// Any set of sounds for a critter is based on race (for pc and npc) or
// monster type for monsters
// Critter numbers range from 10-2999, on mulitples of 10

// PC sounds are from 0-499

// Monster Sounds are from 500-2899, banks of 20 -----------------------------

// Giant Frog
{500}{monsters\giant_frog_death.wav}	// frog death
{501}{monsters\giant_frog_swallow.wav}	// Swallow
{502}{monsters\giant_frog_tongue_hit.wav}	// tongue hitting
{503}{monsters\giant_frog_tongue_shoot.wav} // tongue shooting
{504}{}	
{505}{}	
{506}{}	
{507}{}
{508}{}
{509}{}

// Vrock
{510}{monsters\vrock_attack.wav}
{511}{monsters\vrock_Death.wav}
{512}{monsters\vrock_expell.wav}
{513}{monsters\vrock_wing.wav}

// Basilisk

{520}{monsters\basilisk_attack_custom.mp3}
{521}{monsters\basilisk2_die.wav}

// Bodak

{530}{monsters\bodak2_attack.wav}
{531}{monsters\bodak2_die.wav}

// Bug Bear

{540}{monsters\bug_bear1_attack.wav}
{541}{monsters\bug_bear1_die.wav}
{542}{monsters\bugbear_fidget.wav}

// Carrion Crawler

{550}{monsters\Carrion_crawler2_attack.wav}
{551}{monsters\Carrion_crawler2_die.wav}

// Crystal Ooze

{560}{monsters\crystal_ooze1_attack.wav}
{561}{monsters\Crystalooze_die.wav}

// Drelb Guardian

{570}{monsters\drelb_guardian_attack.wav}
{571}{monsters\drelb_guardian_die.wav}

// Eye of The Deep

{580}{monsters\eye_of_the_deep1_attack2.wav}
{581}{monsters\eye_of_the_deep1_die.wav}
{582}{monsters\eye_of-the_deep_fidget.wav}

// Gargoyle

{590}{monsters\gargoyle2_attack.wav}
{591}{monsters\gargoyle_fidget.wav}
{592}{monsters\gargoyle_unconceal.wav}

// Glabrezu

{600}{monsters\Glabrezu2_attack.wav}
{601}{monsters\Glabrezu2_die.wav}
{602}{monsters\glabrezu_combat_fidget.wav}

// Gnoll

{610}{monsters\}
{611}{monsters\gnoll_die_custom.mp3}
{612}{monsters\gnoll_fidget_custom.mp3}

// Goblin

{620}{monsters\Goblin2_attack.wav}
{621}{monsters\Goblin2_die.wav}
{622}{monsters\Goblin2_die2.wav}

// Chagrin Grue

{630}{monsters\chagrin_grue_attack_custom.mp3}
{631}{monsters\grue_chagrin1_die.wav}

// Harpy

{640}{monsters\harpy_attack_custom.mp3}
{641}{monsters\Harpy2_Die.wav}

// Hezrou

{650}{monsters\Hezrou2_attack.wav}
{651}{monsters\Hezrou2_die.wav}
{652}{monsters\hezrou_critical.wav}
{653}{monsters\Hezrou_fidget.wav}

// Hill Giant

{660}{monsters\Hill_giant2_attack.wav}
{661}{monsters\Hill_giant2_die.wav}
{662}{monsters\Hill_giant1_fidget.wav}
{663}{monsters\Hill_giant2_fidget.wav}

// Hobgoblin

{670}{monsters\Hobgoblin2_attack.wav}
{671}{monsters\Hobgoblin2_die.wav}
{672}{monsters\Hobgoblin_fidget.wav}

// Hooting Fungi

{680}{monsters\Hooting_fungi1_attack.wav}
{681}{monsters\Hooting_fungi1_die.wav}
{682}{monsters\Hooting_fungi2_attack.wav}
{683}{monsters\Hooting_fungi2_die.wav}
{684}{monsters\Hooting_fungi_fidget.wav}

// Ice Lizard

{690}{monsters\ice_lizard1_attack.wav}
{691}{monsters\ice_lizard1_die.wav}

// Juggernaut

{700}{monsters\Juggernaut1_attack.wav}
{701}{monsters\Juggernaut1_die.wav}

// Kritch

{710}{monsters\Kritch_attack.wav}
{711}{monsters\Kritch_die.wav}

// Lacedon

{720}{monsters\Lacedon1_attack.wav}
{721}{monsters\Lacedon1_attack1.wav}
{722}{monsters\Lacedon1_die.wav}

