect
{13523}{} // spell new round
{13524}{} // spell projectile begin
{13525}{} // spell projectile end
{13526}{} // spell projectile in-flight
{13527}{} // spell hit
{13528}{} // spell struck

// [377] *[Quench] - not the one used in-game

// [378] *[Rainbow Pattern]
{13560}{} // spell begin
{13561}{} // spell end
{13562}{spells\sp_rainbow_pattern.wav} // spell effect
{13563}{} // spell new round
{13564}{} // spell projectile begin
{13565}{} // spell projectile end
{13566}{} // spell projectile in-flight
{13567}{spells\sp_rainbow_pattern_hit.wav} // spell hit
{13568}{} // spell struck

// [379] *[Raise Dead]
{13580}{} // spell begin
{13581}{} // spell end
{13582}{spells\sp_raise_dead.wav} // spell effect
{13583}{} // spell new round
{13584}{} // spell projectile begin
{13585}{} // spell projectile end
{13586}{} // spell projectile in-flight
{13587}{} // spell hit
{13588}{} // spell struck

// [380] *[Random Action]
{13600}{} // spell begin
{13601}{} // spell end
{13602}{spells\sp_random_action.wav} // spell effect
{13603}{} // spell new round
{13604}{} // spell projectile begin
{13605}{} // spell projectile end
{13606}{} // spell projectile in-flight
{13607}{} // spell hit
{13608}{} // spell struck

// [381] *[Rary's Mnemonic Enhancer]
{13620}{} // spell begin
{13621}{spells\sp_rarys_mnemon_enhan_end.wav} // spell end
{13622}{spells\sp_rarys_mnemonic_enhan.wav} // spell effect
{13623}{} // spell new round
{13624}{} // spell projectile begin
{13625}{} // spell projectile end
{13626}{} // spell projectile in-flight
{13627}{} // spell hit
{13628}{} // spell struck

// [382] *[Rary's Telepathic Bond]

// [383] *[Ray of Enfeeblement]
{13660}{} // spell begin
{13661}{spells\sp_ray_enfeeblement_end.wav} // spell end
{13662}{spells\sp_ray_enfeeblement.wav} // spell effect
{13663}{} // spell new round
{13664}{} // spell projectile begin
{13665}{} // spell projectile end
{13666}{} // spell projectile in-flight
{13667}{spells\sp_ray_enfeeblement_hit.wav} // spell hit
{13668}{} // spell struck

// [384] *[Ray of Frost]
{13680}{} // spell begin
{13681}{} // spell end
{13682}{spells\sp_ray_of_frost.wav} // spell effect
{13683}{} // spell new round
{13684}{} // spell projectile begin
{13685}{} // spell projectile end
{13686}{} // spell projectile in-flight
{13687}{spells\sp_ray_of_frost_hit.wav} // spell hit
{13688}{} // spell struck

// [385] *[Read Magic]
{13700}{} // spell begin
{13701}{spells\sp_read_magic_end.WAV} // spell end
{13702}{spells\sp_read_magic.wav} // spell effect
{13703}{} // spell new round
{13704}{} // spell projectile begin
{13705}{} // spell projectile end
{13706}{} // spell projectile in-flight
{13707}{} // spell hit
{13708}{} // spell struck

// [386] *[Reduce Person]
{13720}{} // spell begin
{13721}{spells\sp_reduce.wav} // spell end
{13722}{spells\sp_reduce.wav} // spell effect
{13723}{} // spell new round
{13724}{} // spell projectile begin
{13725}{} // spell projectile end
{13726}{} // spell projectile in-flight
{13727}{} // spell hit
{13728}{} // spell struck

// [387] *[Refuge]

// [388] *[Regenerate]

// [389] *[Reincarnate] - not the one used in-game

// [390] *[Remove Blindness/Deafness]
{13800}{} // spell begin
{13801}{} // spell end
{13802}{spells\sp_remove_blind_deaf.wav} // spell effect
{13803}{} // spell new round
{13804}{} // spell projectile begin
{13805}{} // spell projectile end
{13806}{} // spell projectile in-flight
{13807}{} // spell hit
{13808}{} // spell struck

// [391] *[Remove Curse]
{13820}{} // spell begin
{13821}{} // spell end
{13822}{spells\sp_remove_curse.wav} // spell effect
{13823}{} // spell new round
{13824}{} // spell projectile begin
{13825}{} // spell projectile end
{13826}{} // spell projectile in-flight
{13827}{} // spell hit
{13828}{} // spell struck

// [392] *[Remove Disease]
{13840}{} // spell begin
{13841}{} // spell end
{13842}{spells\sp_remove_disease.wav} // spell effect
{13843}{} // spell new round
{13844}{} // spell projectile begin
{13845}{} // spell projectile end
{13846}{} // spell projectile in-flight
{13847}{} // spell hit
{13848}{} // spell struck

// [393] *[Remove Fear]
{13860}{} // spell begin
{13861}{} // spell end
{13862}{spells\sp_remove_disease.wav} // spell effect
{13863}{} // spell new round
{13864}{} // spell projectile begin
{13865}{} // spell projectile end
{13866}{} // spell projectile in-flight
{13867}{} // spell hit
{13868}{} // spell struck

// [394] *[Remove Paralysis]
{13880}{} // spell begin
{13881}{} // spell end
{13882}{spells\sp_remove_paralysis.wav} // spell effect
{13883}{} // spell new round
{13884}{} // spell projectile begin
{13885}{} // spell projectile end
{13886}{} // spell projectile in-flight
{13887}{} // spell hit
{13888}{} // spell struck

// [395] *[Repel Metal or Stone]

// [396] *[Repel Vermin]
{13920}{} // spell begin
{13921}{spells\sp_repel_vermin_end.WAV} // spell end
{13922}{spells\sp_repel_vermin.wav} // spell effect
{13923}{} // spell new round
{13924}{} // spell projectile begin
{13925}{} // spell projectile end
{13926}{} // spell projectile in-flight
{13927}{} // spell hit
{13928}{} // spell struck

// [397] *[Repel Wood]

// [398] *[Repulsion]

// [399] *[Resistance]
{13980}{} // spell begin
{13981}{spells\sp_resistance_end.wav} // spell end
{13982}{spells\sp_resistance.wav} // spell effect
{13983}{} // spell new round
{13984}{} // spell projectile begin
{13985}{} // spell projectile end
{13986}{} // spell projectile in-flight
{13987}{} // spell hit
{13988}{} // spell struck

// [400] *[Resist Energy]
{14000}{spells\sp_resist_elemt_cold.wav} // spell begin
{14001}{spells\sp_resist_elemt_cold_end.wav} // spell end
{14002}{spells\sp_resist_elemt_cold.wav} // spell effect
{14003}{} // spell new round
{14004}{spells\sp_resist_elemt_acid.WAV} // spell projectile begin
{14005}{spells\sp_resist_elemt_acid_end.WAV} // spell projectile end
{14006}{spells\sp_resist_elemt_cold.WAV} // spell projectile in-flight
{14007}{spells\sp_resist_elemt_cold_end.WAV} // spell hit
{14008}{spells\sp_resist_elemt_fire.WAV} // spell struck
{14009}{spells\sp_resist_elemt_fire_end.WAV}
{14010}{spells\sp_resist_elemt_sonic.WAV}
{14011}{spells\sp_resist_elemt_sonic_end.WAV}
{14012}{spells\sp_resist_elemt_water.WAV}
{14013}{spells\sp_resist_elemt_water_end.WAV}

