{1}{[Speaking quietly to the man next to him.] Not another damned encounter! We'll never get to the dungeon at this rate. [To you.] Ho there, bandit! You won't find easy pickings here! Best leave us be!}{[Speaking quietly to the man next to him.] Not another damned encounter! We'll never get to the dungeon at this rate. [To you.] Ho there, bandit! You won't find easy pickings here! Best leave us be!}{}{}{}{}
{2}{I'm not a bandit.}{}{8}{}{10}{}
{3}{Me not bandit.}{}{-7}{}{10}{}
{4}{What makes you think you won't be easy to kill?}{}{8}{}{70}{}
{5}{Hehe, me think you VERY easy pickings.}{}{-7}{}{70}{}
{6}{Hey, I'm just passing through. Let's just move past one another.}{}{8}{}{50}{}
{7}{Me just walk by you, ok? No need to talk.}{}{-7}{}{50}{}
{10}{Oh? Sorry then. We have had so many encounters with those damnable bandits that I just assumed you were more of the same.}{Oh? Sorry then. We have had so many encounters with those damnable bandits that I just assumed you were more of the same.}{}{}{}{buff_npc( npc, pc )}
{11}{No, I am an adventurer, as I gather you are as well.}{}{8}{}{20}{}
{12}{Nope. Me advent. . .adventer. . .me kill monsters and take their stuff.}{}{-7}{}{20}{}
{13}{Encounters? Where are you going?}{}{8}{}{20}{}
{14}{Yeah, lotsa bandits around here. Where you going?}{}{-7}{}{20}{}
{20}{We are a group of adventurers. We are headed south to a port town, where we have heard of an abandoned monastery where the idol has two gems, each as big as your head.}{We are a group of adventurers. We are headed south to a port town, where we have heard of an abandoned monastery where the idol has two gems, each as big as your head.}{}{}{}{buff_npc( npc, pc )}
{21}{Wow, that sounds awesome!}{}{8}{}{30}{}
{22}{Big as my head? Me have an awfully big head. . .}{}{-7}{}{30}{}
{23}{Well, don't let us slow you down.}{}{8}{}{50}{}
{24}{Me not want to delay you then.}{}{-7}{}{50}{}
{30}{Where are your adventures taking you?}{Where are your adventures taking you?}{}{}{}{buff_npc( npc, pc )}
{31}{I'd rather not say.}{}{8}{}{50}{}
{32}{Me not want to talk about it.}{}{-7}{}{50}{}
{33}{I'm exploring an old moat house full of bandits.}{}{8}{game.story_state == 1}{60}{}
{34}{Me explore old moaty house. Bandits and stuff there.}{}{-7}{game.story_state == 1}{60}{}
{35}{I cleared out a bandit lair.}{}{8}{game.story_state == 2}{60}{}
{36}{Me wipe out bandits!}{}{-7}{game.story_state == 2}{60}{}
{37}{I am checking out the village of Nulb.}{}{8}{game.story_state == 3}{60}{}
{38}{Me check out village near here. Bulb, nulb, something like that.}{}{-7}{game.story_state == 3}{60}{}
{39}{I am checking out an evil temple.}{}{8}{game.story_state == 4}{60}{}
{40}{Me explore evil temple place.}{}{-7}{game.story_state == 4}{60}{}
{41}{I have discovered some evil priests beneath a ruined temple.}{}{8}{game.story_state == 5}{60}{}
{42}{Me find stupid priests in some stupid temple.}{}{-7}{game.story_state == 5}{60}{}
{43}{I have to deal with some old demoness. She controls fungus and mucus and whatnot.}{}{8}{game.story_state == 6}{60}{}
{44}{Me gonna find a demon lady. She control mushrooms!}{}{-7}{game.story_state == 6}{60}{}
{50}{Fine then. We'll be on our way.}{Fine then. We'll be on our way.}{}{}{}{buff_npc( npc, pc )}
{51}{Wait, hand over your gold first! I need to be paid for wasting my time with you.}{}{8}{}{80}{}
{52}{Wait, me want your gold. All of it. Me waste time talking to you.}{}{-7}{}{80}{}
{53}{Goodbye.}{}{1}{}{0}{all_run_off(npc,pc)}
{60}{Well, it sounds like you have your work cut out for you.}{Well, it sounds like you have your work cut out for you.}{}{}{}{buff_npc( npc, pc )}
{61}{Yes, and I really should get back to business.}{}{8}{}{50}{}
{62}{Yup. Me should go do stuff now.}{}{-7}{}{50}{}
{70}{We don't want trouble, bandit, but we won't back away from a fight either.}{We don't want trouble, bandit, but we won't back away from a fight either.}{}{}{}{buff_npc( npc, pc )}
{71}{Then move on, before I give you some trouble.}{}{8}{}{50}{}
{72}{Then go away, or me make some trouble and give it to you.}{}{-7}{}{50}{}
{73}{Just hand me your items, and you can be on your way.}{}{8}{}{80}{}
{74}{Me want your stuff. Drop it and move along.}{}{-7}{}{80}{}
{80}{Hah, you are just a common highwayman. We can deal with you and your kind!}{Hah, you are just a common highway robber. We can deal with you and your kind!}{}{}{}{buff_npc( npc, pc )}
{81}{[They attack.]}{}{1}{}{0}{npc.attack(pc); pc.condition_add_with_args("Fallen_Paladin",0,0)}