// Lizard Man

{730}{monsters\Lizardman1_attack.wav}
{731}{monsters\Lizardman_die.wav}
{732}{monsters\Lizardman_combat_fidget.wav}

// Lubash

{740}{monsters\Lubash_attack.wav}
{741}{monsters\Lubash_die.wav}

// Minotaur

{750}{monsters\Minotaur1_attack.wav}
{751}{monsters\Minotaur1_die.wav}
{752}{monsters\Minotaur_fidget.wav}

// Owl Bear

{760}{monsters\Owlbear1_attack.wav}
{761}{monsters\Owlbear1_die.wav}
{762}{monsters\Owlbear_fidget.wav}

// Phycomid

{770}{monsters\Phycomid1_attack.wav}
{771}{monsters\Phycomid1_die.wav}

// Sea Hag

{780}{monsters\SeaHag1_attack.wav}
{781}{monsters\SeaHag1_die.wav}

// Troll

{790}{monsters\Troll1_attack.wav}
{791}{monsters\Troll1_die.wav}

// UmberHulk

{800}{monsters\Umberhulk1_attack.wav}
{801}{monsters\Umberhulk1_die.wav}
{802}{monsters\Umberhulk1_fidget.wav}

// Ustilagor

{810}{monsters\Ustilagor1_attack.wav}
{811}{monsters\Ustilagor1_die.wav}

// Vapor Rat

{820}{monsters\VaporRat1_attack.wav}
{821}{monsters\VaporRat1_die.wav}
{822}{monsters\Vapor_rat_figet.wav}

// Violet Fungi

{830}{monsters\Violet_fughi1_attack.wav}
{831}{monsters\Violet_fughi1_die.wav}

// Vodyani

{840}{monsters\Vodyani_attack.wav}
{841}{monsters\Vodyani1_attack.wav}
{842}{monsters\Vodyani1_die.wav}

// Vortex

{850}{monsters\vortex1_attack.wav}
{851}{monsters\Vortex1_die.wav}

// Yellow Mold

{860}{monsters\YellowMold1_attack.wav}
{861}{monsters\YellowMold1_die.wav}

// Air Elemental

{870}{monsters\air_elemental2_attack.wav}
{871}{monsters\air_elemental2_die.wav}

// Attack Dog

{880}{monsters\attack_dog_attack.wav}
{881}{monsters\attack_dog1_die.wav}
{882}{monsters\attack_dog_panic.wav}

// Bear

{890}{monsters\bear_attack.wav}
{891}{monsters\Bear_die.wav}
{892}{monsters\Blackbear_fidget.wav}

// Black Pudding

{900}{monsters\Blackpudding_attack.wav}
{901}{monsters\Blackpudding_die.wav}

// Dog Generic

{910}{monsters\Dog_attack.wav}
{911}{monsters\Dog_die.wav}

// Ettin

{920}{monsters\ettin1_attack.wav}
{921}{monsters\ettin1_die.wav}

// Fire Elemental

{930}{monsters\fire_elemental_attack.wav}
{931}{monsters\fire_elemental_die.wav}

// Fire Snake

{940}{monsters\fire_snake_attack.wav}
{941}{monsters\fire_snake_die.wav}

// Fire Toad

{950}{monsters\fire_toad_attack.wav}
{951}{monsters\fire_toad_die.wav}

// Firebat

{960}{monsters\firebat_attack.wav}
{961}{monsters\firebat_die.wav}

// Fungus

{970}{monsters\fungus_attack.wav}
{971}{monsters\fungus_die.wav}

// Gelatinous

{980}{monsters\Gelatinous_attack.wav}
{981}{monsters\Gelatinous_die.wav}

// Giant Lizard

{990}{monsters\Giant_lizard_attack.wav}
{991}{monsters\Giant_lizard_die.wav}

// Giant Rat

{1000}{monsters\GiantRat1_attack.wav}
{1001}{monsters\GiantRat1_die.wav}
{1002}{monsters\Giant_rat_fidget.wav}

// Giant Snake

{1010}{monsters\Giant_Snake_attack.wav}
{1011}{monsters\Giant_Snake_die.wav}

// Giant Gar

{1020}{monsters\GiantGar1_attack.wav}
{1021}{monsters\GiantGar1_die.wav}

// Huge Spider

{1030}{monsters\Huge_Spider_attack.wav}
{1031}{monsters\Huge_Spider_die.wav}

// Jackal

{1040}{monsters\Jackal1_attack.wav}
{1041}{monsters\Jackal1_die.wav}
{1042}{monsters\Jackal_panic.wav}