// [401] *[Restoration]
{14020}{spells\sp_Animal_Friendship.wav} // spell begin
{14021}{} // spell end
{14022}{} // spell effect
{14023}{} // spell new round
{14024}{} // spell projectile begin
{14025}{} // spell projectile end
{14026}{} // spell projectile in-flight
{14027}{} // spell hit
{14028}{} // spell struck

// [402] *[Resurrection]

// [403] *[Reverse Gravity]

// [404] *[Righteous Might]
{14080}{} // spell begin
{14081}{spells\sp_righteous_might_end.WAV} // spell end
{14082}{spells\sp_righteous_might.WAV} // spell effect
{14083}{} // spell new round
{14084}{} // spell projectile begin
{14085}{} // spell projectile end
{14086}{} // spell projectile in-flight
{14087}{} // spell hit
{14088}{} // spell struck

// [405] *[Rope Trick]

// [406] *[Rusting Grasp]

// [407] *[Sanctuary]
{14140}{} // spell begin
{14141}{spells\sp_sanctuary_end.WAV} // spell end
{14142}{spells\sp_sanctuary.wav} // spell effect
{14143}{} // spell new round
{14144}{} // spell projectile begin
{14145}{} // spell projectile end
{14146}{} // spell projectile in-flight
{14147}{} // spell hit
{14148}{} // spell struck

// [408] *[Scare]
{14160}{} // spell begin
{14161}{spells\sp_scare_end.wav} // spell end
{14162}{spells\sp_scare.wav} // spell effect
{14163}{} // spell new round
{14164}{} // spell projectile begin
{14165}{} // spell projectile end
{14166}{} // spell projectile in-flight
{14167}{} // spell hit
{14168}{} // spell struck

// [409] *[Screen]

// [410] *[Scrying]

// [411] *[Sculpt Sound]

// [412] *[Searing Light]
{14240}{} // spell begin
{14241}{} // spell end
{14242}{spells\sp_searing_light.wav} // spell effect
{14243}{} // spell new round
{14244}{} // spell projectile begin
{14245}{} // spell projectile end
{14246}{} // spell projectile in-flight
{14247}{spells\sp_searing_light_hit.wav} // spell hit
{14248}{} // spell struck

// [413] *[Secret Page]

// [414] *[See Invisibility]
{14280}{} // spell begin
{14281}{spells\sp_see_invisibilty_end.WAV} // spell end
{14282}{spells\sp_see_invisibilty.wav} // spell effect
{14283}{} // spell new round
{14284}{} // spell projectile begin
{14285}{} // spell projectile end
{14286}{} // spell projectile in-flight
{14287}{} // spell hit
{14288}{} // spell struck

// [415] *[Seeming]

// [416] *[Sending]

// [417] *[Sepia Snake Sigil]

// [418] *[Sequester]

// [419] *[Shades]

// [420] *[Shadow Conjuration]

// [421] *[Shadow Evocation]

// [422] *[Shadow Walk]

// [423] *[Shambler]

// [424] *[Shapechange]

// [425] *[Shatter]
{14500}{} // spell begin
{14501}{} // spell end
{14502}{spells\sp_shatter.wav} // spell effect
{14503}{} // spell new round
{14504}{} // spell projectile begin
{14505}{} // spell projectile end
{14506}{} // spell projectile in-flight
{14507}{spells\sp_shatter.wav} // spell hit
{14508}{} // spell struck

// [426] *[Shield]
{14520}{} // spell begin
{14521}{spells\sp_shield_end.WAV} // spell end
{14522}{spells\sp_shield.wav} // spell effect
{14523}{} // spell new round
{14524}{} // spell projectile begin
{14525}{} // spell projectile end
{14526}{} // spell projectile in-flight
{14527}{} // spell hit
{14528}{spells\sp_shield_struck.wav} // spell struck

// [427] *[Shield of Faith]
{14540}{} // spell begin
{14541}{spells\sp_shield_of_faith_end.wav} // spell end
{14542}{spells\sp_shield_of_faith.wav} // spell effect
{14543}{} // spell new round
{14544}{} // spell projectile begin
{14545}{} // spell projectile end
{14546}{} // spell projectile in-flight
{14547}{} // spell hit
{14548}{} // spell struck

// [428] *[Shield of Law]

// [429] *[Shield Other]

// [430] *[Shillelagh]
{14600}{} // spell begin
{14601}{} // spell end
{14602}{spells\sp_shillelagh.wav} // spell effect
{14603}{} // spell new round
{14604}{} // spell projectile begin
{14605}{} // spell projectile end
{14606}{} // spell projectile in-flight
{14607}{} // spell hit
{14608}{} // spell struck

// [431] *[Shocking Grasp]
{14620}{} // spell begin
{14621}{} // spell end
{14622}{spells\sp_shocking_grasp.wav} // spell effect
{14623}{} // spell new round
{14624}{} // spell projectile begin
{14625}{} // spell projectile end
{14626}{} // spell projectile in-flight
{14627}{spells\sp_shocking_grasp.wav} // spell hit
{14628}{} // spell struck

// [432] *[Shout]
{14640}{} // spell begin
{14641}{} // spell end
{14642}{spells\sp_shout.wav} // spell effect
{14643}{} // spell new round
{14644}{} // spell projectile begin
{14645}{} // spell projectile end
{14646}{} // spell projectile in-flight
{14647}{spells\sp_shout_hit.wav} // spell hit
{14648}{} // spell struck

// [433] *[Shrink Item]

// [434] *[Silence]
{14680}{spells\sp_silence.wav} // spell begin
{14681}{spells\sp_silence_end.WAV} // spell end
{14682}{} // spell effect
{14683}{} // spell new round
{14684}{} // spell projectile begin
{14685}{} // spell projectile end
{14686}{} // spell projectile in-flight
{14687}{} // spell hit
{14688}{} // spell struck

// [435] *[Silent Image]

// [436] *[Simulacrum]

// [437] *[Slay Living]
{14740}{} // spell begin
{14741}{} // spell end
{14742}{spells\sp_slay_living.wav} // spell effect
{14743}{} // spell new round
{14744}{} // spell projectile begin
{14745}{} // spell projectile end
{14746}{} // spell projectile in-flight
{14747}{} // spell hit
{14748}{} // spell struck

// [438] *[Sleep]
{14760}{} // spell begin
{14761}{} // spell end
{14762}{spells\sp_sleep.wav} // spell effect
{14763}{} // spell new round
{14764}{} // spell projectile begin
{14765}{} // spell projectile end
{14766}{} // spell projectile in-flight
{14767}{} // spell hit
{14768}{} // spell struck

// [439] *[Sleet Storm]
{14780}{} // spell begin
{14781}{spells\sp_sleet_storm_end.WAV} // spell end
{14782}{spells\sp_sleet_storm.WAV} // spell effect
{14783}{} // spell new round
{14784}{} // spell projectile begin
{14785}{} // spell projectile end
{14786}{} // spell projectile in-flight
{14787}{} // spell hit
{14788}{} // spell struck

