{1}{G:}{G:}{}{}{}{}
{2}{Well met, sir. My name is @pcname@.}{}{8}{not npc.has_met(pc)}{10}{}
{3}{Hi! Me @pcname@.}{}{-7}{not npc.has_met(pc)}{10}{}
{4}{K:}{}{1}{npc.has_met(pc) and game.story_state <= 1}{100}{}
{5}{K:}{}{1}{npc.has_met(pc) and game.story_state >= 2}{860}{}
{6}{Hi Burne. I found out who has been altering those orders for you.}{}{8}{game.global_flags[31] == 1 and game.quests[15].state != qs_completed}{140}{}
{7}{Hi Bunny! Me find out who bad person in labor was.}{}{-7}{game.global_flags[31] == 1 and game.quests[15].state != qs_completed}{140}{}
{8}{E:}{}{1}{}{0}{}


{10}{Good to meet you, @pcname@. I am Burne, the Mage of Hommlet. Now, what business have you here in our town?}{Good to meet you, @pcname@. I am Burne, the Mage of Hommlet. Now, what business have you here in our town?}{}{10}{}{}
{11}{I am looking for someone here in town. Can you give me directions?}{}{8}{}{20}{}
{12}{I am a traveller in need of a place to stay. Can you recommend a place where I might stay the night?}{}{8}{}{40}{}
{13}{I seek adventure and treasure and heard this might be a good place to start.}{}{8}{}{50}{}
{14}{I would like to volunteer my services to help the villagers of Hommlet.}{}{8}{game.quests[15].state == qs_unknown}{60}{}
{15}{Me looking for someone.}{}{-7}{}{20}{}
{16}{Me need place to stay.}{}{-7}{}{40}{}
{17}{Me want more gold!}{}{-7}{}{50}{}
{18}{Me want to help you.}{}{-7}{game.quests[15].state == qs_unknown}{60}{}
{19}{E:}{}{1}{}{0}{}


{20}{I might be able to help you, if you let me know your business first.}{I might be able to help you, if you let me know your business first.}{}{20}{}{}
{21}{I rescued a caravan from raiding bandits nearby. Unfortunately, the cargo was stolen. I was told to deliver the message to the wainwright.}{}{8}{game.party_alignment == LAWFUL_GOOD and game.global_flags[67] == 0}{270}{}
{22}{I am searching for the Countess Tillahi and Sir Juffer who have been kidnapped. I heard there was a Black Jay living here who might help me.}{}{8}{game.party_alignment == CHAOTIC_GOOD and game.global_flags[67] == 0}{280}{}
{23}{I seek Jaroo. The druid Hrudek sent me.}{}{8}{game.party_alignment == TRUE_NEUTRAL and game.global_flags[1] == 0}{290}{}
{24}{I have important business with the Church of St. Cuthbert here in town.}{}{8}{(game.party_alignment == NEUTRAL_EVIL or game.party_alignment == NEUTRAL_GOOD) and game.global_flags[67] == 0}{300}{}
{25}{The directing oligarchy of Greyhawk has sent me here to find the town elder.}{}{8}{game.party_alignment == LAWFUL_NEUTRAL and game.global_flags[67] == 0}{310}{}
{26}{I seek a place called Rainbow Rock.}{}{8}{game.party_alignment == CHAOTIC_NEUTRAL and game.global_flags[67] == 0}{510}{}
{27}{I am looking for lodging. Where might I find the Inn of the Welcome Wench?}{}{8}{game.party_alignment == LAWFUL_EVIL and game.global_flags[67] == 0}{40}{}
{28}{Me find bandits. They steal from Valdy. Me find Valdy, the wheel man.}{}{-7}{game.party_alignment == LAWFUL_GOOD and game.global_flags[67] == 0}{270}{}
{29}{Me look for Black Jay. He know elvens.}{}{-7}{game.party_alignment == CHAOTIC_GOOD and game.global_flags[67] == 0}{280}{}
{30}{Hrudek tells me to find Jawoo.}{}{-7}{game.party_alignment == TRUE_NEUTRAL and game.global_flags[1] == 0}{290}{}
{31}{Where Church of Cubber?}{}{-7}{(game.party_alignment == NEUTRAL_EVIL or game.party_alignment == NEUTRAL_GOOD) and game.global_flags[67] == 0}{300}{}
{32}{Greyhawk people send me here for elder.}{}{-7}{game.party_alignment == LAWFUL_NEUTRAL and game.global_flags[67] == 0}{310}{}
{33}{Me want go to Rainbow Rock.}{}{-7}{game.party_alignment == CHAOTIC_NEUTRAL and game.global_flags[67] == 0}{510}{}
{34}{Where stay here?}{}{-7}{game.party_alignment == LAWFUL_EVIL and game.global_flags[67] == 0}{40}{}
{35}{Just tell me where I might find Rannos Davl.}{}{8}{game.party_alignment == CHAOTIC_EVIL and game.global_flags[67] == 0}{500}{}
{36}{Me want find Rannos.}{}{-7}{game.party_alignment == CHAOTIC_EVIL and game.global_flags[67] == 0}{500}{}
{37}{I have already found who I am looking for here in town, but I would like to ask you a few questions.}{}{8}{game.global_flags[67] == 1}{100}{}
{38}{Me already do business. Can me ask you question?}{}{-7}{game.global_flags[67] == 1}{100}{}
{39}{E:}{}{1}{}{0}{}


{40}{You may seek lodging with Ostler Gundigoot at the Inn of the Welcome Wench. Follow the road west of here to the center of town. You cannot miss it. 'Tis the best place to stay for leagues around.}{You may seek lodging with Ostler Gundigoot at the Inn of the Welcome Wench. Follow the road west of here to the center of town. You cannot miss it. 'Tis the best place to stay for leagues around.}{}{40}{}{}
{41}{K:}{}{1}{}{100}{}
{42}{E:}{}{1}{}{0}{}


{50}{Ah, so you are an adventurer! Splendid! My companion Rufus and I came upon this hamlet some three years ago in search of adventure as well. After the Battle of Emridy Meadows ten years ago, though, this area has been relatively quiet.}{Ah, so you are an adventurer! Splendid! My companion Rufus and I came upon this hamlet some three years ago in search of adventure as well. After the Battle of Emridy Meadows ten years ago, though, this area has been relatively quiet.}{}{50}{}{}
{51}{Tell me about the Battle of Emridy Meadows.}{}{8}{}{90}{}
{52}{What about the recent bandit activity around here?}{}{8}{game.quests[15].state == qs_unknown}{60}{}
{53}{Why are you still here in Hommlet, then?}{}{8}{}{160}{}
{54}{Tell me of big battle.}{}{-7}{}{90}{}
{55}{Lots of bandits around, no?}{}{-7}{game.quests[15].state == qs_unknown}{60}{}
{56}{Why you here, then?}{}{-7}{}{160}{}
{57}{K:}{}{1}{}{100}{}
{58}{E:}{}{1}{}{0}{}


{60}{Rufus and I are here to protect this city from any further "activity." However, I might have something you could help me with.}{Rufus and I are here to protect this city from any further "activity." However, I might have something you could help me with.}{}{60}{}{}
{61}{What might that be?}{}{8}{game.party_alignment == LAWFUL_GOOD or game.party_alignment == NEUTRAL_GOOD or game.party_alignment == CHAOTIC_GOOD or game.party_alignment == LAWFUL_NEUTRAL or game.party_alignment == TRUE_NEUTRAL}{70}{}
{62}{Yeah? What's that?}{}{8}{game.party_alignment == CHAOTIC NEUTRAL or game.party_alignment == LAWFUL_EVIL or game.party_alignment == NEUTRAL_EVIL or game.party_alignment == CHAOTIC_EVIL}{70}{}
{63}{Me want to help.}{}{-7}{}{70}{}
{64}{No thanks.  I'll be on my way now.}{}{8}{}{10009}{}
{65}{Me come back later.}{}{-7}{}{10009}{}


{70}{In our shipments from Verbobonc, we have noticed that some of our requested supplies have failed to arrive. Through our own means, we have tracked this down to the orders themselves. It seems someone is altering our request papers before they are sent.}{In our shipments from Verbobonc, we have noticed that some of our requested supplies have failed to arrive. Through our own means, we have tracked this down to the orders themselves. It seems someone is altering our request papers before they are sent.}{}{70}{}{}
{71}{That doesn't sound good. Go on.}{}{8}{}{73}{}
{72}{Bad people. Go on.}{}{-7}{}{73}{}


{73}{There must be a spy in the labor camp, but we cannot stir up trouble there by investigating further ourselves. Perhaps you would infiltrate the camp for us, pretending to be a new laborer from Verbobonc. Perhaps you can uncover this spy.}{There must be a spy in the labor camp, but we cannot stir up trouble there by investigating further ourselves. Perhaps you would infiltrate the camp for us, pretending to be a new laborer from Verbobonc. Perhaps you can uncover this spy.}{}{73}{}{game.quests[15].state = qs_mentioned}
{74}{Okay, Burne. I'll check into it for you.}{}{8}{}{80}{game.quests[15].state = qs_accepted}
{75}{Me go be labor person.}{}{-7}{}{80}{game.quests[15].state = qs_accepted}
{76}{No thanks. I'd rather not get involved.}{}{8}{}{12020}{}
{77}{Me not get involved.}{}{-7}{}{12020}{}


{80}{Thanks. Let me know if you are able to find anything out and I will be happy to reward you for your effort.}{Thanks. Let me know if you are able to find anything out and I will be happy to reward you for your effort.}{}{80}{}{}
{81}{K:}{}{1}{}{100}{}
{82}{E:}{}{1}{}{0}{}


{90}{Forces of evil gathered nearby over ten years ago and constructed a most foul temple, the Temple of Elemental Evil. In response to this imminent threat, the leaders of Furyondy and Veluna sent a massive force, led by the valiant Prince Thrommel.}{Forces of evil gathered nearby over ten years ago and constructed a most foul temple, the Temple of Elemental Evil. In response to this imminent threat, the leaders of Furyondy and Veluna sent a massive force, led by the valiant Prince Thrommel.}{}{90}{}{}
{91}{And were you there?}{}{8}{}{93}{}
{92}{You help?}{}{-7}{}{93}{}