// Pig

{1050}{monsters\Pig_attack.wav}
{1051}{monsters\Pig_die.wav}

// Pooch

{1060}{monsters\Pooch1_Attack.wav}
{1061}{monsters\Pooch1_die.wav}
{1062}{monsters\regular_pooch_panic.wav}

// Salamander

{1070}{monsters\Salamander_Attack.wav}
{1071}{monsters\Salamander_die.wav}
{1072}{monsters\Salamander_fidget.wav}

// Stirge

{1080}{monsters\Stirge_Attack.wav}
{1081}{monsters\Stirge_die.wav}

// Willowwisp

{1090}{monsters\Willofwisp_Attack.wav}
{1091}{monsters\Willofwisp_die.wav}

// Wolf

{1100}{monsters\Wolf_Attack.wav}
{1101}{monsters\Wolf_die.wav}
{1102}{monsters\wolf_panic.wav}

// Gnoll Skeleton

{1110}{monsters\Gnoll_skeleton_fidget.wav}

// Earth Elemental

{1120}{monsters\Earth_elemental_attack.wav}
{1121}{monsters\earth_elemental_die.wav}
{1122}{monsters\earth_elemental_unconceal.wav}

// Chicken

{1130}{monsters\chicken1_attack.wav}
{1131}{monsters\chicken1_die.wav}

// efreeti

{1140}{monsters\efreeti1_attack.wav}
{1141}{monsters\efreeti1_die.wav}

// galebduhr

{1150}{monsters\galebduhr_attack.wav}
{1151}{monsters\galebduhr_die.wav}
{1152}{monsters\galebduhr_fidget.wav}

// giantsnake

{1160}{monsters\giantsnake_attack.wav}
{1161}{monsters\giantsnake_die.wav}
{1162}{monsters\giantsnake_fidget.wav}

// gorgon

{1170}{monsters\gorgon_attack.wav}
{1171}{monsters\gorgon_die.wav}
{1172}{monsters\gorgon_fidget.wav}

// Hydra

{1180}{monsters\gorgon_attack.wav}
{1181}{monsters\gorgon_die.wav}

// Lamia

{1190}{monsters\lamia_attack.wav}
{1191}{monsters\lamia_die.wav}

// leucrotta

{1200}{monsters\leucrotta_attack.wav}
{1201}{monsters\leucrotta_die.wav}
{1202}{monsters\leucrotta_fidget.wav}

// Balor

{1210}{monsters\Demon1_Attack.wav}
{1211}{monsters\Demon1_Death.wav}

// Kobold

{1240}{monsters\kobold_attack_custom.mp3}
{1241}{monsters\gnoll2_die.wav}
{1242}{monsters\gnoll_seargent_fidget.wav}


// Footsteps -----------------------------------------------------

{2900}{footstep_armor1.wav}
{2901}{footstep_armor2.wav}
{2902}{footstep_armor3.wav}
{2903}{footstep_armor4.wav}
{2904}{footstep_dirt1.wav}
{2905}{footstep_dirt2.wav}
{2906}{footstep_dirt3.wav}
{2907}{footstep_dirt4.wav}
{2908}{footstep_dirt_chain1.wav}
{2909}{footstep_dirt_chain2.wav}
{2910}{footstep_dirt_chain3.wav}
{2911}{footstep_dirt_chain4.wav}
{2912}{footstep_sand1.wav}
{2913}{footstep_sand2.wav}
{2914}{footstep_sand3.wav}
{2915}{footstep_sand4.wav}
{2916}{footstep_snow1.wav}
{2917}{footstep_snow2.wav}
{2918}{footstep_snow3.wav}
{2919}{footstep_snow4.wav}
{2920}{footstep_stone1.wav}
{2921}{footstep_stone2.wav}
{2922}{footstep_stone3.wav}
{2923}{footstep_stone4.wav}
{2924}{footstep_stone_chain1.wav}
{2925}{footstep_stone_chain2.wav}
{2926}{footstep_stone_chain3.wav}
{2927}{footstep_stone_chain4.wav}
{2928}{footstep_water1.wav}
{2929}{footstep_water2.wav}
{2930}{footstep_water3.wav}
{2931}{footstep_water4.wav}
{2932}{footstep_wood1.wav}
{2933}{footstep_wood2.wav}
{2934}{footstep_wood3.wav}
{2935}{footstep_wood4.wav}
{2936}{footstep_wood_chain1.wav}
{2937}{footstep_wood_chain2.wav}
{2938}{footstep_wood_chain3.wav}
{2939}{footstep_wood_chain4.wav}