// [440] *[Slow]
{14800}{} // spell begin
{14801}{spells\sp_slow_end.WAV} // spell end
{14802}{spells\sp_slow.wav} // spell effect
{14803}{} // spell new round
{14804}{} // spell projectile begin
{14805}{} // spell projectile end
{14806}{} // spell projectile in-flight
{14807}{} // spell hit
{14808}{} // spell struck

// [441] *[Snare]
{14820}{} // spell begin
{14821}{spells\sp_snare_end.wav} // spell end
{14822}{spells\sp_snare.wav} // spell effect
{14823}{} // spell new round
{14824}{} // spell projectile begin
{14825}{} // spell projectile end
{14826}{} // spell projectile in-flight
{14827}{spells\sp_snare_hit.wav} // spell hit
{14828}{} // spell struck

// [442] *[Soften Earth and Stone]
{14840}{} // spell begin
{14841}{} // spell end
{14842}{spells\sp_soften_earth.wav} // spell effect
{14843}{} // spell new round
{14844}{} // spell projectile begin
{14845}{} // spell projectile end
{14846}{} // spell projectile in-flight
{14847}{} // spell hit
{14848}{} // spell struck

// [443] *[Solid Fog]
{14860}{} // spell begin
{14861}{spells\sp_solid_fog_end.WAV} // spell end
{14862}{spells\sp_solid_fog.WAV} // spell effect
{14863}{} // spell new round
{14864}{} // spell projectile begin
{14865}{} // spell projectile end
{14866}{} // spell projectile in-flight
{14867}{} // spell hit
{14868}{} // spell struck2:25 PM 6/9/2003

// [444] *[Soul Bind]

// [445] *[Sound Burst]
{14900}{spells\sp_sound_burst.WAV} // spell begin
{14901}{} // spell end
{14902}{} // spell effect
{14903}{} // spell new round
{14904}{} // spell projectile begin
{14905}{} // spell projectile end
{14906}{} // spell projectile in-flight
{14907}{} // spell hit
{14908}{} // spell struck

// [446] *[Speak with Animals]

// [447] *[Speak with Dead]

// [448] *[Speak with Plants]

// [449] *[Spectral Hand]

// [450] *[Spell Immunity]
{15000}{} // spell begin
{15001}{spells\sp_spell_immunity_end.WAV} // spell end
{15002}{spells\sp_spell_immunity.WAV} // spell effect
{15003}{} // spell new round
{15004}{} // spell projectile begin
{15005}{} // spell projectile end
{15006}{} // spell projectile in-flight
{15007}{} // spell hit
{15008}{} // spell struck

// [451] *[Spell Resistance]
{15020}{} // spell begin
{15021}{spells\sp+spell_resistance_end.WAV} // spell end
{15022}{spells\sp+spell_resistance.WAV} // spell effect
{15023}{} // spell new round
{15024}{} // spell projectile begin
{15025}{} // spell projectile end
{15026}{} // spell projectile in-flight
{15027}{} // spell hit
{15028}{} // spell struck

// [452] *[Spellstaff]

// [453] *[Spell Turning]

// [454] *[Spider Climb]

// [455] *[Spike Growth]
{15100}{} // spell begin
{15101}{spells\sp_spike_growth_end.WAV} // spell end
{15102}{spells\sp_spike_growth.WAV} // spell effect
{15103}{} // spell new round
{15104}{} // spell projectile begin
{15105}{} // spell projectile end
{15106}{} // spell projectile in-flight
{15107}{spells\sp_spike_growth_hit.wav} // spell hit
{15108}{} // spell struck

// [456] *[Spike Stones]
{15120}{} // spell begin
{15121}{spells\sp_spike_stones_end.wav} // spell end
{15122}{spells\sp_spike_stones.wav} // spell effect
{15123}{} // spell new round
{15124}{} // spell projectile begin
{15125}{} // spell projectile end
{15126}{} // spell projectile in-flight
{15127}{spells\sp_spike_stones_hit.wav} // spell hit
{15128}{} // spell struck

// [457] *[Spiritual Weapon]
{15140}{} // spell begin
{15141}{spells\sp_spiritual_weapon_end.wav} // spell end
{15142}{spells\sp_spiritual_weapon.wav} // spell effect
{15143}{} // spell new round
{15144}{} // spell projectile begin
{15145}{} // spell projectile end
{15146}{} // spell projectile in-flight
{15147}{} // spell hit
{15148}{} // spell struck

// [458] *[Statue]

// [459] *[Status]

// [460] *[Stinking Cloud]
{15200}{spells\sp_stinking_cloud.wav} // spell begin
{15201}{spells\sp_stinking_cloud_hit.wav} // spell end
{15202}{} // spell effect
{15203}{} // spell new round
{15204}{} // spell projectile begin
{15205}{} // spell projectile end
{15206}{} // spell projectile in-flight
{15207}{} // spell hit
{15208}{} // spell struck

// [461] *[Stone Shape]

// [462] *[Stoneskin]
{15240}{} // spell begin
{15241}{spells\sp_stone_skin_end.WAV} // spell end
{15242}{spells\sp_stoneskin.wav} // spell effect
{15243}{} // spell new round
{15244}{} // spell projectile begin
{15245}{} // spell projectile end
{15246}{} // spell projectile in-flight
{15247}{} // spell hit
{15248}{} // spell struck

// [463] *[Stone Tell]

// [464] *[Stone to Flesh]

// [465] *[Storm of Vengeance]

// [466] *[Suggestion]
{15320}{} // spell begin
{15321}{spells\sp_suggestion_end.WAV} // spell end
{15322}{spells\sp_suggestion.WAV} // spell effect
{15323}{} // spell new round
{15324}{} // spell projectile begin
{15325}{} // spell projectile end
{15326}{} // spell projectile in-flight
{15327}{} // spell hit
{15328}{} // spell struck

// [467] *[Summon Monster I]
{15340}{} // spell begin
{15341}{spells\sp_summon_monster1_end.WAV} // spell end
{15342}{spells\sp_summon_monster1.wav} // spell effect
{15343}{} // spell new round
{15344}{} // spell projectile begin
{15345}{} // spell projectile end
{15346}{} // spell projectile in-flight
{15347}{} // spell hit
{15348}{} // spell struck

// [468] *[Summon Monster II]
{15360}{} // spell begin
{15361}{spells\sp_summon_monster11_end.WAV} // spell end
{15362}{spells\sp_summon_monster11.wav} // spell effect
{15363}{} // spell new round
{15364}{} // spell projectile begin
{15365}{} // spell projectile end
{15366}{} // spell projectile in-flight
{15367}{} // spell hit
{15368}{} // spell struck

// [469] *[Summon Monster III]
{15380}{} // spell begin
{15381}{spells\sp_summon_monster111_end.WAV} // spell end
{15382}{spells\sp_summon_monster111.wav} // spell effect
{15383}{} // spell new round
{15384}{} // spell projectile begin
{15385}{} // spell projectile end
{15386}{} // spell projectile in-flight
{15387}{} // spell hit
{15388}{} // spell struck