{93}{No. Rufus and I were far off adventuring elsewhere at the time. The armies met at Emridy Meadows, where the forces of good struck a decisive blow against those of evil. The Temple was brought down and the evil within destroyed.}{No. Rufus and I were far off adventuring elsewhere at the time. The armies met at Emridy Meadows, where the forces of good struck a decisive blow against those of evil. The Temple was brought down and the evil within destroyed.}{}{93}{}{}
{94}{Then how did you end up here?}{}{1}{}{97}{}
{95}{K:}{}{1}{}{100}{}
{96}{E:}{}{1}{}{0}{}


{97}{Rufus and I showed up three years ago, at the behest of the Viscount of Verbobonc, and we quickly rid the area of some local trouble. At heart, we are adventurers, like yourselves, but we are taking some time off now here in Hommlet.}{Rufus and I showed up three years ago, at the behest of the Viscount of Verbobonc, and we quickly rid the area of some local trouble. At heart, we are adventurers, like yourselves, but we are taking some time off now here in Hommlet.}{}{97}{}{}
{98}{K:}{}{1}{}{100}{}
{99}{E:}{}{1}{}{0}{}


{100}{How may I be of service to you?}{How may I be of service to you?}{}{100}{}{}
{101}{So you are an experienced mage. What stories do you have to tell?}{}{8}{}{170}{}
{102}{Is there anything I can do to help around here?}{}{8}{game.quests[15].state == qs_unknown or game.areas[2] == 0}{180}{}
{103}{I've changed my mind. I will go infiltrate the labor camp for you to find out who is altering your orders.}{}{8}{game.quests[15].state == qs_mentioned}{80}{game.quests[15].state = qs_accepted}
{104}{B:Do you have anything magical for sale?}{}{1}{Shopkeeper_Is(npc) == 1}{0}{pc.barter(npc)}
{105}{What can you tell me of the nearby bandits?}{}{8}{(game.party_alignment == LAWFUL_GOOD or game.party_alignment == NEUTRAL_GOOD or game.party_alignment == CHAOTIC_GOOD or game.party_alignment == LAWFUL_NEUTRAL or game.party_alignment == TRUE_NEUTRAL or game.party_alignment == CHAOTIC_NEUTRAL) and game.story_state == 0}{190}{}
{106}{I've heard there may be some bandit activity nearby.}{}{8}{(game.party_alignment == CHAOTIC_EVIL or game.party_alignment == NEUTRAL_EVIL or game.party_alignment == LAWFUL_EVIL) and game.story_state == 0}{200}{}
{107}{Me learn about Bunny and Woofus.}{}{-7}{}{170}{}
{108}{Me want to help out.}{}{-7}{game.quests[15].state == qs_unknown or game.areas[2] == 0}{180}{}
{109}{Me change mind. Will help find bad guy in labor.}{}{-7}{game.quests[15].state == qs_mentioned}{80}{game.quests[15].state = qs_accepted}
{110}{Me learn more of bandits}{}{-7}{(game.party_alignment == LAWFUL_GOOD or game.party_alignment == NEUTRAL_GOOD or game.party_alignment == CHAOTIC_GOOD or game.party_alignment == LAWFUL_NEUTRAL or game.party_alignment == TRUE_NEUTRAL or game.party_alignment == CHAOTIC_NEUTRAL) and game.story_state == 0}{190}{}
{111}{You tell me of bandits.}{}{-7}{(game.party_alignment == CHAOTIC_EVIL or game.party_alignment == NEUTRAL_EVIL or game.party_alignment == LAWFUL_EVIL) and game.story_state == 0}{200}{}
{112}{Is there anything I can do to help around here?}{}{8}{game.quests[15].state != qs_unknown and game.areas[2] == 1 and game.story_state <= 1}{320}{}
{113}{Me want to help out.}{}{-7}{game.quests[15].state != qs_unknown and game.areas[2] == 1 and game.story_state <= 1}{320}{}
{114}{You have magic stuff for sale?}{}{-7}{Shopkeeper_Is(npc) == 1}{0}{pc.barter(npc)}
{115}{Bunny tell more story?}{}{-7}{}{530}{}
{116}{E:}{}{1}{}{0}{}


{120}{Oh bother! Rufus and I are here to protect this village. What business have you to stir up trouble here in our town?}{Oh bother! Rufus and I are here to protect this village. What business have you to stir up trouble here in our town?}{}{120}{}{}
{121}{Sorry.}{}{1}{}{950}{}
{122}{I'm sorry Burne, but what else was I to do?}{}{1}{}{130}{}
{123}{I'm sorry Burne, but I make no apologies for defending my life.}{}{1}{pc.stat_level_get( stat_gender ) == gender_male and pc.skill_level_get(npc,skill_diplomacy) >= 10}{570}{}
{124}{Don't speak to me in that tone, Burne. I will not yield to men such as these. Indeed, I will not yield to ANY man. Do you understand?}{}{1}{pc.stat_level_get( stat_gender ) == gender_female and pc.skill_level_get(npc,skill_intimidate) >= 14}{570}{}
{125}{Call it however you like, Burne. I'd do the same thing over if I had another chance. Whether you approve or not.}{}{1}{}{560}{}
{126}{I have here a note recovered from the assassin that states the traders were involved. Perhaps this would be sufficient justification. [show the note to Burne]}{}{1}{anyone( pc.group_list(), "has_item", 11002 )}{930}{}


{130}{Well, I might be able to help you if you let me know your business first.}{Well, I might be able to help you if you let me know your business first.}{}{130}{}{}
{131}{What's done is done. I just thought you'd like to know what happened.}{}{1}{}{950}{}


{140}{That's great news. Who was it?}{That's great news. Who was it?}{}{140}{}{}
{141}{It was one of the peasant laborers. He was a spy for the traders, Rannos and Gremag. Apparently they are none too eager to see your castle completed.}{}{8}{}{150}{game.quests[15].state = qs_completed}
{142}{Me find it was bad guy working for Rannos and Gremag. They bad people.}{}{-7}{}{150}{game.quests[15].state = qs_completed}
{143}{On second thought, I'd rather not reveal who it was.}{}{8}{}{12062}{}
{144}{Me not turn in bad guy.}{}{-7}{}{12062}{}


{150}{Well...I will need to have a talk with Rannos and Gremag then. I shall bring this up to the town council first. Thank you for your help. Here's 50 gold as your reward.}{Well...I will need to have a talk with Rannos and Gremag then. I shall bring this up to the town council first. Thank you for your help. Here's 50 gold as your reward.}{}{150}{}{pc.money_adj(+5000); npc.reaction_adj( pc,+20)}
{151}{K:}{}{1}{}{100}{}
{152}{E:}{}{1}{}{0}{}


{160}{Rufus and I have had many adventures together and quite frankly we are looking for some rest now. We are here at the request of the Viscount of Verbobonc to help protect this village and he has promised to build this castle for us in return.}{Rufus and I have had many adventures together and quite frankly we are looking for some rest now. We are here at the request of the Viscount of Verbobonc to help protect this village and he has promised to build this castle for us in return.}{}{160}{}{}
{161}{How close is this castle to being complete?}{}{8}{}{240}{}
{162}{Why all those rocks near here?}{}{-7}{}{240}{}
{163}{K:}{}{1}{}{100}{}
{164}{E:}{}{1}{}{0}{}


{170}{Rufus and I have been together on many adventures for years now. A few years back we defeated a large bandit force that had been quite elusive and plagued Verbobonc for years. Then we killed that green dragon in the Kron Hills. What an adventure!}{Rufus and I have been together on many adventures for years now. A few years back we defeated a large bandit force that had been quite elusive and plagued Verbobonc for years. Then we killed that green dragon in the Kron Hills. What an adventure!}{}{170}{}{}
{171}{K:}{}{1}{npc.leader_get() == OBJ_HANDLE_NULL}{100}{}
{172}{Wow! A green dragon? Tell me about that.}{}{8}{npc.leader_get() != OBJ_HANDLE_NULL}{360}{}
{173}{You and Woofus kill dragon?! Wow!}{}{-7}{npc.leader_get() != OBJ_HANDLE_NULL}{360}{}
{174}{E:}{}{1}{npc.leader_get() == OBJ_HANDLE_NULL}{0}{}
{175}{Thanks Burne. That sounds very exciting.}{}{8}{npc.leader_get() != OBJ_HANDLE_NULL}{12020}{}
{176}{Me like dat story. Tanks!}{}{-7}{npc.leader_get() != OBJ_HANDLE_NULL}{12020}{}


{180}{I might have something you can help me with.}{I might have something you can help me with.}{}{180}{}{}
{181}{What is it?}{}{1}{game.quests[15].state == qs_unknown}{70}{}
{182}{What is it?}{}{1}{(game.party_alignment == LAWFUL_GOOD or game.party_alignment == NEUTRAL_GOOD or game.party_alignment == CHAOTIC_GOOD or game.party_alignment == LAWFUL_NEUTRAL or game.party_alignment == TRUE_NEUTRAL or game.party_alignment == CHAOTIC_NEUTRAL) and game.areas[2] == 0 and game.quests[15].state != qs_unknown}{190}{}
{183}{What is it?}{}{1}{(game.party_alignment == CHAOTIC_EVIL or game.party_alignment == NEUTRAL_EVIL or game.party_alignment == LAWFUL_EVIL) and game.areas[2] == 0 and game.quests[15].state != qs_unknown}{200}{}
{184}{Now that I have cleared out the Moathouse, what more can I do?}{}{8}{game.quests[15].state != qs_unknown and game.areas[2] == 1 and game.story_state >= 2}{230}{}
{185}{What me do now that me clear da Moathouse?}{}{-7}{game.quests[15].state != qs_unknown and game.areas[2] == 1 and game.story_state >= 2}{230}{}
{186}{What is it?}{}{1}{game.quests[15].state != qs_unknown and game.areas[2] == 1 and game.story_state <= 1}{320}{}


{190}{The bandits seem to have centered their activities from the old Moathouse. Here, I shall mark it on your map for you. Perhaps you can investigate it for me.}{The bandits seem to have centered their activities from the old Moathouse. Here, I shall mark it on your map for you. Perhaps you can investigate it for me.}{}{190}{}{game.areas[2] = 1; game.story_state = 1}
{191}{Sounds good. Thanks, Burne.}{}{8}{}{12020}{}
{192}{Me go find bad guys.}{}{-7}{}{12020}{}
{193}{I'll visit this Moathouse immediately. [travel immediately to Moathouse]}{}{8}{}{0}{game.worldmap_travel_by_dialog(2)}
{194}{Me go there right now! [travel immediately to Moathouse]}{}{-7}{}{0}{game.worldmap_travel_by_dialog(2)}
{195}{I'll think about it.}{}{8}{}{12020}{}
{196}{Me decide later.}{}{-7}{}{12020}{}