// [470] *[Summon Monster IV]
{15400}{} // spell begin
{15401}{spells\sp_summon_monster1v_end.WAV} // spell end
{15402}{spells\sp_summon_monster1v.wav} // spell effect
{15403}{} // spell new round
{15404}{} // spell projectile begin
{15405}{} // spell projectile end
{15406}{} // spell projectile in-flight
{15407}{} // spell hit
{15408}{} // spell struck

// [471] *[Summon Monster V]
{15420}{} // spell begin
{15421}{spells\sp_summon_monsterv_end.WAV} // spell end
{15422}{spells\sp_summon_monsterv.wav} // spell effect
{15423}{} // spell new round
{15424}{} // spell projectile begin
{15425}{} // spell projectile end
{15426}{} // spell projectile in-flight
{15427}{} // spell hit
{15428}{} // spell struck

// [472] *[Summon Monster VI]
{15440}{} // spell begin
{15441}{spells\sp_insect_plague_end.wav} // spell end
{15442}{spells\sp_insect_plague_hit.wav} // spell effect
{15443}{} // spell new round
{15444}{} // spell projectile begin
{15445}{} // spell projectile end
{15446}{} // spell projectile in-flight
{15447}{} // spell hit
{15448}{} // spell struck

// [473] *[Summon Monster VII]
{15460}{} // spell begin
{15461}{spells\sp_insect_plague_end1.wav} // spell end
{15462}{spells\sp_insect_plague_hit1.wav} // spell effect
{15463}{} // spell new round
{15464}{} // spell projectile begin
{15465}{} // spell projectile end
{15466}{} // spell projectile in-flight
{15467}{} // spell hit
{15468}{} // spell struck

// [474] *[Summon Monster VIII]
{15480}{} // spell begin
{15481}{spells\sp_unseen_servant_end.wav} // spell end
{15482}{spells\sp_unseen_servant.wav} // spell effect
{15483}{} // spell new round
{15484}{} // spell projectile begin
{15485}{} // spell projectile end
{15486}{} // spell projectile in-flight
{15487}{} // spell hit
{15488}{} // spell struck

// [475] *[Summon Monster IX]
{15500}{} // spell begin
{15501}{spells\sp_enthrall_end.wav} // spell end
{15502}{spells\sp_enthrall_hit.wav} // spell effect
{15503}{} // spell new round
{15504}{} // spell projectile begin
{15505}{} // spell projectile end
{15506}{} // spell projectile in-flight
{15507}{} // spell hit
{15508}{} // spell struck

// [476] *[Summon Nature's Ally I]
{15520}{} // spell begin
{15521}{spells\sp_sumn_naturealley1_end.WAV} // spell end
{15522}{spells\sp_summon_naturesalley1.wav} // spell effect
{15523}{} // spell new round
{15524}{} // spell projectile begin
{15525}{} // spell projectile end
{15526}{} // spell projectile in-flight
{15527}{} // spell hit
{15528}{} // spell struck

// [477] *[Summon Nature's Ally II]
{15540}{} // spell begin
{15541}{spells\sp_sumn_naturealley11_end.WAV} // spell end
{15542}{spells\sp_summon_naturesalley11.wav} // spell effect
{15543}{} // spell new round
{15544}{} // spell projectile begin
{15545}{} // spell projectile end
{15546}{} // spell projectile in-flight
{15547}{} // spell hit
{15548}{} // spell struck

// [478] *[Summon Nature's Ally III]
{15560}{} // spell begin
{15561}{spells\sp_sumn_naturealley111_end.WAV} // spell end
{15562}{spells\sp_summon_naturesalley111.wav} // spell effect
{15563}{} // spell new round
{15564}{} // spell projectile begin
{15565}{} // spell projectile end
{15566}{} // spell projectile in-flight
{15567}{} // spell hit
{15568}{} // spell struck

// [479] *[Summon Nature's Ally IV]
{15580}{} // spell begin
{15581}{spells\sp_sumn_naturealley1v_end.WAV} // spell end
{15582}{spells\sp_summon_naturesalley1v.wav} // spell effect
{15583}{} // spell new round
{15584}{} // spell projectile begin
{15585}{} // spell projectile end
{15586}{} // spell projectile in-flight
{15587}{} // spell hit
{15588}{} // spell struck

// [480] *[Summon Nature's Ally V]
{15600}{} // spell begin
{15601}{spells\sp_sumn_naturealleyv_end.WAV} // spell end
{15602}{spells\sp_summon_naturesalleyv.wav} // spell effect
{15603}{} // spell new round
{15604}{} // spell projectile begin
{15605}{} // spell projectile end
{15606}{} // spell projectile in-flight
{15607}{} // spell hit
{15608}{} // spell struck

// [481] *[Summon Nature's Ally VI]
{15620}{} // spell begin
{15621}{spells\sp_polymorph_self_end.wav} // spell end
{15622}{spells\sp_polymorph_self.wav} // spell effect
{15623}{} // spell new round
{15624}{} // spell projectile begin
{15625}{} // spell projectile end
{15626}{} // spell projectile in-flight
{15627}{} // spell hit
{15628}{} // spell struck

// [482] *[Summon Nature's Ally VII]
{15640}{} // spell begin
{15641}{spells\sp_healing_circle_end.wav} // spell end
{15642}{spells\sp_healing_circle.wav} // spell effect
{15643}{} // spell new round
{15644}{} // spell projectile begin
{15645}{} // spell projectile end
{15646}{} // spell projectile in-flight
{15647}{} // spell hit
{15648}{} // spell struck

// [483] *[Summon Nature's Ally VIII]
{15660}{} // spell begin
{15661}{spells\sp_flaming_sphere_end.wav} // spell end
{15662}{spells\sp_flaming_sphere.wav} // spell effect
{15663}{} // spell new round
{15664}{} // spell projectile begin
{15665}{} // spell projectile end
{15666}{} // spell projectile in-flight
{15667}{} // spell hit
{15668}{} // spell struck

// [484] *[Summon Nature's Ally IX]
{15680}{} // spell begin
{15681}{spells\sp_arcane_eye_end.wav} // spell end
{15682}{spells\sp_arcane_eye.wav} // spell effect
{15683}{} // spell new round
{15684}{} // spell projectile begin
{15685}{} // spell projectile end
{15686}{} // spell projectile in-flight
{15687}{} // spell hit
{15688}{} // spell struck

// [485] *[Summon Swarm]
{15700}{} // spell begin
{15701}{} // spell end
{15702}{sp_Summon_Swarm.wav} // spell effect
{15703}{} // spell new round
{15704}{} // spell projectile begin
{15705}{} // spell projectile end
{15706}{} // spell projectile in-flight
{15707}{} // spell hit
{15708}{} // spell struck

// [486] *[Sunbeam]

// [487] *[Sunburst]

// [488] *[Symbol]

// [489] *[Sympathy]

// [490] *[Tasha's Hideous Laughter]
{15800}{} // spell begin
{15801}{spells\sp_tashas_laugh_end.wav} // spell end
{15802}{spells\sp_tashas_hideous_laugh.wav} // spell effect
{15803}{} // spell new round
{15804}{} // spell projectile begin
{15805}{} // spell projectile end
{15806}{} // spell projectile in-flight
{15807}{} // spell hit
{15808}{} // spell struck

// [491] *[Telekinesis]

// [492] *[Teleport]
{15840}{} // spell begin
{15841}{} // spell end
{15842}{spells\sp_teleport.wav} // spell effect
{15843}{} // spell new round
{15844}{} // spell projectile begin
{15845}{} // spell projectile end
{15846}{} // spell projectile in-flight
{15847}{} // spell hit
{15848}{} // spell struck

// [493] *[Teleportation Circle]

// [494] *[Teleport without Error]

// [495] *[Temporal Stasis]

// [496] *[Tenser's Floating Disk]

// [497] *[Tenser's Transformation]
{15940}{spells\sp_tensers_transformation_begin.mp3} // spell begin
{15941}{spells\sp_tensers_transformation_end.mp3} // spell end
{15942}{} // spell effect
{15943}{} // spell new round
{15944}{} // spell projectile begin
{15945}{} // spell projectile end
{15946}{} // spell projectile in-flight
{15947}{} // spell hit

// [498] *[Time Stop]

// [499] *[Tongues]

// [500] *[Transmute Metal to Wood]

// [501] *[Transmute Mud to Rock]

// [502] *[Transmute Rock to Mud]

// [503] *[Transport via Plants]

// [504] *[Trap the Soul]

// [505] *[Tree Shape]
{16100}{} // spell begin
{16101}{spells\sp_tree_shape_end.wav} // spell end
{16102}{spells\sp_tree_shape.wav} // spell effect
{16103}{} // spell new round
{16104}{} // spell projectile begin
{16105}{} // spell projectile end
{16106}{} // spell projectile in-flight
{16107}{} // spell hit
{16108}{} // spell struck

// [506] *[Tree Stride]

// [507] *[True Resurrection]

// [508] *[True Seeing]
{16160}{} // spell begin
{16161}{spells\sp_true_seeing_end.WAV} // spell end
{16162}{spells\sp_true_seeing.wav} // spell effect
{16163}{} // spell new round
{16164}{} // spell projectile begin
{16165}{} // spell projectile end
{16166}{} // spell projectile in-flight
{16167}{} // spell hit
{16168}{} // spell struck

// [509] *[True Strike]
{16180}{} // spell begin
{16181}{} // spell end
{16182}{spells\sp_true_strike.wav} // spell effect
{16183}{} // spell new round
{16184}{} // spell projectile begin
{16185}{} // spell projectile end
{16186}{} // spell projectile in-flight
{16187}{spells\sp_true_strike_hit.wav} // spell hit
{16188}{} // spell struck

// [510] *[Undetectable Alignment]

// [511] *[Unhallow]

// [512] *[Unholy Aura]

// [513] *[Unholy Blight]
{16260}{} // spell begin
{16261}{spells\sp_unholy_blight_end.wav} // spell end
{16262}{spells\sp_unholy_blight.wav} // spell effect
{16263}{} // spell new round
{16264}{} // spell projectile begin
{16265}{} // spell projectile end
{16266}{} // spell projectile in-flight
{16267}{spells\sp_unholy_blight_hit.wav} // spell hit
{16268}{} // spell struck

// [514] *[Unseen Servant]
{16280}{} // spell begin
{16281}{spells\sp_unseen_servant_end.WAV} // spell end
{16282}{spells\sp_unseen_servant.WAV} // spell effect
{16283}{} // spell new round
{16284}{} // spell projectile begin
{16285}{} // spell projectile end
{16286}{} // spell projectile in-flight
{16287}{spells\sp_unholy_blight_hit.wav} // spell hit
{16288}{} // spell struck

// [515] *[Vampiric Touch]
{16300}{} // spell begin
{16301}{} // spell end
{16302}{spells\sp_vampiric_touch.wav} // spell effect
{16303}{} // spell new round
{16304}{} // spell projectile begin
{16305}{} // spell projectile end
{16306}{spells\sp_vampiric_touch_proj.wav} // spell projectile in-flight
{16307}{spells\sp_vampiric_touch_caster.wav} // spell hit
{16308}{} // spell struck

// [516] *[Vanish]

// [517] *[Veil]

// [518] *[Ventriloquism]

// [519] *[Virtue]
{16380}{} // spell begin
{16381}{spells\sp_virtue_end.wav} // spell end
{16382}{spells\sp_virtue.wav} // spell effect
{16383}{} // spell new round
{16384}{} // spell projectile begin
{16385}{} // spell projectile end
{16386}{} // spell projectile in-flight
{16387}{} // spell hit
{16388}{} // spell struck

// [520] *[Vision]

// [521] *[Wail of the Banshee]

// [522] *[Wall of Fire]

// [523] *[Wall of Force]

// [524] *[Wall of Ice]

// [525] *[Wall of Iron]

// [526] *[Wall of Stone]

// [527] *[Wall of Thorns]

// [528] *[Warp Wood]
{16560}{spells\sp_warp_wood_begin.mp3} // spell begin
{16561}{} // spell end
{16562}{} // spell effect
{16563}{} // spell new round
{16564}{} // spell projectile begin
{16565}{} // spell projectile end
{16566}{} // spell projectile in-flight
{16567}{} // spell hit

// [529] *[Water Breathing]

// [530] *[Water Walk]

// [531] *[Web]
{16620}{} // spell begin
{16621}{} // spell end
{16622}{spells\sp_web.wav} // spell effect
{16623}{} // spell new round
{16624}{} // spell projectile begin
{16625}{} // spell projectile end
{16626}{} // spell projectile in-flight
{16627}{spells\sp_web_hit.wav} // spell hit
{16628}{} // spell struck

// [532] *[Weird]
{16640}{spells\sp_weird_begin.mp3} // spell begin
{16641}{} // spell end
{16642}{} // spell effect
{16643}{} // spell new round
{16644}{} // spell projectile begin
{16645}{} // spell projectile end
{16646}{} // spell projectile in-flight
{16647}{} // spell hit
{16648}{} // spell struck

// [533] *[Whirlwind]

// [534] *[Whispering Wind]

// [535] *[Wind Walk]

// [536] *[Wind Wall]
{16720}{} // spell begin
{16721}{} // spell end
{16722}{spells\sp_web.wav} // spell effect
{16723}{} // spell new round
{16724}{} // spell projectile begin
{16725}{} // spell projectile end
{16726}{} // spell projectile in-flight
{16727}{spells\sp_web_hit.wav} // spell hit
{16728}{} // spell struck

// [537] *[Wish]

// [538] *[Wood Shape]

// [539] *[Word of Chaos]

// [540] *[Word of Recall]

// [541] *[Zone of Truth] 

// [542] *[Blight]
{16840}{} // spell begin
{16841}{} // spell end
{16842}{spells\sp_emotion_rage_hit.wav} // spell effect
{16843}{} // spell new round
{16844}{} // spell projectile begin
{16845}{} // spell projectile end
{16846}{} // spell projectile in-flight
{16847}{} // spell hit
{16848}{} // spell struck