{200}{Hmm...I might have something that you could look into for me. A nice adventure where lots of treasure can still be found. It is valuable information, though. What is it worth to you?}{Hmm...I might have something that you could look into for me. A nice adventure where lots of treasure can still be found. It is valuable information, though. What is it worth to you?}{}{200}{}{}
{201}{Nothing, fool. I will find adventure for myself!}{}{8}{}{11004}{}
{202}{How about 10 gold pieces?}{}{8}{pc.money_get() >= 1000}{210}{pc.money_adj(-1000)}
{203}{How about 50 gold pieces?}{}{8}{pc.money_get() >= 5000}{210}{pc.money_adj(-5000)}
{204}{What if you just tell me where I can find this treasure or things might get unpleasant for you!}{}{8}{pc.skill_level_get(npc,skill_intimidate) >= 14}{220}{}
{205}{Me not pay anything. Me find it myself!}{}{-7}{}{10009}{}
{206}{Me give 10 gold.}{}{-7}{pc.money_get() >= 1000}{210}{pc.money_adj(-1000)}
{207}{Me give 50 gold.}{}{-7}{pc.money_get() >= 5000}{210}{pc.money_adj(-5000)}
{208}{You tell me where or else!}{}{-7}{pc.skill_level_get(npc,skill_intimidate) >= 14}{220}{}


{210}{Well...there is this Moathouse nearby. It is filled with treasures we could not bring back with us three years ago. I have marked your map with its location. Best of luck to you.}{Well...there is this Moathouse nearby. It is filled with treasures we could not bring back with us three years ago. I have marked your map with its location. Best of luck to you.}{}{210}{}{game.areas[2] = 1; game.story_state = 1}
{211}{I will visit this Moathouse immediately. [travel immediately to Moathouse]}{}{8}{}{0}{game.worldmap_travel_by_dialog(2)}
{212}{Me go there right now! [travel immediately to Moathouse]}{}{-7}{}{0}{game.worldmap_travel_by_dialog(2)}
{213}{K:}{}{1}{}{100}{}
{214}{E:}{}{1}{}{0}{}


{220}{I do not care for your threats. But I will tell you anyway. There is a Moathouse nearby. Filled with your kind I'm afraid. If you manage to survive, though, you should find valuable treasures. I have marked your map with its location.}{I do not care for your threats. But I will tell you anyway. There is a Moathouse nearby. Filled with your kind I'm afraid. If you manage to survive, though, you should find valuable treasures. I have marked your map with its location.}{}{220}{}{game.areas[2] = 1; game.story_state = 1; npc.reaction_adj( pc,-10)}
{221}{Then I will go there now, and deal with you later! [travel immediately to Moathouse]}{}{8}{}{0}{game.worldmap_travel_by_dialog(2)}
{222}{Me get out of dis place, Birdie. Me go to Moathouse now. [travel immediately to Moathouse]}{}{-7}{}{0}{game.worldmap_travel_by_dialog(2)}
{223}{I'll be seeing you around, Burne.}{}{8}{}{10009}{}
{224}{Bye bye Birdie!}{}{-7}{}{10009}{}


{230}{Yes, well that was quite impressive now. Well, I will now point you to Nulb. Perhaps there you will meet your match. Your map has been marked.}{Yes, well that was quite impressive now. Well, I will now point you to Nulb. Perhaps there you will meet your match. Your map has been marked.}{}{230}{}{game.areas[3] = 1; game.story_state = 3}
{231}{Then I shall visit this Nulb right away. [travel immediately to Nulb]}{}{8}{}{0}{game.worldmap_travel_by_dialog(3)}
{232}{Me go Bulb right now! [travel immediately to Nulb]}{}{-7}{}{0}{game.worldmap_travel_by_dialog(3)}
{233}{I may still return for you, later.}{}{8}{game.party_alignment == LAWFUL_EVIL or game.party_alignment == NEUTRAL_EVIL or game.party_alignment == CHAOTIC_EVIL}{0}{}
{234}{Me get Bunny boy later. But me thanks you for map.}{}{-7}{game.party_alignment == LAWFUL_EVIL or game.party_alignment == NEUTRAL_EVIL or game.party_alignment == CHAOTIC_EVIL}{0}{}
{235}{E:}{}{1}{}{0}{}


{240}{I'm afraid we're still several years away from having our castle completed. The stonemason is a great fellow, though, and has been quite helpful in keeping us on schedule.}{I'm afraid we're still several years away from having our castle completed. The stonemason is a great fellow, though, and has been quite helpful in keeping us on schedule.}{}{240}{}{}
{241}{K:}{}{1}{}{860}{}
{242}{E:}{}{1}{}{0}{}


{250}{I would be very interested in joining you for adventure in the Temple. My price is one third of any treasure found, though.}{I would be very interested in joining you for adventure in the Temple. My price is one third of any treasure found, though.}{}{250}{}{}
{251}{No thanks, Burne. We'll get by without you.}{}{8}{}{10009}{}
{252}{No want Burne then.}{}{-7}{}{10009}{}
{253}{Great. Glad to have you on board}{}{8}{pc.follower_atmax() == 0}{12020}{set_switch_flag( npc, 1 )}
{254}{Me welcome Burne.}{}{-7}{pc.follower_atmax() == 0}{12020}{set_switch_flag( npc, 1 )}
{255}{I'm sorry. I may not have room for you now. I'll check back later.}{}{8}{pc.follower_atmax() == 1}{10009}{}
{256}{Me no have room. Come back later.}{}{-7}{pc.follower_atmax() == 1}{10009}{}


{260}{You have done a great service to us by clearing out the Moathouse. Here is the location of Nulb now. Your path now lies in that direction.}{You have done a great service to us by clearing out the Moathouse. Here is the location of Nulb now. Your path now lies in that direction.}{}{260}{}{game.areas[3] = 1; game.story_state = 3; npc.reaction_adj( pc,+10)}
{261}{Thanks, Burne. We will head out that way now. [travel immediately to Nulb]}{}{8}{}{0}{game.worldmap_travel_by_dialog(3)}
{262}{Me go Nulb now. [travel immediately to Nulb]}{}{-7}{}{0}{game.worldmap_travel_by_dialog(3)}
{263}{K:}{}{1}{}{860}{}
{264}{E:}{}{1}{}{0}{}


{270}{Yes, I suppose you should find the wheel and wainwright quickly, then. He can be found just to the west of here, just beyond the carpenter.}{Yes, I suppose you should find the wheel and wainwright quickly, then. He can be found just to the west of here, just beyond the carpenter.}{}{270}{}{}
{271}{K:}{}{1}{}{100}{}
{272}{E:}{}{1}{}{0}{}


{280}{Oh dear. I am aware of Countess Tillahi of Celene. I did not know she had disappeared.  Yes, Black Jay may know more than I on this matter. He is on the northwest side of town. Beware! He has a temper!}{Oh dear. I am aware of Countess Tillahi of Celene. I did not know she had disappeared.  Yes, Black Jay may know more than I on this matter. He is on the northwest side of town. Beware! He has a temper!}{}{280}{}{}
{281}{K:}{}{1}{}{100}{}
{282}{E:}{}{1}{}{0}{}


{290}{Jaroo Ashstaff is the leader of the Old Faith. He can be found in the grove just to the west of here. Go south from the blacksmith.}{Jaroo Ashstaff is the leader of the Old Faith. He can be found in the grove just to the west of here. Go south from the blacksmith.}{}{290}{}{}
{291}{K:}{}{1}{}{100}{}
{292}{E:}{}{1}{}{0}{}


{300}{The Church of St. Cuthbert. Yes, that is a fine new destination here in town. You are more than welcome to visit there. Calmert will give you a warm greeting. You can find the church on the northwest corner of town.}{The Church of St. Cuthbert. Yes, that is a fine new destination here in town. You are more than welcome to visit there. Calmert will give you a warm greeting. You can find the church on the northwest corner of town.}{}{300}{}{}
{301}{K:}{}{1}{}{100}{}
{302}{E:}{}{1}{}{0}{}


{310}{If the directing oligarchy has given you an order, I will not stand in your way. The village elder is just to the west here, across from the wheel and wainwright. Good luck to you!}{If the directing oligarchy has given you an order, I will not stand in your way. The village elder is just to the west here, across from the wheel and wainwright. Good luck to you!}{}{310}{}{}
{311}{K:}{}{1}{}{100}{}
{312}{E:}{}{1}{}{0}{}


{320}{Well I suggest you finish clearing out that Moathouse first. Those bandits are getting to be a little too disruptive for my taste.}{Well I suggest you finish clearing out that Moathouse first. Those bandits are getting to be a little too disruptive for my taste.}{}{320}{}{}
{321}{K:}{}{1}{}{100}{}
{322}{E:}{}{1}{}{0}{}


{330}{What can I do for you?}{What can I do for you?}{}{330}{}{}
{331}{I need you to leave the group, Burne.}{}{8}{}{340}{}
{332}{Me need you to leave now, Bunny.}{}{-7}{}{340}{}
{333}{Tell us of your adventures, Burne.}{}{8}{}{170}{}
{334}{Me want to hear good Bunny stories.}{}{-7}{}{350}{}
{335}{F:}{}{1}{}{0}{}


{340}{Yes, yes. It is about time I returned to the castle. Good luck and let me know if you find anything interesting down here.}{Yes, yes. It is about time I returned to the castle. Good luck and let me know if you find anything interesting down here.}{}{340}{}{}
{341}{E:}{}{1}{}{0}{pc.follower_remove( npc )}


{350}{Well, there once was a little rabbit with a tail as soft as cotton...}{Well, there once was a little rabbit with a tail as soft as cotton...}{}{350}{}{}
{351}{[interrupting]...no, no. Me not hear about little bunnies! Me want to hear about you and Woofus!}{}{-7}{}{170}{}