// [543] *[Dispel Air]
{16860}{} // spell begin
{16861}{spells\sp_endure_acid_end.WAV} // spell end
{16862}{spells\sp_endure_acid.WAV} // spell effect
{16863}{} // spell new round
{16864}{} // spell projectile begin
{16865}{} // spell projectile end
{16866}{} // spell projectile in-flight
{16867}{spells\sp_endure_acid.WAV} // spell hit
{16868}{} // spell struck

// [544] *[Dispel Earth]
{16880}{} // spell begin
{16881}{spells\sp_endure_sonic_end.WAV} // spell end
{16882}{spells\sp_endure_sonic.WAV} // spell effect
{16883}{} // spell new round
{16884}{} // spell projectile begin
{16885}{} // spell projectile end
{16886}{} // spell projectile in-flight
{16887}{spells\sp_endure_sonic.WAV} // spell hit
{16888}{} // spell struck

// [545] *[Dispel Fire]
{16900}{} // spell begin
{16901}{spells\sp_endure_fire_end.WAV} // spell end
{16902}{spells\sp_endure_fire.WAV} // spell effect
{16903}{} // spell new round
{16904}{} // spell projectile begin
{16905}{} // spell projectile end
{16906}{} // spell projectile in-flight
{16907}{spells\sp_endure_fire.WAV} // spell hit
{16908}{} // spell struck

// [546] *[Dispel Water]
{16920}{} // spell begin
{16921}{spells\sp_endure_water_end.WAV} // spell end
{16922}{spells\sp_endure_water.WAV} // spell effect
{16923}{} // spell new round
{16924}{} // spell projectile begin
{16925}{} // spell projectile end
{16926}{} // spell projectile in-flight
{16927}{spells\sp_endure_water.WAV} // spell hit
{16928}{} // spell struck

// [547] [Barbarian Rage]
{16940}{} // spell begin
{16941}{} // spell end
{16942}{spells\barbarian_rage.WAV} // spell effect
{16943}{} // spell new round
{16944}{} // spell projectile begin
{16945}{} // spell projectile end
{16946}{} // spell projectile in-flight
{16947}{} // spell hit
{16948}{} // spell struck

// [548] *[Eagle's Splendor]
{16960}{} // spell begin
{16961}{spells\sp_eagles_splendor_end.WAV} // spell end
{16962}{spells\sp_eagles_splendor.WAV} // spell effect
{16963}{} // spell new round
{16964}{} // spell projectile begin
{16965}{} // spell projectile end
{16966}{} // spell projectile in-flight
{16967}{} // spell hit
{16968}{} // spell struck

// [549] *[Fox's Cunning]
{16980}{} // spell begin
{16981}{spells\sp_foxs_cunning_end.WAV} // spell end
{16982}{spells\sp_foxs_cunning.WAV} // spell effect
{16983}{} // spell new round
{16984}{} // spell projectile begin
{16985}{} // spell projectile end
{16986}{} // spell projectile in-flight
{16987}{} // spell hit
{16988}{} // spell struck

// [550] *[Owl's Wisdom]
{17000}{} // spell begin
{17001}{spells\so_owls_wisdom_end.wav} // spell end
{17002}{spells\so_owls_wisdom.wav} // spell effect
{17003}{} // spell new round
{17004}{} // spell projectile begin
{17005}{} // spell projectile end
{17006}{} // spell projectile in-flight
{17007}{} // spell hit
{17008}{} // spell struck

// [551] *[Reduce Animal]
{17020}{} // spell begin
{17021}{spells\sp_reduce.wav} // spell end
{17022}{spells\sp_reduce.wav} // spell effect
{17023}{} // spell new round
{17024}{} // spell projectile begin
{17025}{} // spell projectile end
{17026}{} // spell projectile in-flight
{17027}{} // spell hit
{17028}{} // spell struck

// [552] *[Glibness]
{17040}{} // spell begin
{17041}{spells\sp_glibness_end.WAV} // spell end
{17042}{spells\sp_glibness.WAV} // spell effect
{17043}{} // spell new round
{17044}{} // spell projectile begin
{17045}{} // spell projectile end
{17046}{} // spell projectile in-flight
{17047}{} // spell hit
{17048}{} // spell struck

// [553] *[False Life]
{17060}{} // spell begin
{17061}{spells\sp_false_life_end.WAV} // spell end
{17062}{spells\sp_false_life.WAV} // spell effect
{17063}{} // spell new round
{17064}{} // spell projectile begin
{17065}{} // spell projectile end
{17066}{} // spell projectile in-flight
{17067}{} // spell hit
{17068}{} // spell struck

// [554] *[Longstrider]
{17080}{} // spell begin
{17081}{spells\sp_longrider_end.WAV} // spell end
{17082}{spells\sp_longrider.WAV} // spell effect
{17083}{} // spell new round
{17084}{} // spell projectile begin
{17085}{} // spell projectile end
{17086}{} // spell projectile in-flight
{17087}{} // spell hit
{17088}{} // spell struck

// [555] *[Acid Splash]
{17100}{} // spell begin
{17101}{} // spell end
{17102}{spells\sp_acid_splash.WAV} // spell effect
{17103}{} // spell new round
{17104}{} // spell projectile begin
{17105}{} // spell projectile end
{17106}{} // spell projectile in-flight
{17107}{} // spell hit
{17108}{} // spell struck

// [556] *[Daze Monster]
{17120}{} // spell begin
{17121}{spells\sp_daze_monster_end.WAV} // spell end
{17122}{spells\sp_daze_monster.WAV} // spell effect
{17123}{} // spell new round
{17124}{} // spell projectile begin
{17125}{} // spell projectile end
{17126}{} // spell projectile in-flight
{17127}{} // spell hit
{17128}{} // spell struck

// [557] *[Heroism]
{17140}{} // spell begin
{17141}{spells\sp_heroism_end.WAV} // spell end
{17142}{spells\sp_heroism.WAV} // spell effect
{17143}{} // spell new round
{17144}{} // spell projectile begin
{17145}{} // spell projectile end
{17146}{} // spell projectile in-flight
{17147}{} // spell hit
{17148}{} // spell struck

// [558] *[Greater Heroism]
{17160}{} // spell begin
{17161}{spells\sp_greater_heroism_end.WAV} // spell end
{17162}{spells\sp_greater_heroism.WAV} // spell effect
{17163}{} // spell new round
{17164}{} // spell projectile begin
{17165}{} // spell projectile end
{17166}{} // spell projectile in-flight
{17167}{} // spell hit
{17168}{} // spell struck

// [559] *[Quench]
{17180}{} // spell begin
{17181}{spells\sp_quench_end.WAV} // spell end
{17182}{spells\sp_quench.WAV} // spell effect
{17183}{} // spell new round
{17184}{} // spell projectile begin
{17185}{} // spell projectile end
{17186}{} // spell projectile in-flight
{17187}{} // spell hit
{17188}{} // spell struck

// [560] *[Call Lightning Storm]
{17200}{} // spell begin
{17201}{} // spell end
{17202}{spells\sp_callLightning.wav} // spell effect
{17203}{} // spell new round
{17204}{} // spell projectile begin
{17205}{} // spell projectile end
{17206}{} // spell projectile in-flight
{17207}{} // spell hit