{360}{It was but a juvenile, and yet still quite challenging. After speaking in riddles and playing us to find out if we knew of any nearby treasure, it finally tried to just scare us off. While I ran for cover, Rufus bravely held his ground...}{It was but a juvenile, and yet still quite challenging. After speaking in riddles and playing us to find out if we knew of any nearby treasure, it finally tried to just scare us off. While I ran for cover, Rufus bravely held his ground...}{}{360}{}{}
{361}{He didn't run away?}{}{8}{}{370}{}
{362}{He not run away?}{}{-7}{}{370}{}


{370}{Nay, not Rufus! He cannot be intimidated! He held his ground and delivered some mighty blows before I gathered my wits about me again and struck the wyrm down with a few mighty bolts of magic.}{Nay, not Rufus! He cannot be intimidated! He held his ground and delivered some mighty blows before I gathered my wits about me again and struck the wyrm down with a few mighty bolts of magic.}{}{370}{}{}
{371}{Was Rufus hurt?}{}{8}{}{380}{}
{372}{Woofus get hurt?}{}{-7}{}{380}{}


{380}{Not even a scratch. He was truly heroic that day, although I have always considered him as such. A man who stands by his own ethical code and cannot be swayed.}{Not even a scratch. He was truly heroic that day, although I have always considered him as such. A man who stands by his own ethical code and cannot be swayed.}{}{380}{}{}
{381}{Well that is interesting. Thanks for the tale, Burne.}{}{8}{}{12020}{}
{382}{Tanks Bunny for dat story!}{}{-7}{}{12020}{}


{390}{I must stay behind and continue to conduct research about that skull. I cannot join you now.}{I must stay behind and continue to conduct research about that skull. I cannot join you now.}{}{390}{}{}
{391}{K:}{}{1}{}{860}{}
{392}{E:}{}{1}{}{0}{}


{400}{Well I can tell you that the skull is pure evil, and that no good can ever come from that cursed thing. I know that it must be destroyed!}{Well I can tell you that the skull is pure evil, and that no good can ever come from that cursed thing. I know that it must be destroyed!}{}{400}{}{}
{401}{Destroyed?! But how can I do that?}{}{8}{}{410}{}
{402}{How me able to destroy it?}{}{-7}{}{410}{}


{410}{To destroy that thing, you must find some place of strong winds, cast a powerful fire spell upon it, and then strike it with a granite maul. Quickly then, you must throw it into a place of water. That is the only way to destroy it. [He motions to his assistant.]}{To destroy that thing, you must find some place of strong winds, cast a powerful fire spell upon it, and then strike it with a granite maul. Quickly then, you must throw it into a place of water. That is the only way to destroy it. [He motions to his assistant.]}{}{410}{}{}
{411}{So if I gather the proper scrolls, the granite maul, and the skull and then give them to your assistant, she can destroy the skull for me?}{}{8}{}{420}{}
{412}{Me get stuff for you apprentice and she destroy skull for me?}{}{-7}{}{420}{}


{420}{Yes, that will shatter it and do considerable damage to whoever or...WHATever created that thing. Its destruction would certainly mean the end of the Temple and its evil.}{Yes, that will shatter it and do considerable damage to whoever or...WHATever created that thing. Its destruction would certainly mean the end of the Temple and its evil.}{}{420}{}{game.global_flags[358] = 1}
{421}{Great. Thanks Burne!}{}{1}{}{12020}{}
{422}{Good to know but that sounds next to impossible to achieve all of those things.}{}{8}{}{430}{}
{423}{Me not think me can do all of dat.}{}{-7}{}{430}{}
{424}{I don't think I want to destroy it.}{}{8}{}{440}{}
{425}{Me not want to break it.}{}{-7}{}{440}{}


{430}{Still, you must try. That thing cannot be allowed to exist!}{Still, you must try. That thing cannot be allowed to exist!}{}{430}{}{}
{431}{K:}{}{1}{}{860}{}
{432}{I will keep that in mind, Burne. Thanks.}{}{8}{}{10009}{}
{433}{Me think about dat.}{}{-7}{}{10009}{}


{440}{You must! No good can come from that thing, not matter how hard you try. It will consume you. Please, you must destroy it!}{You must! No good can come from that thing, not matter how hard you try. It will consume you. Please, you must destroy it!}{}{440}{}{}
{441}{K:}{}{1}{}{860}{}
{442}{I must consider this further.}{}{8}{}{10009}{}
{443}{Me must think about dat.}{}{-7}{}{10009}{}


{450}{I have heard rumor of this thing! You must not equip it, for it will consume you! Do not be tempted to use it!}{I have heard rumor of this thing! You must not equip it, for it will consume you! Do not be tempted to use it!}{}{450}{}{game.global_flags[195] = 1}
{451}{But what is it?}{}{1}{}{460}{}
{452}{Okay. Thanks.}{}{1}{}{10009}{}


{460}{It is some kind of death orb created by powerful demons. I must spend some time to research this now to discover more about it.}{It is some kind of death orb created by powerful demons. I must spend some time to research this now to discover more about it.}{}{460}{}{}
{461}{K:}{}{1}{}{860}{}
{462}{E:}{}{1}{}{0}{}


{470}{Do not equip that skull! I sense it is some kind of death orb created by powerful demons. It is evil to the core.}{Do not equip that skull! I sense it is some kind of death orb created by powerful demons. It is evil to the core.}{}{470}{}{game.global_flags[195] = 1}
{471}{Thanks for the warning Burne.}{}{8}{}{12020}{}
{472}{Tanks for telling me dat Bunny.}{}{-7}{}{12020}{}


{480}{I have been considering that skull, yet I cannot place my fears. I'm afraid I must leave you here to return to my castle and conduct further research. Good luck and keep safe. And above all, do NOT use that thing!}{I have been considering that skull, yet I cannot place my fears. I'm afraid I must leave you here to return to my castle and conduct further research. Good luck and keep safe. And above all, do NOT use that thing!}{}{480}{}{}
{481}{Farewell, Burne. Good adventuring with you.}{}{8}{}{12014}{pc.follower_remove( npc )}
{482}{Bye bye Bunny!}{}{-7}{}{12014}{pc.follower_remove( npc )}


{490}{Those big bronze doors are held closed with strong works of magic. We dare not open them even if we had the spells to do so.}{Those big bronze doors are held closed with strong works of magic. We dare not open them even if we had the spells to do so.}{}{490}{}{}


{500}{[eyes you suspiciously] Hmm...Rannos Davl runs the trading establishment. You can find it over the river on the northwest side of town. Rannos is usually there.}{[eyes you suspiciously] Hmm...Rannos Davl runs the trading establishment. You can find it over the river on the northwest side of town. Rannos is usually there.}{}{500}{}{}
{501}{K:}{}{1}{}{100}{}
{502}{E:}{}{1}{}{0}{}


{510}{Ah, so it is adventure you seek! Rufus and I have often searched for the mythical Rainbow Rock ourselves. However, I must say that all of our leads have brought us to dead ends, and we are now convinced that it is truly a myth. I wish you luck.}{Ah, so it is adventure you seek! Rufus and I have often searched for the mythical Rainbow Rock ourselves. However, I must say that all of our leads have brought us to dead ends, and we are now convinced that it is truly a myth. I wish you luck.}{}{510}{}{}
{511}{K:}{}{1}{}{100}{}
{512}{E:}{}{1}{}{0}{}


{520}{[peers at you] It has been some time since I have had a battle of wits with anyone. If you feel up to the challenge, I could relate to you a few interesting tales but I will pose a question at the end of the tale. Answer correctly and I will scribe a magical scroll that will help you in your adventures. Answer wrongly and you will donate a few gold pieces to aid in the construction of our castle.}{[peers at you] It has been some time since I have had a battle of wits with anyone. If you feel up to the challenge, I could relate to you a few interesting tales but I will pose a question at the end of the tale. Answer correctly and I will scribe a magical scroll that will help you in your adventures. Answer wrongly and you will donate a few gold pieces to aid in the construction of our castle.}{}{510}{}{game.quests[61].state = qs_mentioned}
{521}{I'm not interested in your puzzles}{}{1}{}{10009}{}
{522}{Perhaps another party member will answer your challenge.}{}{1}{}{12020}{}
{523}{I accept your challenge.}{}{1}{}{600}{game.quests[61].state = qs_accepted}


{530}{[smirks] Perhaps. But I would rather relate them to someone whom I could at least hold a proper conversation with.}{[smirks] Perhaps. But I would rather relate them to someone whom I could at least hold a proper conversation with.}{}{510}{}{}
{531}{K:}{}{1}{}{100}{}
{532}{E:}{}{1}{}{0}{}


{540}{I suppose I could scribe one for you but I'll need some recompense for my services. Ordinarily a scroll of such potency would be worth at least 375 gold pieces. However since these are dire circumstances, I am prepared to accept 300 gold to make the scroll. Alternatively, if you could impress me that you are worthy enough to receive it by answering a few simple questions, I will scribe the scroll for you gratis.}{I suppose I could scribe one for you but I'll need some recompense for my services. Ordinarily a scroll of such potency would be worth at least 375 gold pieces. However since these are dire circumstances, I am prepared to accept 300 gold to make the scroll. Alternatively, if you could impress me that you are worthy enough to receive it by answering a few simple questions, I will scribe the scroll for you gratis.}{}{540}{}{game.quests[61].state = qs_mentioned}
{541}{I will pay for the scroll.}{}{1}{pc.money_get() >= 30000}{550}{pc.money_adj(-30000); create_item_in_inventory( 9171, pc )}
{542}{I will answer your questions.}{}{1}{game.quests[61].state != qs_botched}{600}{game.quests[61].state = qs_accepted}
{543}{Never mind, I will find the scroll myself.}{}{1}{}{10009}{}


{550}{Thank you. To save you some time, I'll give you a Fireball scroll that I scribed some time ago.}{Thank you. To save you some time, I'll give you a Fireball scroll that I scribed some time ago.}{}{550}{}{}
{552}{K:}{}{1}{}{100}{}
{553}{E:}{}{1}{}{0}{}


{560}{I will not buy that from you. I suggest you leave before I call my badgers. You are not welcome here!}{I will not buy that from you. I suggest you leave before I call my badgers. You are not welcome here!}{}{560}{}{}
{561}{Very well.}{}{1}{}{0}{game.party[0].reputation_add(27)}