// [561] *[Lesser Confusion]
{17220}{} // spell begin
{17221}{spells\sp_confusion_lesser_end.WAV} // spell end
{17222}{spells\sp_confusion_lesser.WAV} // spell effect
{17223}{} // spell new round
{17224}{} // spell projectile begin
{17225}{} // spell projectile end
{17226}{} // spell projectile in-flight
{17227}{} // spell hit
{17228}{} // spell struck

// [562] *[Deep Slumber]
{17240}{} // spell begin
{17241}{} // spell end
{17242}{spells\sp_sleep.wav} // spell effect
{17243}{} // spell new round
{17244}{} // spell projectile begin
{17245}{} // spell projectile end
{17246}{} // spell projectile in-flight
{17247}{} // spell hit
{17248}{} // spell struck

// [563] *[Crushing Despair]
{17260}{spells\sp_darkness.wav} // spell begin
{17261}{spells\sp_darkness_end.wav} // spell end
{17262}{} // spell effect
{17263}{} // spell new round
{17264}{} // spell projectile begin
{17265}{} // spell projectile end
{17266}{} // spell projectile in-flight
{17267}{} // spell hit

// [564] *[Good Hope]
{17280}{spells\sp_daylight.wav} // spell begin
{17281}{spells\sp_daylight_end.wav} // spell end
{17282}{} // spell effect
{17283}{} // spell new round
{17284}{} // spell projectile begin
{17285}{} // spell projectile end
{17286}{} // spell projectile in-flight
{17287}{} // spell hit

// [565] *[Heal]
{17300}{spells\sp_heal_begin.mp3} // spell begin
{17301}{} // spell end
{17302}{} // spell effect
{17303}{} // spell new round
{17304}{} // spell projectile begin
{17305}{} // spell projectile end
{17306}{} // spell projectile in-flight
{17307}{} // spell hit

// [566] *[Harm]
{17320}{} // spell begin
{17321}{} // spell end
{17322}{spells\sp_enervation_hit.wav} // spell effect
{17323}{} // spell new round
{17324}{} // spell projectile begin
{17325}{} // spell projectile end
{17326}{} // spell projectile in-flight
{17327}{} // spell hit

// [567] *[Reincarnation]
{17340}{} // spell begin
{17341}{} // spell end
{17342}{spells\sp_rainbow_pattern.wav} // spell effect
{17343}{} // spell new round
{17344}{} // spell projectile begin
{17345}{} // spell projectile end
{17346}{} // spell projectile in-flight
{17347}{} // spell hit

// [568] *[Mordenkainen's Private Sanctum] 

// [569] *[Cujo's Magic Missile]
{17380}{} // spell begin
{17381}{} // spell end
{17382}{spells\sp_CujoGun.wav} // spell effect
{17383}{} // spell new round
{17384}{} // spell projectile begin
{17385}{} // spell projectile end
{17386}{} // spell projectile in-flight
{17387}{} // spell hit

// [570] *[AHOBM] 

// [571] *[Mass Bear's Endurance]
{17420}{spells\sp_mass_bears_endurance_begin.mp3} // spell begin
{17421}{spells\sp_bears_endurance_end.mp3} // spell end
{17422}{} // spell effect
{17423}{} // spell new round
{17424}{} // spell projectile begin
{17425}{} // spell projectile end
{17426}{} // spell projectile in-flight
{17427}{} // spell hit

// [572] *[Mass Bull's Strength]
{17440}{spells\sp_mass_bulls_strength_begin.mp3} // spell begin
{17441}{spells\sp_bullstrengthEND.wav} // spell end
{17442}{} // spell effect
{17443}{} // spell new round
{17444}{} // spell projectile begin
{17445}{} // spell projectile end
{17446}{} // spell projectile in-flight
{17447}{} // spell hit

// [573] *[Mass Cat's Grace]
{17460}{spells\sp_mass_cats_grace_begin.mp3} // spell begin
{17461}{spells\sp_CatsGrace_End.wav} // spell end
{17462}{} // spell effect
{17463}{} // spell new round
{17464}{} // spell projectile begin
{17465}{} // spell projectile end
{17466}{} // spell projectile in-flight
{17467}{} // spell hit

// [574] *[Mass Eagle's Splendor]
{17480}{spells\sp_mass_eagles_splendor_begin.mp3} // spell begin
{17481}{spells\sp_eagles_splendor_end.WAV} // spell end
{17482}{} // spell effect
{17483}{} // spell new round
{17484}{} // spell projectile begin
{17485}{} // spell projectile end
{17486}{} // spell projectile in-flight
{17487}{} // spell hit

// [575] *[Mass Fox's Cunning]
{17500}{spells\sp_mass_foxs_cunning_begin.mp3} // spell begin
{17501}{spells\sp_foxs_cunning_end.WAV} // spell end
{17502}{} // spell effect
{17503}{} // spell new round
{17504}{} // spell projectile begin
{17505}{} // spell projectile end
{17506}{} // spell projectile in-flight
{17507}{} // spell hit

// [576] *[Mass Owl's Wisdom]
{17520}{spells\sp_mass_owls_wisdom_begin.mp3} // spell begin
{17521}{spells\so_owls_wisdom_end.wav} // spell end
{17522}{} // spell effect
{17523}{} // spell new round
{17524}{} // spell projectile begin
{17525}{} // spell projectile end
{17526}{} // spell projectile in-flight
{17527}{} // spell hit

// [577] *[Mass Cure Moderate Wounds]
{17540}{spells\sp_mass_cure_moderate_begin.mp3} // spell begin
{17541}{} // spell end
{17542}{} // spell effect
{17543}{} // spell new round
{17544}{} // spell projectile begin
{17545}{} // spell projectile end
{17546}{} // spell projectile in-flight
{17547}{spells\sp_healing_circle_undead_hit.wav} // spell hit

// [578] *[Mass Cure Serious Wounds]
{17560}{spells\sp_mass_cure_serious_begin.mp3} // spell begin
{17561}{} // spell end
{17562}{} // spell effect
{17563}{} // spell new round
{17564}{} // spell projectile begin
{17565}{} // spell projectile end
{17566}{} // spell projectile in-flight
{17567}{spells\sp_healing_circle_undead_hit.wav} // spell hit

// [579] *[Mass Cure Critical Wounds]
{17580}{spells\sp_mass_cure_critical_begin.mp3} // spell begin
{17581}{} // spell end
{17582}{} // spell effect
{17583}{} // spell new round
{17584}{} // spell projectile begin
{17585}{} // spell projectile end
{17586}{} // spell projectile in-flight
{17587}{spells\sp_healing_circle_undead_hit.wav} // spell hit

// [581] *[Mass Inflict Moderate Wounds]
{17620}{} // spell begin
{17621}{} // spell end
{17622}{spells\sp_Circle_of_Doom.wav} // spell effect
{17623}{} // spell new round
{17624}{} // spell projectile begin
{17625}{} // spell projectile end
{17626}{} // spell projectile in-flight
{17627}{spells\sp_Circle_of_Doom_Hit.wav} // spell hit