{570}{[reconsidering] Hmm...yes, yes...of course. A man who stands by his own ethical code.}{[reconsidering] Hmm...yes, yes...of course. Miss, you cannot be intimidated!}{}{570}{}{}
{571}{Indeed.}{}{1}{pc.stat_level_get( stat_gender ) == gender_male}{580}{}
{572}{Indeed, I cannot. It's fortunate that you understand that, Burne.}{}{1}{pc.stat_level_get( stat_gender ) == gender_female}{580}{}


{580}{Interesting, sir. I shall bring this up to the town council. Good day.}{Yes. Please...excuse me, miss. Thank you.}{}{580}{}{}
{581}{Thank you.}{}{1}{pc.stat_level_get( stat_gender ) == gender_male}{10009}{}
{582}{That's much better.}{}{1}{pc.stat_level_get( stat_gender ) == gender_female}{10009}{game.party[0].reputation_add(28)}


{590}{What can I do for you?}{Greetings, miss. How may I be of service to you?}{}{590}{}{}
{591}{Attend at once.}{}{1}{pc.stat_level_get( stat_gender ) == gender_female and pc.skill_level_get(npc,skill_intimidate) >= 1}{860}{}
{592}{Polish my boots immediately.}{}{1}{pc.stat_level_get( stat_gender ) == gender_female and pc.skill_level_get(npc,skill_intimidate) >= 1}{10014}{}
{593}{Give me ten gold.}{}{1}{pc.stat_level_get( stat_gender ) == gender_female and pc.skill_level_get(npc,skill_intimidate) >= 1}{12020}{pc.money_adj(+1000)}
{594}{[slap Burne in the face]}{}{1}{pc.stat_level_get( stat_gender ) == gender_female and pc.skill_level_get(npc,skill_intimidate) >= 1}{12058}{}
{595}{K:}{}{1}{pc.stat_level_get( stat_gender ) == gender_male}{860}{}
{596}{E:}{}{1}{}{0}{}


{600}{We were recently visited by three of Rufus' friends, all of them Knights of the Hart from Furyondy. Competent logicians too I must say and you don't see too many in these times who have some measure of wits to match their brawn. They regaled us with portents of ill tidings from the northlands, their desperate search attempts to find their lost prince and also a rather amusing tale of a meeting with their House Master Grishnir.}{We were recently visited by 3 of Rufus' friends, all of them Knights of the Hart from Furyondy. Competent logicians too I must say and you don't see too many in these times who have some measure of wits to match their brawn. They regaled us with portents of ill tidings from the northlands, their desperate search attempts to find their lost prince and also a rather amusing tale of a meeting with their House Master Grishnir.}{}{600}{}{}
{601}{Yes.}{}{1}{}{610}{}


{610}{They had just returned from a skirmish at the edges of Vesve Forest with northern marauding forces. The Knights aided the elves and local militia bravely and repulsed the invaders but lost their steeds. Upon return to Furyondy, they asked for new war steeds but were brusquely told by the stablemaster that there was a recent marked shortage of good steeds and would have to ask the House Master for permission.}{They had just returned from a skirmish at the edges of Vesve Forest with northern marauding forces. It appeared that recent raids had become more organised and daring. The Knights aided the elves and local militia bravely and repulsed the invaders but lost their steeds. Upon return to Furyondy, they asked for new war steeds but were brusquely told by the stablemaster that there was a recent marked shortage of good steeds and would have to ask the House Master for permission.}{}{610}{}{}
{611}{And what happened then?}{}{1}{}{620}{}


{620}{In the Meeting Hall, the House Master Grishnir flatly rejected their requests, saying that they should have exercised more caution. The knights firmly stated that they lost their steeds in battle when rendering a service to the local populace in repelling invaders and deserved to have new mounts. Grishnir, a miserly leader who did not want to seem overly harsh, motioned for a page to bring them to the room of banners, where he said the scales of Fate would judge them.}{In the Meeting Hall, the House Master Grishnir flatly rejected their requests, saying that they should have exercised more caution. The knights firmly stated that they lost their steeds in battle when rendering a service to the local populace in repelling invaders and deserved to have new mounts}{}{}{}{}
{621}{Continue.}{}{1}{}{630}{}


{630}{Thinking that some chance of getting back their steeds was better than none, the knights reluctantly agreed to this. A page brought them to another room with 3 white banners and 2 black banners. He then asked the knights to line up in a straight row, blindfolded them and then randomly strapped a banner to their backs. Before the knights opened their blindfolds, the page removed the remaining 2 banners from the room.}{Thinking that some chance of getting back their steeds was better than none, the knights reluctantly agreed to this. A page brought them to another room with 3 white banners and 2 black banners. He then asked the knights to line up in a straight row, blindfolded them and then randomly strapped a banner to their backs. Before the knights opened their blindfolds, the page removed the remaining 2 banners from the room.}{}{630}{}{}
{631}{Did the page also check the blindfolds?}{}{1}{}{640}{}


{640}{To make sure none of the knights knew what banner they had strapped to their backs, the page asked Arashnar who stood at the back whether he knew his own banner's colour. Arashnar could see the banners of his two friends but couldn't see his own. Pausing slightly, he answered that he wasn't sure. Satisfied, the page then asked Tyrius who stood in the middle whether he knew what colour his own banner was. Tyrius could only see Dlimir's banner and also stated that he wasn't sure.}{To make sure none of the knights knew what banner they had strapped to their backs, the page asked Arashnar who stood at the back whether he knew his own banner's colour. Arashnar could see the banners of his two friends but couldn't see his own. Pausing slightly, he answered that he wasn't sure. Satisfied, the page then asked Tyrius who stood in the middle whether he knew what colour his own banner was. Tyrius could only see Dlimir's banner and also stated that he wasn't sure.}{}{640}{}{}
{641}{Could the knights have lied then?}{}{1}{}{650}{}


{650}{Being honorable knights they were of course beholden to tell the truth. Since even the 2 knights who could see some banners could not figure out what theirs were, the page believed it impossible for Dlimir to be able to do so, as he could not see a single one. Without questioning Dlimir, the page brought him to Grishnir and left the Meeting Hall.}{Being honorable knights they were of course beholden to tell the truth. Since even the 2 knights who could see some banners could not figure out what theirs were, the page believed it impossible for Dlimir to be able to do so, as he could not see a single one. Without questioning Dlimir, the page brought him to Grishnir and left the Meeting Hall.}{}{650}{}{}
{651}{And what did Grishnir do?}{}{1}{}{660}{}


{660}{Dlimir asked what was required of him in order to get the steeds and Grishnir replied that he could either withdraw from answering or state what colour his banner was. If he answered correctly he would get the steeds but if he gave the wrong answer, the knights would be assigned to additional heavier duties. What do you think Dlimir told the House Master then?}{Dlimir asked what was required of him in order to get the steeds and Grishnir replied that he could either withdraw from answering or state what colour his banner was. If he answered correctly he would get the steeds but if he gave the wrong answer, the knights would be assigned to additional heavier duties. What do you think Dlimir told the House Master then?}{}{660}{}{}
{661}{Dlimir said that he carried a white banner.}{}{1}{}{670}{}
{662}{Dlimir answered that he carried a black banner.}{}{1}{}{680}{}
{663}{Dlimir explained that it was impossible to be sure under the circumstances and declined to answer.}{}{1}{}{690}{}
{664}{I don't know what Dlimir would have said.}{}{1}{}{700}{}
{665}{Could you relate that scenario in the room of banners again?}{}{1}{}{630}{}


{670}{Correct, but why do you think he was so certain?}{Correct, but why do you think he was so certain?}{}{670}{}{}
{671}{Uhm... there were 3 white banners and only 2 black ones... it would be likely that his was white...}{}{1}{}{720}{}
{672}{If Arashnar saw that Tyrius and Dlimir had black banners, he would be able to know that his is white (since there are only two black banners). The fact that he did not know his banner color means that he either saw one black banner and one white banner, or two white banners. Tyrius realised this. He knew that he and Dlimir could not both have black banners. Therefore, if he saw Dlimir wore a black banner, he would immediately know that his was white. Since he didn't know the color of his banner, he must have seen a white banner on Dlimir. Dlimir, realising this, deduced that his banner is white.}{}{13}{}{710}{}


{680}{No, I'm afraid that's incorrect. You will now deliver to me the small donation that we agreed upon.}{No, I'm afraid that's incorrect. You will now deliver to me the small donation that we agreed upon.}{}{680}{}{game.quests[61].state = qs_botched}
{681}{How much would that be?}{}{1}{}{820}{}


{690}{Ah, but Dlimir was sure of the colour of the banner he carried. Perhaps if you think the scenario over, you may arrive at another conclusion. You will now deliver to me the small donation that we agreed upon.}{Ah, but Dlimir was sure of the colour of the banner he carried. Perhaps if you think the scenario over, you may arrive at another conclusion. You will now deliver to me the small donation that we agreed upon.}{}{690}{}{game.quests[61].state = qs_botched}
{691}{How much would that be?}{}{1}{}{820}{}


{700}{[chuckles] Well perhaps you will have better luck in your adventures. You will now deliver to me the small donation that we agreed upon.}{[chuckles] Well perhaps you will have better luck in your adventures. You will now deliver to me the small donation that we agreed upon.}{}{700}{}{game.quests[61].state = qs_botched}
{701}{How much would that be?}{}{1}{}{820}{}


{710}{Well done. Grishnir, forced to keep his word, awarded the knights the new steeds and the 3 knights continued on their adventures merrily. I have rarely had guests who would indulge me in my own little puzzles so you must humour me by listening to a second tale.}{Well done. Grishnir, forced to keep his word, awarded the knights the new steeds and the 3 knights continued on their adventures merrily. I have rarely had guests who would indulge me in my own little puzzles so you must humour me by listening to a second tale.}{}{710}{}{}
{711}{I hope this is all worth it. The stories are intriguing but for now I would really rather be out exploring.}{}{1}{}{730}{}
{712}{Very well.}{}{1}{}{730}{}


{720}{Ah, so you merely guessed but were not sure. But I feel magnanimous today, so here's a small gift for your efforts}{Ah, so you merely guessed but were not sure. But I feel magnanimous today, so here's a small gift for your efforts}{}{720}{}{game.quests[61].state = qs_botched;}
{721}{E:}{}{1}{}{0}{}


{730}{An annual conclave of mages is frequently held at Greyhawk's University of Magical Arts, just before the Desportium of Magic, to organise matters and exchange ideas. It is usually attended by representatives from Verbobonc, Dyvers and the surrounding lands but last year's affair was rather quiet. I brought Pishella along as well and it seems all of the other 5 mages who were present also brought their apprentices for exposure, so there were a dozen of us altogether that day.}{An annual conclave of mages is frequently held at Greyhawk's University of Magical Arts, just before the Desportium of Magic, to organise matters and exchange ideas. It is usually attended by representatives from Verbobonc, Dyvers and the surrounding lands but last year's affair was rather quiet. I brought Pishella along as well and it seems all of the other 5 mages who were present also brought their apprentices for exposure, so there were a dozen of us altogether that day.}{}{730}{}{}
{731}{Go on.}{}{1}{}{740}{}


{740}{We greeted each other warmly and quickly settled down to discussion. After we had finished, out of curiosity I asked everyone (including Pishella) how many they had greeted. Of course it is common courtesy that anyone greeted would return the greeting and obviously no mage would greet his/her own apprentice. To my surprise, no one made the same number of greetings. My question is how many people did Pishella greet?}{We greeted each other warmly and quickly settled down to discussion. After we had finished, out of curiosity I asked everyone (including Pishella) how many they had greeted. Of course it is common courtesy that anyone greeted would return the greeting and obviously no mage would greet his/her own apprentice. To my surprise, no one made the same number of greetings. My question is how many people did Pishella greet?}{}{740}{}{}
{741}{I don't think there is an answer to this.}{}{1}{}{780}{}
{742}{I'm not sure, could you give some time to think about it}{}{1}{}{790}{}
{743}{I think the answer lies between 1 and 5}{}{1}{}{750}{}
{744}{I think the answer lies between 6 and 10}{}{1}{}{760}{}
{745}{I think the answer is 11}{}{1}{}{770}{}


{750}{And what is the exact answer?}{And what is the exact answer?}{}{750}{}{}
{751}{One}{}{1}{}{770}{}
{752}{Two}{}{1}{}{770}{}
{753}{Three}{}{1}{}{770}{}
{754}{Four}{}{1}{}{770}{}
{755}{Five}{}{1}{}{800}{}


{760}{And what is the exact answer?}{And what is the exact answer?}{}{760}{}{}
{761}{Six}{}{1}{}{770}{}
{762}{Seven}{}{1}{}{770}{}
{763}{Eight}{}{1}{}{770}{}
{764}{Nine}{}{1}{}{770}{}
{765}{Ten}{}{1}{}{770}{}


{770}{No, that's not the right answer I'm afraid. Perhaps you will fare better in other matters. But you did answer my first question correctly and therefore deserve at least some gift for your efforts. Take this scroll. It will prove useful in many combat situations.}{No, that's not the right answer I'm afraid. Perhaps you will fare better in other matters. But you did answer my first question correctly and therefore deserve at least some gift for your efforts. Take this scroll. It will prove useful in many combat situations.}{}{770}{}{create_item_in_inventory( 9196, pc ); game.quests[61].state = qs_botched}
{771}{K:}{}{1}{}{100}{}
{772}{E:}{}{1}{}{0}{}


{780}{There is an answer to it but perhaps you will fare better in other matters. But you did answer my first question correctly and therefore deserve at least some gift for your efforts. Take this scroll. It will prove useful in many combat situations.}{There is an answer to it but perhaps you will fare better in other matters. But you did answer my first question correctly and therefore deserve at least some gift for your efforts. Take this scroll. It will prove useful in many combat situations.}{}{780}{}{create_item_in_inventory( 9196, pc ); game.quests[61].state = qs_botched}
{781}{K:}{}{1}{}{100}{}
{782}{E:}{}{1}{}{0}{}


{790}{Very well but do not take too long.}{Very well but do not take too long.}{}{790}{}{}
{791}{E:}{}{1}{}{0}{}


{800}{Yes, but how did you arrive at that conclusion, pray tell.}{Yes, but how did you arrive at that conclusion, pray tell.}{}{800}{}{}
{801}{There are 12 conclave members comprising of 6 mage-apprentice pairs. You asked 11 people and all gave different answers. This could happen only if someone did not greet anyone at all, someone made 1 greeting, another made 2 and so on till the person who made the maximum of 10 greetings. The person who gave 10 greetings obviously greeted everyone except his own companion, so the person who did not greet anyone must be the companion of the person who gave 10 greetings, since everyone else exchanged greetings with him. Similarly, the person who gave 9 greetings would have a companion who only exchanged 1 greeting and so on. Therefore we would have pairs with 8 and 2 greetings, 7 and 3 greetings, 6 and 4 greetings and 5 and 5 greetings respectively. However since nobody made the same number of greetings, the pair who made 5 and 5 greetings must have been you and Pishella (the only one you didn't ask the question was yourself). Therefore, Pishella exchanged 5 greetings with the others.}{}{1}{}{810}{game.quests[61].state = qs_completed}


{810}{[eyes you with a growing sense of respect] Excellent! As a token of my appreciation for your deductive skills, I have with me 2 recently scribed scrolls which I believe will be of good use in your travels.}{[eyes you with a growing sense of respect] Excellent! As a token of my appreciation for your deductive skills, I have with me 2 recently scribed scrolls which I believe will be of good use in your travels.}{}{810}{}{create_item_in_inventory( 9196, pc ); create_item_in_inventory( 9171, pc )}
{811}{Thanks for the scrolls}{}{1}{}{100}{}
{812}{E:}{}{1}{}{0}{}


{820}{I will take 20 gold pieces, which should be a trifling sum for an adventurer such as yourself}{I will take 20 gold pieces, which should be a trifling sum for an adventurer such as yourself}{}{820}{}{}
{821}{Very well, here are your 20 gold pieces.}{}{1}{pc.money_get() >= 2000}{830}{pc.money_adj(-2000)}
{822}{I don't have enough gold.}{}{1}{}{840}{}


{830}{Thanks for the donation. May you fare well in your travels.}{Thanks for the donation. May you fare well in your travels.}{}{830}{}{}
{831}{E:}{}{1}{}{0}{}


{840}{That's most unfortunate, though I find it rather hard to believe. But it is not in my nature to strip someone of his last coins or possessions. So begone then.}{That's most unfortunate, though I find it rather hard to believe. But it is not in my nature to strip someone of her last coins or possessions. So begone then.}{}{840}{}{npc.reaction_adj( pc,-10)}
{841}{E:}{}{1}{}{0}{}


{850}{G:}{G:}{}{}{}{}
{851}{K:}{}{1}{npc.has_met(pc) and game.story_state >= 2}{860}{}
{852}{Hi Burne. I found out who has been altering those orders for you.}{}{8}{game.global_flags[31] == 1 and game.quests[15].state != qs_completed}{140}{}
{853}{Hi Bunny! Me find out who bad person in labor was.}{}{-7}{game.global_flags[31] == 1 and game.quests[15].state != qs_completed}{140}{}
{854}{E:}{}{1}{}{0}{}


{860}{Yes, @pcname@. How may I help you?}{Yes, @pcname@. How may I help you?}{}{860}{}{}
{861}{B:}{}{1}{Shopkeeper_Is(npc) == 1}{0}{pc.barter(npc)}
{864}{With the Moathouse clear now, is there anything else I can help with?}{}{8}{(game.party_alignment == LAWFUL_GOOD or game.party_alignment == NEUTRAL_GOOD or game.party_alignment == CHAOTIC_GOOD or game.party_alignment == LAWFUL_NEUTRAL or game.party_alignment == TRUE_NEUTRAL or game.party_alignment == CHAOTIC_NEUTRAL) and game.areas[3] == 0}{260}{}
{865}{Moathouse is all clear now. What's next?}{}{8}{(game.party_alignment == CHAOTIC_EVIL or game.party_alignment == NEUTRAL_EVIL or game.party_alignment == LAWFUL_EVIL) and game.areas[3] == 0}{230}{}
{866}{What can me do now dat me wipe out da Moathouse?}{}{-7}{(game.party_alignment == LAWFUL_GOOD or game.party_alignment == NEUTRAL_GOOD or game.party_alignment == CHAOTIC_GOOD or game.party_alignment == LAWFUL_NEUTRAL or game.party_alignment == TRUE_NEUTRAL or game.party_alignment == CHAOTIC_NEUTRAL) and game.areas[3] == 0}{260}{}
{867}{Me clear dat stinkin' mouthouse. What now?}{}{-7}{(game.party_alignment == CHAOTIC_EVIL or game.party_alignment == NEUTRAL_EVIL or game.party_alignment == LAWFUL_EVIL) and game.areas[3] == 0}{230}{}
{868}{You may be interested to know that I was attacked in the wilds by an assassin.}{}{1}{game.global_flags[277] == 1 and game.global_flags[428] == 0 and game.global_flags[815] == 0 and game.global_flags[814] == 0 and game.quests[64].state == qs_unknown}{905}{}
{869}{I'd like to investigate the Rannos and Gremag matter now, if you still want me too.}{}{1}{game.global_flags[428] == 0 and game.quests[64].state == qs_mentioned and game.global_flags[815] == 0 and game.global_flags[814] == 0}{960}{}
{870}{I have news of Rannos and Gremag.}{}{1}{game.global_flags[428] == 1 and game.quests[64].state == qs_accepted}{890}{game.global_flags[428] = 0}
{871}{I have news of Rannos and Gremag.}{}{1}{game.global_flags[428] == 1 and game.quests[64].state == qs_completed}{980}{game.global_flags[428] = 0}
{872}{I have news of Rannos and Gremag.}{}{1}{game.global_flags[428] == 1 and game.quests[64].state == qs_botched}{990}{game.global_flags[428] = 0}
{873}{You may be interested to know that I have had an altercation with Rannos and Gremag.}{}{1}{game.global_flags[428] == 1 and (game.quests[64].state == qs_unknown or game.quests[64].state == qs_mentioned) and (game.global_flags[815] == 1 or game.global_flags[814] == 1)}{890}{game.global_flags[428] = 0}
{874}{I have more news of Rannos and Gremag.}{}{1}{game.global_flags[882] == 1}{890}{}
{875}{Would you be interested in joining my group as we investigate the Temple of Elemental Evil?}{}{8}{(game.party_alignment == LAWFUL_GOOD or game.party_alignment == NEUTRAL_GOOD or game.party_alignment == CHAOTIC_GOOD or game.party_alignment == LAWFUL_NEUTRAL) and game.story_state >= 5 and game.global_flags[195] == 0 and game.global_flags[839] == 0}{250}{}
{876}{You want come with us to evil temple place?}{}{-7}{(game.party_alignment == LAWFUL_GOOD or game.party_alignment == NEUTRAL_GOOD or game.party_alignment == CHAOTIC_GOOD or game.party_alignment == LAWFUL_NEUTRAL) and game.story_state >= 4 and game.global_flags[195] == 0 and game.global_flags[839] == 0}{250}{}
{877}{Would you be interested in joining my group as we investigate the Temple of Elemental Evil?}{}{8}{(game.party_alignment == LAWFUL_GOOD or game.party_alignment == NEUTRAL_GOOD or game.party_alignment == CHAOTIC_GOOD or game.party_alignment == LAWFUL_NEUTRAL) and game.story_state >= 5 and game.global_flags[195] == 1}{390}{}
{878}{You want come with us to evil temple place?}{}{-7}{(game.party_alignment == LAWFUL_GOOD or game.party_alignment == NEUTRAL_GOOD or game.party_alignment == CHAOTIC_GOOD or game.party_alignment == LAWFUL_NEUTRAL) and game.story_state >= 4 and game.global_flags[195] == 1}{390}{}
{879}{Would you know anything about this? [show Burne the skull]}{}{8}{game.global_flags[195] == 0 and (anyone( pc.group_list(), "item_find", 2203 ))}{450}{}
{880}{You know 'bout dis hear dead head bone? [show Burne the skull]}{}{-7}{game.global_flags[195] == 0 and (anyone( pc.group_list(), "item_find", 2203 ))}{450}{}
{881}{Any luck finding anything out about the skull?}{}{8}{game.global_flags[195] == 1 and game.global_flags[358] == 0 and game.story_state == 6}{400}{}
{882}{You find out 'bout dat skull thingie?}{}{-7}{game.global_flags[195] == 1 and game.global_flags[358] == 0 and game.story_state == 6}{400}{}
{884}{E:}{}{1}{}{0}{}