// [582] *[Mass Inflict Serious Wounds]
{17640}{} // spell begin
{17641}{} // spell end
{17642}{spells\sp_Circle_of_Doom.wav} // spell effect
{17643}{} // spell new round
{17644}{} // spell projectile begin
{17645}{} // spell projectile end
{17646}{} // spell projectile in-flight
{17647}{spells\sp_Circle_of_Doom_Hit.wav} // spell hit

// [583] *[Mass Inflict Critical Wounds]
{17660}{} // spell begin
{17661}{} // spell end
{17662}{spells\sp_Circle_of_Doom.wav} // spell effect
{17663}{} // spell new round
{17664}{} // spell projectile begin
{17665}{} // spell projectile end
{17666}{} // spell projectile in-flight
{17667}{spells\sp_Circle_of_Doom_Hit.wav} // spell hit

// [585] *[Hold Monster, Mass]
{17700}{spells\sp_spell_immunity.wav} // spell begin
{17701}{spells\sp_spell_immunity_end.wav} // spell end
{17702}{} // spell effect
{17703}{} // spell new round
{17704}{} // spell projectile begin
{17705}{} // spell projectile end
{17706}{} // spell projectile in-flight
{17707}{} // spell hit

// [586] *[Polar Ray]
{17720}{} // spell begin
{17721}{} // spell end
{17722}{spells\sp_FireTrap_explosion.wav} // spell effect
{17723}{} // spell new round
{17724}{} // spell projectile begin
{17725}{} // spell projectile end
{17726}{} // spell projectile in-flight
{17727}{} // spell hit

// [587] *[Undeath to Death]
{17740}{spells\sp_rainbow_pattern_hit.wav} // spell begin
{17741}{} // spell end
{17742}{} // spell effect
{17743}{} // spell new round
{17744}{} // spell projectile begin
{17745}{} // spell projectile end
{17746}{} // spell projectile in-flight
{17747}{} // spell hit

// [588] *[Hold Person, Mass]
{17760}{spells\sp_hold_portal.wav} // spell begin
{17761}{spells\sp_hold_portal_end.wav} // spell end
{17762}{} // spell effect
{17763}{} // spell new round
{17764}{} // spell projectile begin
{17765}{} // spell projectile end
{17766}{} // spell projectile in-flight
{17767}{} // spell hit

// [733] *[Scorching Ray]
{20660}{} // spell begin
{20661}{} // spell end
{20662}{spells\sp_arcane_lock.wav} // spell effect
{20663}{} // spell new round
{20664}{} // spell projectile begin
{20665}{} // spell projectile end
{20666}{} // spell projectile in-flight
{20667}{spells\sp_arcane_lock_end.wav} // spell hit
{20668}{} // spell struck

// [740] *[Ray of Clumsiness]
{20800}{} // spell begin
{20801}{spells\sp_glyph_of_warding_end.wav} // spell end
{20802}{spells\sp_glyph_of_warding.wav} // spell effect
{20803}{} // spell new round
{20804}{} // spell projectile begin
{20805}{} // spell projectile end
{20806}{} // spell projectile in-flight
{20807}{spells\sp_glyph_of_warding_hit.wav} // spell hit
{20808}{} // spell struck

// [761] *[Extraplaner Chest]
{21220}{} // spell begin
{21221}{} // spell end
{21222}{spells\sp_leo_secret_chest.wav} // spell effect
{21223}{} // spell new round
{21224}{} // spell projectile begin
{21225}{} // spell projectile end
{21226}{} // spell projectile in-flight
{21227}{} // spell hit
{21228}{} // spell struck

// ***********  BARDIC MUSIC  **************

// Countersong

{20000}{spells\Counter_song_male.WAV} // Singing 
{20001}{spells\Counter_song_male_end.WAV} // Singing End
{20002}{spells\Counter_song_drum.WAV} // Drum
{20003}{spells\Counter_song_drum_end.WAV} // Drum End
{20004}{spells\Counter_song_flute.WAV} // Flute
{20005}{spells\Counter_song_flute_end.WAV} // Flute End
{20006}{spells\Counter_song_horn.WAV} // Horn
{20007}{spells\Counter_song_horn_end.WAV} // Horn End
{20008}{spells\Counter_song_Mandoline.WAV} // Mandolin
{20009}{spells\Counter_song_mandoline_end.WAV} // Mandolin End

// Fascinate

{20020}{spells\fascinate_male.WAV} // Singing 
{20021}{spells\fascinate_male_end.WAV} // Singing End
{20022}{spells\fascinate_drum.WAV} // Drum
{20023}{spells\fascinate_drum_end.WAV} // Drum End
{20024}{spells\fascinate_Flute.WAV} // Flute
{20025}{spells\fascinate_Flute_end.WAV} // Flute End
{20026}{spells\fascinate_horn.WAV} // Horn
{20027}{spells\fascinate_horn_end.WAV} // Horn End
{20028}{spells\fascinate_Mandolin.WAV} // Mandolin
{20029}{spells\fascinate_Mandolin_end.WAV} // Mandolin End

// Inspire Courage

{20040}{spells\Courage_SingR1.WAV} // Singing 
{20041}{spells\Courage_SingR1_end.WAV} // Singing End
{20042}{spells\Courage_DrumR1.WAV} // Drum
{20043}{spells\Courage_DrumR1_end.WAV} // Drum End
{20044}{spells\Courage_FluteR1.wav} // Flute
{20045}{spells\Courage_FluteR1_End.wav} // Flute End
{20046}{spells\Courage_HornR1.wav} // Horn
{20047}{spells\Courage_HornR1_end.wav} // Horn End
{20048}{spells\Courage_MandolinR1.wav} // Mandolin
{20049}{spells\Courage_MandolinR1_end.wav} // Mandolin End

// Inspire Competence

{20060}{spells\Competence_male.wav} // Singing 
{20061}{spells\Competence_male_end.wav} // Singing End
{20062}{spells\Competence_drum.wav} // Drum
{20063}{spells\Competence_drum_end.wav} // Drum End
{20064}{spells\Competence_Flute.wav} // Flute
{20065}{spells\Competence_Flute_end.wav} // Flute End
{20066}{spells\Competence_Horn.wav} // Horn
{20067}{spells\Competence_Horn_end.wav} // Horn End
{20068}{spells\Competence_Mandolin.wav} // Mandolin
{20069}{spells\Competence_Mandolin_end.wav} // Mandolin End

// Suggestion

{20080}{spells\Suggestion_SingR1.wav} // Singing 
{20081}{spells\Suggestion_SingR1_end.wav} // Singing End
{20082}{spells\Suggestion_drumR1.wav} // Drum
{20083}{spells\Suggestion_DrumR1_end.wav} // Drum End
{20084}{spells\Suggestion_FluteR1.wav} // Flute
{20085}{spells\Suggestion_FlutR1_end.wav} // Flute End
{20086}{spells\Suggestion_HornR1.wav} // Horn
{20087}{spells\Suggestion_HornR1_end.wav} // Horn End
{20088}{spells\Suggestion_MandolinR1.wav} // Mandolin
{20089}{spells\Suggestion_MandolinR1_end.wav} // Mandolin End