{890}{What could that be?}{What could that be?}{}{890}{}{}
{891}{I have investigated the Rannos and Gremag matter. They as much as admitted their guilt to me. Suffice it to say, they are dead.}{}{1}{game.quests[64].state == qs_accepted and game.global_flags[815] == 1 and game.global_flags[814] == 1}{930}{game.quests[64].state = qs_completed}
{892}{I have investigated the Rannos and Gremag matter. They as much as admitted their guilt to me. Rannos is dead, but Gremag has escaped.}{}{1}{game.quests[64].state == qs_accepted and game.global_flags[815] == 0 and game.global_flags[814] == 1}{930}{game.quests[64].state = qs_completed}
{893}{I have investigated the Rannos and Gremag matter. They as much as admitted their guilt to me. Gremag is dead, but Rannos has escaped.}{}{1}{game.quests[64].state == qs_accepted and game.global_flags[815] == 1 and game.global_flags[814] == 0}{930}{game.quests[64].state = qs_completed}
{894}{I have investigated the Rannos and Gremag matter. They as much as admitted their guilt to me, but unfortunately they have both escaped.}{}{1}{game.quests[64].state == qs_accepted and game.global_flags[815] == 0 and game.global_flags[814] == 0}{930}{game.quests[64].state = qs_completed}
{895}{I had confronted them over sending an assassin to kill me in the wilds, and they as much as admitted their guilt to me. Suffice it to say, they are both dead.}{}{1}{(game.quests[64].state == qs_unknown or game.quests[64].state == qs_mentioned) and game.global_flags[815] == 1 and game.global_flags[814] == 1 and game.global_flags[882] == 0}{120}{}
{896}{I had confronted them over sending an assassin to kill me in the wilds, and they as much as admitted their guilt to me. Consequently, Rannos is dead. But Gremag has escaped.}{}{1}{(game.quests[64].state == qs_unknown or game.quests[64].state == qs_mentioned) and game.global_flags[815] == 0 and game.global_flags[814] == 1 and game.global_flags[882] == 0}{120}{}
{897}{I had confronted them over sending an assassin to kill me in the wilds, and they as much as admitted their guilt to me. Consequently, Gremag is dead. But Rannos has escaped.}{}{1}{(game.quests[64].state == qs_unknown or game.quests[64].state == qs_mentioned) and game.global_flags[815] == 1 and game.global_flags[814] == 0 and game.global_flags[882] == 0}{120}{}
{898}{I was ambushed by a gang of their thugs at my residence in Nulb. The battle was grave, but in the end I prevailed. They are all dead now.}{}{1}{game.global_flags[882] == 1 and (game.party_alignment == LAWFUL_GOOD or game.party_alignment == NEUTRAL_GOOD or game.party_alignment == CHAOTIC_GOOD or game.party_alignment == LAWFUL_NEUTRAL or game.party_alignment == TRUE_NEUTRAL or game.party_alignment == CHAOTIC_NEUTRAL)}{1020}{game.global_flags[882] = 0}
{899}{I was ambushed by a gang of their thugs at my residence in Nulb. The battle was grave, but in the end I prevailed. They are all dead now.}{}{1}{game.global_flags[882] == 1 and (game.party_alignment == CHAOTIC_EVIL or game.party_alignment == NEUTRAL_EVIL or game.party_alignment == LAWFUL_EVIL)}{1030}{game.global_flags[882] = 0}
{900}{F:}{}{1}{}{0}{}


{905}{Oh no! You must learn to be more careful. Who was it?}{Oh no! You must learn to be more careful. Who was it?}{}{905}{}{}
{906}{Well, I have reason to believe that Rannos and Gremag were behind it all. The assassin told me as much.}{}{1}{game.global_flags[292] == 1}{910}{}
{907}{I don't know.}{}{1}{game.global_flags[292] == 0}{960}{}
{908}{Rannos and Gremag were behind it. I recovered this note from the assassin that indicates their complicity. [show the note to Burne]}{}{1}{anyone( pc.group_list(), "has_item", 11002 )}{910}{}


{910}{Well. Rannos and Gremag, then. Perhaps you can investigate it for me. Let me know if you are able to find anything out.}{Well. Rannos and Gremag, then. Perhaps you can investigate it for me. Let me know if you are able to find anything out.}{}{910}{}{game.quests[64].state = qs_mentioned}
{911}{And if in the course of my investigation I should come to carry out my own retribution?}{}{1}{}{920}{}
{912}{Alright.}{}{1}{}{10009}{game.quests[64].state = qs_accepted}
{913}{No thanks.}{}{1}{}{950}{}


{920}{Well...I do not care for your threats. But I will not stand in your way.}{Well...I do not care for your threats. But I will not stand in your way.}{}{920}{}{}
{921}{Very well.}{}{1}{}{10009}{game.quests[64].state = qs_accepted}
{922}{Thanks, but I think I'll pass anyway.}{}{1}{}{950}{}


{930}{Oh dear. I shall bring this up to the town council. Perhaps further study on this will lead to some answers. Good day.}{Oh dear. I shall bring this up to the town council. Perhaps further study on this will lead to some answers. Good day.}{}{930}{}{}
{931}{E:}{}{1}{}{0}{}


{940}{A poor showing there, son. I suppose Rufus and I will need to investigate further ourselves.}{A poor showing there, lass. I suppose Rufus and I will need to investigate further ourselves.}{}{940}{}{game.quests[64].state = qs_botched}
{941}{K:}{}{1}{}{860}{}
{942}{E:}{}{1}{}{0}{}


{950}{Well, I suppose Rufus and I will need to investigate further ourselves.}{Well, I suppose Rufus and I will need to investigate further ourselves.}{}{950}{}{}
{951}{K:}{}{1}{}{860}{}
{952}{E:}{}{1}{}{0}{}


{960}{Let me know if you are able to find anything out.}{Let me know if you are able to find anything out.}{}{960}{}{}
{961}{Will do.}{}{1}{game.quests[64].state == qs_mentioned}{10009}{game.quests[64].state = qs_accepted}
{962}{Will do.}{}{1}{game.quests[64].state == qs_unknown}{10009}{}


{970}{Interesting. I shall bring this up to the town council. Thank you for your help.}{Interesting. I shall bring this up to the town council. Thank you for your help.}{}{970}{}{}
{971}{E:}{}{1}{}{0}{}


{980}{What could that be?}{What could that be?}{}{980}{}{}
{981}{I have investigated the Rannos and Gremag matter. They say they had nothing to do with the assassin, but I don't think I believe them. They're keeping quiet, but at least they know we're watching.}{}{1}{}{970}{}
{982}{E:}{}{1}{}{0}{}


{990}{What could that be?}{What could that be?}{}{990}{}{}
{991}{I have investigated the Rannos and Gremag matter. They say they had nothing to do with the assassin, so I guess that's that.}{}{1}{}{940}{}
{992}{E:}{}{1}{}{0}{}


{1000}{G:}{G:}{}{1000}{}{}
{1002}{Well met, sir. My name is @pcname@.}{}{8}{not npc.has_met(pc)}{10}{}
{1003}{Hi! Me @pcname@.}{}{-7}{not npc.has_met(pc)}{10}{}
{1004}{K:}{}{1}{npc.has_met(pc) and game.story_state <= 1}{100}{}
{1005}{K:}{}{1}{npc.has_met(pc) and game.story_state >= 2}{860}{}
{1006}{Hi Burne. I found out who has been altering those orders for you.}{}{8}{game.global_flags[31] == 1 and game.quests[15].state != qs_completed}{140}{}
{1007}{Hi Bunny! Me find out who bad person in labor was.}{}{-7}{game.global_flags[31] == 1 and game.quests[15].state != qs_completed}{140}{}
{1008}{Rumor has it that you caught an evil priest.}{}{8}{}{1100}{}
{1009}{Bunny catch evil man?}{}{-7}{}{1100}{}
{1010}{E:}{}{1}{}{0}{}


{1020}{Bravo! The forces of good struck a decisive blow against those of evil. Yet, I sense some foul trick is being played on you now. But I cannot place my fears. May St. Cuthbert protect us!}{Bravo! The forces of good struck a decisive blow against those of evil. Yet, I sense some foul trick is being played on you now. But I cannot place my fears. May St. Cuthbert protect us!}{}{1020}{}{}
{1021}{Thank you, Burne.}{}{1}{}{10009}{}


{1030}{Ah, your kind, I'm afraid. You managed to survive, though...that was quite impressive!}{Ah, your kind, I'm afraid. You managed to survive, though...that was quite impressive!}{}{1030}{}{}
{1031}{One of these days, Burne...}{}{1}{}{10009}{}


{1100}{Hmmmm...Well it was a secret. But I guess not so much anymore. Yes, we caught a priest of Lolth...please keep it to yourself. We don't want word of this to spread.}{Hmmmm...Well it was a secret. But I guess not so much anymore. Yes, we caught a priest of Lolth...please keep it to yourself. We don't want word of this to spread.}{}{1100}{}{}
{1101}{Where are you holding him?}{}{8}{}{1200}{}
{1102}{Where him?}{}{-7}{}{1200}{}
{1108}{K:}{}{1}{npc.has_met(pc) and game.story_state <= 1}{100}{}
{1109}{K:}{}{1}{npc.has_met(pc) and game.story_state >= 2}{860}{}
{1110}{E:}{}{1}{}{0}{}


{1200}{I don't think you need concern yourselves with this situation. Rufus and I have it under control. Now is there something else?}{I don't think you need concern yourselves with this situation. Rufus and I have it under control. Now is there something else?}{}{1200}{}{}
{1201}{K:}{}{1}{npc.has_met(pc) and game.story_state <= 1}{100}{}
{1202}{K:}{}{1}{npc.has_met(pc) and game.story_state >= 2}{860}{}
{1203}{Hi Burne. I found out who has been altering those orders for you.}{}{8}{game.global_flags[31] == 1 and game.quests[15].state != qs_completed}{140}{}
{1204}{Hi Bunny! Me find out who bad person in labor was.}{}{-7}{game.global_flags[31] == 1 and game.quests[15].state != qs_completed}{140}{}
{1205}{E:}{}{1}{}{0}{}


{1300}{I can't prove anything, but trust me, @pcname@, I'm watching you. Sooner or later I'll find out if there's a connection between you and a certain event here at the castle.}{I can't prove anything, but trust me, @pcname@, I'm watching you. Sooner or later I'll find out if there's a connection between you and a certain event here at the castle.}{}{1300}{}{}
{1302}{I have no idea what you are talking about.}{}{8}{}{1310}{}
{1303}{Huh?}{}{-7}{}{1310}{}
{1304}{E:}{}{1}{}{0}{}


{1310}{Hmmm...well...what can I do for you, then?}{Hmmm...well...what can I do for you, then?}{}{1310}{}{}
{1311}{K:}{}{1}{npc.has_met(pc) and game.story_state <= 1}{100}{}
{1312}{K:}{}{1}{npc.has_met(pc) and game.story_state >= 2}{860}{}
{1313}{Hi Burne. I found out who has been altering those orders for you.}{}{8}{game.global_flags[31] == 1 and game.quests[15].state != qs_completed}{140}{}
{1314}{Hi Bunny! Me find out who bad person in labor was.}{}{-7}{game.global_flags[31] == 1 and game.quests[15].state != qs_completed}{140}{}
{1315}{E:}{}{1}{}{0}{}


{10001}{You appear to be a bit short on cash.}{You appear to be a bit short on cash.}{}{}{}{}
{10008}{Greetings, good sir. How may I be of service to you?}{Greetings, miss. How can I be of service to you?}{}{}{}{}
{10009}{Good day.}{Good day.}{}{}{}{}
{10011}{A pleasure it is to see you again!}{A pleasure it is to see you again!}{}{}{}{}
{10012}{What can I do for you?}{What can I do for you?}{}{}{}{}
{10014}{I have finished, sir.}{I have finished, miss.}{}{}{}{}
{10015}{The good folk of Hommlet do not care for your current state of undress.}{Miss, cover yourself, please!}{}{}{}{}
{10016}{Ho there! A wild man is among us!}{Ho there! A wild woman is among us!}{}{}{}{}
{10017}{What is that "thing" you have brought with you?}{What is that "thing" you have brought with you?}{}{}{}{}
{10019}{Where is your master? Are you someone's familiar?}{Where is your master? Are you someone's familiar?}{}{}{}{}
{10020}{Please turn that thing off. It makes it so hard to speak to the real you.}{Please turn that thing off. It makes it so hard to speak to the real you.}{}{}{}{}
{10021}{Where are you hiding? Please don't make me waste a See Invisible spell.}{Where are you hiding? Please don't make me waste a See Invisible spell.}{}{}{}{}
{11001}{Why do you bother me?}{Why do you bother me?}{}{}{}{}
{11002}{You are not welcome here.}{You are not welcome here.}{}{}{}{}
{11003}{Oh bother! What do you want this time?}{Oh bother! What do you want this time?}{}{}{}{}
{11004}{I suggest you leave before I call my Badgers!}{I suggest you leave before I call my Badgers!}{}{}{}{}
{12007}{I would be willing to sell that to you.}{I would be willing to sell that to you.}{}{}{}{}
{12008}{I will not sell that to you.}{I will not sell that to you.}{}{}{}{}
{12010}{I would be willing to buy that from you.}{I would be willing to buy that from you.}{}{}{}{}
{12011}{I will not buy that from you.}{I will not buy that from you.}{}{}{}{}
{12012}{Excuse me, sir, but I must attend to another customer first. [He turns away for a moment and then turns back toward you.] Now, we may barter.}{Excuse me, miss, but I must attend to another customer first. [He turns away for a moment and then turns back toward you.] Now, we may barter.}{}{}{}{}
{12014}{Alas! I am departing!}{Alas! I am departing!}{}{}{}{}
{12020}{Of course.}{Of course.}{}{}{}{}
{12021}{I am unable to do that.}{I am unable to do that.}{}{}{}{}
{12022}{You must learn to be more careful!}{You must learn to be more careful!}{}{}{}{}
{12023}{Bravo!}{Bravo!}{}{}{}{}
{12024}{A poor showing there, son!}{A poor showing there, lass!}{}{}{}{}
{12029}{I must flee!}{I must flee!}{}{}{}{}
{12039}{This does not look very safe.}{This does not look very safe.}{}{}{}{}
{12046}{I can handle that for you.}{Perhaps you should let me try that.}{}{}{}{}
{12054}{Please heal me.}{Please heal me.}{}{}{}{}
{12055}{I am carrying too much.}{I am carrying too much.}{}{}{}{}
{12056}{Oh no! This cannot be!}{Oh no! This cannot be!}{}{}{}{}
{12057}{May St. Cuthbert protect us!}{May St. Cuthbert protect us!}{}{}{}{}
{12058}{That smarts!}{That smarts!}{}{}{}{}
{12059}{Quite a bit of loot there, I must say.}{Quite a bit of loot there, I must say.}{}{}{}{}
{12060}{What is this place?}{What is this place?}{}{}{}{}
{12061}{Ah, home sweet home.}{Ah, home sweet home.}{}{}{}{}
{12062}{Something doesn't seem right here.}{Something doesn't seem right here.}{}{}{}{}
{12063}{This place is far too evil for my liking.}{This place is far too evil for my liking.}{}{}{}{}
{12064}{The evil here weighs heavily upon me.}{The evil here weighs heavily upon me.}{}{}{}{}
{12065}{What a terrible battle this was.}{What a terrible battle this was.}{}{}{}{}
{12066}{This filthy little river runs through Nulb.}{This filthy little river runs through Nulb.}{}{}{}{}
{12067}{I did not know there was a farmhouse out this far.}{I did not know there was a farmhouse out this far.}{}{}{}{}
{12068}{So that exit leads us back out here.}{So that exit leads us back out here.}{}{}{}{}
{12069}{This does not look very safe.}{This does not look very safe.}{}{}{}{}
{12070}{I fear there may be more than just spiders out here.}{I fear there may be more than just spiders out here.}{}{}{}{}
{12071}{We must have arrived in Hell itself.}{We must have arrived in Hell itself.}{}{}{}{}
{12072}{This must be a pocket plane of water.}{This must be a pocket plane of water.}{}{}{}{}
{12073}{Be careful in here. You don't want to fall down to oblivion.}{Be careful in here. You don't want to fall down to oblivion.}{}{}{}{}
{12074}{What is this place that entombs us?}{What is this place that entombs us?}{}{}{}{}
{12080}{This will not be easy!}{This will not be easy!}{}{}{}{}
{12090}{What could that be?}{What could that be?}{}{}{}{}
{12091}{Those big bronze doors are held closed with strong works of magic. We dare not open them even if we had the spells to do so.}{Those big bronze doors are held closed with strong works of magic. We dare not open them even if we had the spells to do so.}{}{}{}{}
{12092}{I do not care for the look of that statue. I suggest we stay clear of it.}{I do not care for the look of that statue. I suggest we stay clear of it.}{}{}{}{}
{12093}{I sense no danger from these statues. But what do they represent?}{I sense no danger from these statues. But what do they represent?}{}{}{}{}
{12094}{What foul place is this? Do not approach that idol!}{What foul place is this? Do not approach that idol!}{}{}{}{}
{12095}{Where can these stairs lead?}{Where can these stairs lead?}{}{}{}{}
{12096}{I sense some foul trick is being played on us.}{I sense some foul trick is being played on us.}{}{}{}{}
{12097}{Interesting. This must be the Temple to the elements of Earth.}{Interesting. This must be the Temple to the elements of Earth.}{}{}{}{}
{12098}{This must be the Temple of Fire.}{This must be the Temple of Fire.}{}{}{}{}
{12099}{So this must be the Temple of Water. I would not go near that pool of water.}{So this must be the Temple of Water. I would not go near that pool of water.}{}{}{}{}
{12100}{This seems to be a Temple to the elements of Air. And more of the damned doors that I dare not approach to the north.}{This seems to be a Temple to the elements of Air. And more of the damned doors that I dare not approach to the north.}{}{}{}{}
{12101}{There is more to this throne than just a simple chair. Perhaps further study on this will lead to some answers.}{There is more to this throne than just a simple chair. Perhaps further study on this will lead to some answers.}{}{}{}{}
{12102}{We have arrived at the center of evil. We should not stay here long.}{We have arrived at the center of evil. We should not stay here long.}{}{}{}{}
{12103}{I feel our host here, trapped as she may be, lies close at hand.}{I feel our host here, trapped as she may be, lies close at hand.}{}{}{}{}
{12200}{We must keep moving.}{We must keep moving.}{}{}{}{}